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Difference between revisions of "Imperial Guard's Bayonet"

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(Created page with "{{Equipment infobox | name = Imperial Guard's Bayonet | icon = | slot = Weapon | weapon type = Spear | armor weight class = | rarity = Epic | weight = 3.2 | value = 24768 |...")
 
 
(3 intermediate revisions by 2 users not shown)
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{{Equipment infobox
 
{{Equipment infobox
 
| name = Imperial Guard's Bayonet
 
| name = Imperial Guard's Bayonet
| icon =
 
 
| slot = Weapon
 
| slot = Weapon
 
| weapon type = Spear
 
| weapon type = Spear
| armor weight class =
 
 
| rarity = Epic
 
| rarity = Epic
 
| weight = 3.2
 
| weight = 3.2
| value = 24768
+
| value = 24,768
 
| binding = Untradable
 
| binding = Untradable
 
| level = 80
 
| level = 80
 
| class = Mage, Creator
 
| class = Mage, Creator
| profession =
 
| profession level =
 
| expiration type =
 
| expiration date =
 
| set =
 
| usage count =
 
 
| weapon physical attack = 1198
 
| weapon physical attack = 1198
 
| weapon magical attack = 848
 
| weapon magical attack = 848
 
| independent attack = 611
 
| independent attack = 611
| equipment physical defense =
 
| equipment magical defense =
 
 
| strength = 101
 
| strength = 101
| intelligence =
 
| vitality =
 
| spirit =
 
| exorcism =
 
| inflict element =
 
| hp maximum =
 
| mp maximum =
 
| hp recovery =
 
| mp recovery =
 
| attack speed =
 
| movement speed =
 
| casting speed =
 
| all elemental resist =
 
| fire resist =
 
| water resist =
 
| light resist =
 
| shadow resist =
 
| all elemental damage =
 
| fire damage =
 
| water damage =
 
| light damage =
 
| shadow damage =
 
| evasion rate =
 
| weight limit =
 
| hit recovery =
 
| immobility =
 
| jump strength =
 
 
| physical critical chance = 10
 
| physical critical chance = 10
| magical critical chance =
 
 
| hit rate = 1
 
| hit rate = 1
| town movement speed =
+
| single skill bonus =  
| poison dmg =
+
Mage(F), Full Swing, 3;  
| poison level =
+
Mage(F), Enchanted Swing, 2;  
| poison tolerance =
+
Mage(F), Dragon Strike, 4;
| poison duration =
+
Mage(M), Shikari, 3;
| burn dmg =
+
Mage(M), Rumble Dog, 2;
| burn level =
+
Mage(M), Corruption, 4
| burn tolerance =
+
| skill alteration = Mage(F), Full Swing; Mage(F), Twinkle Smash; Mage(M), Shikari; Mage(M), Rumble Dog
| burn duration =
+
| stat modifier = Critical Damage +20%
| bleeding dmg =
+
| description =
| bleeding level =
+
{{IconLink|Full Swing}} attack range +20%
| bleeding tolerance =
+
 
| bleeding duration =
+
{{IconLink|Twinkle Smash}} attack range +20%
| electrocution dmg =
+
 
| electrocution level =
+
 
| electrocution tolerance =
+
{{IconLink|Shikari}} attack range +20%
| electrocution duration =
+
 
| blind level =
+
{{IconLink|Rumble Dog}} attack range +20%
| blind tolerance =
 
| blind duration =
 
| frozen level =
 
| frozen tolerance =
 
| frozen duration =
 
| slow down level =
 
| slow down tolerance =
 
| slow down duration =
 
| immobility level =
 
| immobility tolerance =
 
| immobility duration =
 
| stone curse dmg =
 
| stone curse level =
 
| stone curse tolerance =
 
| stone curse duration =
 
| stun level =
 
| stun tolerance =
 
| stun duration =
 
| confuse level =
 
| confuse tolerance =
 
| confuse duration =
 
| curse level =
 
| curse tolerance =
 
| curse duration =
 
| all abnormal resist =
 
| single skill bonus = Mage(F), Full Swing, 3; Mage(F), Enchanted Swing, 2; Mage(F), Dragon Strike, 4
 
| all skill bonus =
 
| skill alteration =  
 
| legacy strength =  
 
| legacy intelligence =
 
| legacy vitality =
 
| legacy spirit =
 
| aura =  
 
| description = Critical damage +12% <br><br>
 
Full Swing attack range +20%<br>
 
Enchanted Full Swing attack range +20% <br><br>
 
Enchanted Full Swing attacks increase Physical/Magical Critical +10% for 10 seconds. (Max stack: 1. This option is cancelled when the item is unequipped.)<br><br>
 
Enchanted Full Swing attacks create a 20% chance of decreasing their targets' HP -20%. (This chance decreases if the targets are Lv. 87 or above and increase if Lv. 86 or below. 1/3 effectiveness on Champion monsters and 1/6 on Boss/Hell monsters.)
 
| flavor text =
 
| availability =
 
| categorize =
 
 
}}
 
}}
  

Latest revision as of 07:51, 22 September 2019

Imperial Guard's Bayonet.png
Imperial Guard's Bayonet
Slot
Weapon
Weapon type
Spear
Rarity
Epic
Weight
3.2 kg
Value
24,768 Gold
Binding
Untradable
Req. level
80
Req. class
Mage, Creator

Physical Atk.
1198
Magical Atk.
848
Indep. Atk.
611
Strength
101
Physical Crit.
+10%
Hit Rate
+1%


Mage(F):
Full Swing Skill Lvl + 3
Enchanted Swing Skill Lvl + 2
Dragon Strike Skill Lvl + 4
Mage(M):
Shikari Skill Lvl + 3
Rumble Dog Skill Lvl + 2
Corruption Skill Lvl + 4
Critical Damage +20%

Full Swing.png Full Swing attack range +20%

Twinkle Smash.png Twinkle Smash attack range +20%


Shikari.png Shikari attack range +20%

Rumble Dog.png Rumble Dog attack range +20%

Acquisition

Dropped by

  • Lv 78 - 200 Hell Mode Monster Hunt

Container

Raid

  • Anton Raid: Anton Subjugation Attack Unit Reward