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Difference between revisions of "Transcendence Scythe +6 - Draconid"

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(Created page with "{{Equipment infobox | icon = Rare Transcendence Scythe +4 | slot = weapon | weapon type = scythe | rarity = Rare | value = 119968 | binding = Untradable | level = 75 | class =...")
 
m
Line 21: Line 21:
 
| magical critical chance = 2
 
| magical critical chance = 2
 
| hit rate = 0.5
 
| hit rate = 0.5
| single skill bonus = Priest(M),Divine Chakra
+
| single skill bonus = Priest(M),Divine Chakra,1;Priest(M),Divine Insight,1;Priest(M),Unrelenting Seven,1;Priest(M),Pentagram,1
,1;Priest(M),Divine Insight,1;Priest(M),Unrelenting Seven,1;Priest(M),Pentagram
+
| skill alteration = Priest(M),Divine Insight
| skill alteration = Priest(M),Dark Howling
 
 
| description = State of a Deity Physical/Magical Atk.s +15 and Physical/Magical Critical Chances 2% for every Deuty Energy
 
| description = State of a Deity Physical/Magical Atk.s +15 and Physical/Magical Critical Chances 2% for every Deuty Energy
 
| flavor text = Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.
 
| flavor text = Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.

Revision as of 14:23, 2 April 2016

Rare Transcendence Scythe +4.png
Transcendence Scythe +6 - Draconid
Slot
Weapon
Weapon type
Scythe
Rarity
Rare
Weight
2.8 kg
Value
119968 Gold
Binding
Untradable
Req. level
75
Req. class
Priest

Physical Atk.
736
Magical Atk.
774
Indep. Atk.
380
Strength
54
Intelligence
54
HP Maximum
+231
MP Maximum
+231
Attack Speed
+1%
Movement Spd.
+1%
Casting Speed
+1%
Physical Crit.
+2%
Magical Crit.
+2%
Hit Rate
+0.5%


Priest(M):
Divine Chakra Skill Lvl +1
Divine Insight Skill Lvl +1
Unrelenting Seven Skill Lvl +1
Pentagram Skill Lvl +1
Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day.

State of a Deity Physical/Magical Atk.s +15 and Physical/Magical Critical Chances 2% for every Deuty Energy

Acquisition

Notes