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Difference between revisions of "Talk:Leather Armor"

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(Created page with 'Hard to translate names from jp wiki. Best bet is to keep popping in player shops and see what names they have. - ~~~~')
 
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Hard to translate names from jp wiki. Best bet is to keep popping in player shops and see what names they have. - [[User:HellMuT|HellMuT]] 04:47, 10 November 2009 (UTC)
 
Hard to translate names from jp wiki. Best bet is to keep popping in player shops and see what names they have. - [[User:HellMuT|HellMuT]] 04:47, 10 November 2009 (UTC)
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The level of complexity involved in the list organizer seemed too...  Complex for the number of entries involved.  Putting them in simple rarity categories, putting them in level order, and then doing a base order of Head/Shoulders, Upper Armor, Belt, Leg Armor, then Shoes would be the easiest way for persons to skim through this.  Though, if someone wanted to code something that organized an already partitioned rarity list by level, first letter of the first name (alphabetically/reverse alphabetically), item type (Belt, Leg...) (and ONLY those things), that might work too.  Then we could do that to all of the armors.  That way, all the armor types wouldn't be so different, and look so silly.  [[User:Werty8472|Werty8472]] 02:26, 27 December 2009 (UTC)

Revision as of 18:26, 26 December 2009

Hard to translate names from jp wiki. Best bet is to keep popping in player shops and see what names they have. - HellMuT 04:47, 10 November 2009 (UTC)

The level of complexity involved in the list organizer seemed too... Complex for the number of entries involved. Putting them in simple rarity categories, putting them in level order, and then doing a base order of Head/Shoulders, Upper Armor, Belt, Leg Armor, then Shoes would be the easiest way for persons to skim through this. Though, if someone wanted to code something that organized an already partitioned rarity list by level, first letter of the first name (alphabetically/reverse alphabetically), item type (Belt, Leg...) (and ONLY those things), that might work too. Then we could do that to all of the armors. That way, all the armor types wouldn't be so different, and look so silly. Werty8472 02:26, 27 December 2009 (UTC)