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Difference between revisions of "Shining Intelligence"

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(a7p3 rework)
Line 14: Line 14:
 
| intelligence = 72
 
| intelligence = 72
 
| casting speed = 10
 
| casting speed = 10
| light damage = 40
+
| all elemental damage = 35
| magical critical chance = 20
+
| magical critical chance = 10
 
| single skill bonus =  
 
| single skill bonus =  
 
Mage(F), Showtime,3;
 
Mage(F), Showtime,3;
Line 23: Line 23:
 
| skill alteration = Common, Ancient Memory
 
| skill alteration = Common, Ancient Memory
 
| description =  
 
| description =  
{{IconLink|Ancient Memory}} increases Light  Damage 20 during cooldown period.
+
{{IconLink|Ancient Memory}} increases all Elemental Damage +20 during cooldown period.
  
  
If 100 or more Light Damage, attacks inflict Bonus Damage 16%
+
Bonus Damage 16%
 
| flavor text = The smarter you are, the easier your life is.
 
| flavor text = The smarter you are, the easier your life is.
 
}}
 
}}
Line 43: Line 43:
  
 
* Anton Raid: Deterring Anton Attack Unit Reward
 
* Anton Raid: Deterring Anton Attack Unit Reward
 +
 +
== Notes ==
 +
* Part of the Epic Renewal patch.
 +
** Magic Critical Chance decreased. (20% - 10%)
 +
** Light Damage switched to all Elemental Damage.
 +
** 100+ Light Damage required for Bonus Damage removed.

Revision as of 13:49, 11 November 2018

Shining Intelligence.png
Shining Intelligence
Slot
Weapon
Weapon type
Staff
Rarity
Epic
Weight
2.4 kg
Value
26,208 Gold
Binding
Untradable
Req. level
85
Req. class
Mage, Creator

Physical Atk.
1003
Magical Atk.
1267
Indep. Atk.
648
Intelligence
72
Casting Speed
+10%
All Elemental Damage
+35
Magical Crit.
+10%


Mage(F):
Showtime Skill Lvl +3
Ancient Library Skill Lvl + 5
Mage(M):
Elemental Shift Skill Lvl + 5
Mana Burst Skill Lvl + 3
The smarter you are, the easier your life is.

Ancient Memory.png Ancient Memory increases all Elemental Damage +20 during cooldown period.


Bonus Damage 16%

Acquisition

Dropped by

  • Lv 82 - 200 Hell Mode Monster Hunt

Container

Raid

  • Anton Raid: Deterring Anton Attack Unit Reward

Notes

  • Part of the Epic Renewal patch.
    • Magic Critical Chance decreased. (20% - 10%)
    • Light Damage switched to all Elemental Damage.
    • 100+ Light Damage required for Bonus Damage removed.