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Difference between revisions of "Template:DataMonster Rocket Launcher"
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{{{{{Format|FormatMonster Data}}} | {{{{{Format|FormatMonster Data}}} | ||
− | |Name= | + | |Name=Rocket Launcher |
|Type=Building | |Type=Building | ||
+ | |Type2=Mechanic | ||
|Family=Stationary | |Family=Stationary | ||
|Sprite=Missilelauncher.PNG | |Sprite=Missilelauncher.PNG | ||
− | |Icon= | + | |Icon=Icon-Rocket Launcher.png |
|Dungeons=[[Odessa Streets]] | |Dungeons=[[Odessa Streets]] | ||
|Desc= | |Desc= | ||
− | ''' | + | '''Rocket Launcher''' is a stationary enemy which fires missiles randomly. Missiles are fired at an angle upwards, and a spell marker on the ground will show where they will fall at an angle towards. They will hit an area for some damage. |
|Strategy= | |Strategy= | ||
When dealing with this enemy, be careful not to stay too close and not to jump over it. Missiles will damage you if you touch them while they are still in the air. Otherwise, the missile launchers have no other attacks, and can easily be dealt with. | When dealing with this enemy, be careful not to stay too close and not to jump over it. Missiles will damage you if you touch them while they are still in the air. Otherwise, the missile launchers have no other attacks, and can easily be dealt with. |
Latest revision as of 03:17, 18 March 2016
Data
Parameter | Value |
---|---|
Name | Rocket Launcher |
IsBoss | No |
IsSpecial | No |
IsAPC | No |
IsSummon | No |
Type | |
Type2 | |
Type3 | (Type3 empty) |
Family | Stationary family |
Family2 | (Family2 empty) |
Class | (Class empty) |
Sprite | |
SpriteSize | (SpriteSize empty) |
Portrait | (Portrait empty) |
Icon | |
Card | (Card empty) |
Level | (Level empty) |
Dungeons | Odessa Streets |
Drops | (Drops empty) |
Desc | Rocket Launcher is a stationary enemy which fires missiles randomly. Missiles are fired at an angle upwards, and a spell marker on the ground will show where they will fall at an angle towards. They will hit an area for some damage. |
MoveList | (MoveList empty) |
Strategy | When dealing with this enemy, be careful not to stay too close and not to jump over it. Missiles will damage you if you touch them while they are still in the air. Otherwise, the missile launchers have no other attacks, and can easily be dealt with. |
Notes | (Notes empty) |
ShortDesc | (ShortDesc empty) |