Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Form:Equipment query"

From DFO World Wiki
Jump to: navigation, search
Line 43: Line 43:
 
| colspan="2" style="text-align: center;" | '''Other Attributes'''
 
| colspan="2" style="text-align: center;" | '''Other Attributes'''
 
|-
 
|-
| {{{field|other name 1|input type=dropdown|size=5|values=HP Maximum, MP Maximum, HP Recovery, MP Recovery, Attack Speed, Movement Speed, Casting Speed, All Elemental Resistances, Fire Resist, Water Resist, Light Resist, Shadow Resist, All Elemental Damage, Fire Damage, Water Damage, Light Damage, Shadow Damage, Evasion Rate, Inventory Weight Limit, Hit Recovery, Immobility, Jump Strength, Physical Critical Hit, Magical Critical Hit, Hit Rate, Town Movement Speed, Poison Damage, Poison Level, Poison Tolerance, Burn Damage, Burn Level, Burn Tolerance, Bleeding Damage, Bleeding Level, Bleeding Tolerance, Electrocution Damage, Electrocution Level, Electrocution Tolerance, Blind Level, Blind Tolerance, Frozen Level, Frozen Tolerance, Slow Down Level, Slow Down Tolerance, Slow Down Duration, Immobility Level, Immobility Tolerance, Stone Curse Level, Stone Curse Tolerance, Stun Level, Stun Tolerance, Sleep Level, Sleep Tolerance, Confuse Level, Confuse Tolerance, Curse Level, Curse Tolerance, All Abnormal Status Resist}}} || {{{field|other value min 1|input type=number|size=5|placeholder=Min}}} ~ {{{field|other value max 1|input type=number|size=5|placeholder=Max}}}
+
| {{{field|other name 1|input type=dropdown|size=5|values=HP Maximum, MP Maximum, HP Recovery, MP Recovery, Attack Speed, Movement Speed, Casting Speed, All Elemental Resistances, Fire Resist, Water Resist, Light Resist, Shadow Resist, All Elemental Damage, Fire Damage, Water Damage, Light Damage, Shadow Damage, Evasion Rate, Inventory Weight Limit, Hit Recovery, Immobility, Jump Strength, Physical Critical Chance, Magical Critical Chance, Hit Rate, Town Movement Speed, Poison Damage, Poison Level, Poison Tolerance, Poison Duration, Burn Damage, Burn Level, Burn Tolerance, Burn Duration, Bleeding Damage, Bleeding Level, Bleeding Tolerance, Bleeding Duration, Electrocution Damage, Electrocution Level, Electrocution Tolerance, Electrocution Duration, Blind Level, Blind Tolerance, Blind Duration, Frozen Level, Frozen Tolerance, Frozen Duration, Slow Down Level, Slow Down Tolerance, Slow Down Duration, Immobility Level, Immobility Tolerance, Immobility Duration, Stone Curse Damage, Stone Curse Level, Stone Curse Tolerance, Stone Curse Duration, Stun Level, Stun Tolerance, Stun Duration, Sleep Level, Sleep Tolerance, Sleep Duration, Confuse Level, Confuse Tolerance, Confuse Duration, Curse Level, Curse Tolerance, Curse Duration, All Abnormal Status Resist}}} || {{{field|other value min 1|input type=number|size=5|placeholder=Min}}} ~ {{{field|other value max 1|input type=number|size=5|placeholder=Max}}}
 
|-
 
|-
| {{{field|other name 2|input type=dropdown|size=5|values=HP Maximum, MP Maximum, HP Recovery, MP Recovery, Attack Speed, Movement Speed, Casting Speed, All Elemental Resistances, Fire Resist, Water Resist, Light Resist, Shadow Resist, All Elemental Damage, Fire Damage, Water Damage, Light Damage, Shadow Damage, Evasion Rate, Inventory Weight Limit, Hit Recovery, Immobility, Jump Strength, Physical Critical Hit, Magical Critical Hit, Hit Rate, Town Movement Speed, Poison Damage, Poison Level, Poison Tolerance, Burn Damage, Burn Level, Burn Tolerance, Bleeding Damage, Bleeding Level, Bleeding Tolerance, Electrocution Damage, Electrocution Level, Electrocution Tolerance, Blind Level, Blind Tolerance, Frozen Level, Frozen Tolerance, Slow Down Level, Slow Down Tolerance, Slow Down Duration, Immobility Level, Immobility Tolerance, Stone Curse Level, Stone Curse Tolerance, Stun Level, Stun Tolerance, Sleep Level, Sleep Tolerance, Confuse Level, Confuse Tolerance, Curse Level, Curse Tolerance, All Abnormal Status Resist}}} || {{{field|other value min 2|input type=number|size=5|placeholder=Min}}} ~ {{{field|other value max 2|input type=number|size=5|placeholder=Max}}}
+
| {{{field|other name 2|input type=dropdown|size=5|values=HP Maximum, MP Maximum, HP Recovery, MP Recovery, Attack Speed, Movement Speed, Casting Speed, All Elemental Resistances, Fire Resist, Water Resist, Light Resist, Shadow Resist, All Elemental Damage, Fire Damage, Water Damage, Light Damage, Shadow Damage, Evasion Rate, Inventory Weight Limit, Hit Recovery, Immobility, Jump Strength, Physical Critical Chance, Magical Critical Chance, Hit Rate, Town Movement Speed, Poison Damage, Poison Level, Poison Tolerance, Poison Duration, Burn Damage, Burn Level, Burn Tolerance, Burn Duration, Bleeding Damage, Bleeding Level, Bleeding Tolerance, Bleeding Duration, Electrocution Damage, Electrocution Level, Electrocution Tolerance, Electrocution Duration, Blind Level, Blind Tolerance, Blind Duration, Frozen Level, Frozen Tolerance, Frozen Duration, Slow Down Level, Slow Down Tolerance, Slow Down Duration, Immobility Level, Immobility Tolerance, Immobility Duration, Stone Curse Damage, Stone Curse Level, Stone Curse Tolerance, Stone Curse Duration, Stun Level, Stun Tolerance, Stun Duration, Sleep Level, Sleep Tolerance, Sleep Duration, Confuse Level, Confuse Tolerance, Confuse Duration, Curse Level, Curse Tolerance, Curse Duration, All Abnormal Status Resist}}} || {{{field|other value min 2|input type=number|size=5|placeholder=Min}}} ~ {{{field|other value max 2|input type=number|size=5|placeholder=Max}}}
 
|-
 
|-
| {{{field|other name 3|input type=dropdown|size=5|values=HP Maximum, MP Maximum, HP Recovery, MP Recovery, Attack Speed, Movement Speed, Casting Speed, All Elemental Resistances, Fire Resist, Water Resist, Light Resist, Shadow Resist, All Elemental Damage, Fire Damage, Water Damage, Light Damage, Shadow Damage, Evasion Rate, Inventory Weight Limit, Hit Recovery, Immobility, Jump Strength, Physical Critical Hit, Magical Critical Hit, Hit Rate, Town Movement Speed, Poison Damage, Poison Level, Poison Tolerance, Burn Damage, Burn Level, Burn Tolerance, Bleeding Damage, Bleeding Level, Bleeding Tolerance, Electrocution Damage, Electrocution Level, Electrocution Tolerance, Blind Level, Blind Tolerance, Frozen Level, Frozen Tolerance, Slow Down Level, Slow Down Tolerance, Slow Down Duration, Immobility Level, Immobility Tolerance, Stone Curse Level, Stone Curse Tolerance, Stun Level, Stun Tolerance, Sleep Level, Sleep Tolerance, Confuse Level, Confuse Tolerance, Curse Level, Curse Tolerance, All Abnormal Status Resist}}} || {{{field|other value min 3|input type=number|size=5|placeholder=Min}}} ~ {{{field|other value max 3|input type=number|size=5|placeholder=Max}}}
+
| {{{field|other name 3|input type=dropdown|size=5|values=HP Maximum, MP Maximum, HP Recovery, MP Recovery, Attack Speed, Movement Speed, Casting Speed, All Elemental Resistances, Fire Resist, Water Resist, Light Resist, Shadow Resist, All Elemental Damage, Fire Damage, Water Damage, Light Damage, Shadow Damage, Evasion Rate, Inventory Weight Limit, Hit Recovery, Immobility, Jump Strength, Physical Critical Chance, Magical Critical Chance, Hit Rate, Town Movement Speed, Poison Damage, Poison Level, Poison Tolerance, Poison Duration, Burn Damage, Burn Level, Burn Tolerance, Burn Duration, Bleeding Damage, Bleeding Level, Bleeding Tolerance, Bleeding Duration, Electrocution Damage, Electrocution Level, Electrocution Tolerance, Electrocution Duration, Blind Level, Blind Tolerance, Blind Duration, Frozen Level, Frozen Tolerance, Frozen Duration, Slow Down Level, Slow Down Tolerance, Slow Down Duration, Immobility Level, Immobility Tolerance, Immobility Duration, Stone Curse Damage, Stone Curse Level, Stone Curse Tolerance, Stone Curse Duration, Stun Level, Stun Tolerance, Stun Duration, Sleep Level, Sleep Tolerance, Sleep Duration, Confuse Level, Confuse Tolerance, Confuse Duration, Curse Level, Curse Tolerance, Curse Duration, All Abnormal Status Resist}}} || {{{field|other value min 3|input type=number|size=5|placeholder=Min}}} ~ {{{field|other value max 3|input type=number|size=5|placeholder=Max}}}
 
|}
 
|}
 
</td><td>
 
</td><td>
Line 62: Line 62:
 
|-
 
|-
 
| '''Inflict Element:''' || {{{field|inflict ele|input type=dropdown|values=Fire, Water, Light, Shadow}}}
 
| '''Inflict Element:''' || {{{field|inflict ele|input type=dropdown|values=Fire, Water, Light, Shadow}}}
 +
|-
 +
| '''Offset (<abbr title="A maximum of 200 results can be displayed. Use this option to scroll through the results manually.">?</abbr>):''' || {{{field|offset|values=0,200,400,600,800,1000,1200,1400,1600,1800,2000|input type=dropdown|default=0}}}
 
|}
 
|}
 
</td></tr></table>
 
</td></tr></table>

Revision as of 20:03, 7 February 2016

Search the wiki database for equipment that satisfy the given criteria.

General Properties
Name (?):
Level: ~
Rarity:

Category:

Type:

Slot:

Weight Class:

Slot:

Slot:

Class:

Base Stats
~
~
Other Stats
~
~
~
Other Options
Skill Bonus:

Skill Alteration:

All Skill Bonus: Lv. ~

Set:

Aura effect:

Inflict Element:

Offset (?):