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Difference between revisions of "Blitz Points"
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{|class="wikitable" | {|class="wikitable" | ||
!<font color="blue">Blitz Stage 1</font> (0~200 BP Spent) | !<font color="blue">Blitz Stage 1</font> (0~200 BP Spent) | ||
− | !<font color=" | + | !<font color="yellow">Blitz Stage 2</font> (201~250 BP Spent) |
− | !Blitz Stage 3 (251~300 BP Spent) | + | !<font color="orange">Blitz Stage 3</font> (251~300 BP Spent) |
!Blitz Stage 4 (301~350 BP Spent) | !Blitz Stage 4 (301~350 BP Spent) | ||
!Blitz Stage 5 (351+ BP Spent) | !Blitz Stage 5 (351+ BP Spent) |
Revision as of 00:37, 10 December 2011
Basic Information
The Blitz System is a new system that replaces the original Fatigue System. Players are not longer restricted to 156 Fatigue Points per day. They can now run as many dungeons as they want. The Blitz System has server substages. All players when logging in start with 200 Blitz points. As players burn through more than 200 Blitz Points, they will start receiving EXP bonuses. However as a trade off, Durability Loss Rate and Repair Fees will go up(approx 10% per level). Blitz Points will reset daily at 6 am Pacific.
Blitz Stage 1 (0~200 BP Spent) | Blitz Stage 2 (201~250 BP Spent) | Blitz Stage 3 (251~300 BP Spent) | Blitz Stage 4 (301~350 BP Spent) | Blitz Stage 5 (351+ BP Spent) |
---|---|---|---|---|
Normal EXP Rate Normal Drop Rate No additional Repair Fee No increase in Durability Loss |
Gain Bonus EXP Increased Repair Fees Increased Durability Loss |
Gain Bonus EXP Increased Repair Fees Increased Durability Loss |
Gain Bonus EXP Increased Repair Fees Increased Durability Loss |
Gain Bonus EXP Increased Repair Fees Increased Durability Loss Drop rates decreased(approx 50%) |