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Difference between revisions of "Template:Stat"

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Line 2: Line 2:
 
| phys power | physical power
 
| phys power | physical power
 
| weapon physical attack | wpatk
 
| weapon physical attack | wpatk
| phys attack | patk                 = Weapon Physical Atk. {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
+
| phys attack | physical attack
 +
| patk                               = Weapon Physical Atk. {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 
| mag power | magical power  
 
| mag power | magical power  
 
| weapon magical attack | wmatk
 
| weapon magical attack | wmatk
| mag attack | matk                 = Weapon Magical Atk. {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
+
| mag attack | magical attack
 +
| matk                               = Weapon Magical Atk. {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 
| independent attack power
 
| independent attack power
 
| independent attack | base attack  = Independent Attack {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 
| independent attack | base attack  = Independent Attack {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
Line 16: Line 18:
 
| mp | max mp | mp max              = MP MAX {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 
| mp | max mp | mp max              = MP MAX {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 
| pdef | phys defense | epdef
 
| pdef | phys defense | epdef
| physical defense                   = Equipment Physical Def. {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
+
| physical defense
 +
| equipment physical defense        = Equipment Physical Def. {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 
| mdef | mag defense | emdef
 
| mdef | mag defense | emdef
| magical defense                   = Equipment Magical Def. {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
+
| magical defense
| pcrit | physical critical power
+
| equipment magical defense          = Equipment Magical Def. {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 +
| pcrit | physical critical chance
 
| physical crit                      = Physical Critical Chance {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 
| physical crit                      = Physical Critical Chance {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
| mcrit | magic critical power
+
| mcrit | magic critical chance
 
| magic crit | magical crit          = Magic Critical Chance {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 
| magic crit | magical crit          = Magic Critical Chance {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 
| aspd | attack speed                = Attack Speed {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 
| aspd | attack speed                = Attack Speed {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
Line 59: Line 63:
 
| electrocution dmg
 
| electrocution dmg
 
| electrocution damage              = Electrocution Damage {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 
| electrocution damage              = Electrocution Damage {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 +
| stone curse dmg
 +
| stone curse damage                = Stone Curse Damage {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 
| all abnormal resist                = All Abnormal Status Resist {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 
| all abnormal resist                = All Abnormal Status Resist {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 
| poison res | poison tolerance      = Poison Tolerance {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 
| poison res | poison tolerance      = Poison Tolerance {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
Line 82: Line 88:
 
| confuse res | confuse tolerance    = Confuse Tolerance {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 
| confuse res | confuse tolerance    = Confuse Tolerance {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 
| curse res | curse tolerance        = Curse Tolerance {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 
| curse res | curse tolerance        = Curse Tolerance {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 +
| poison duration                    = Poison Duration {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 +
| burn duration                      = Burn Duration {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 +
| bleed duration | bleeding duration = Bleeding Duration {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 +
| blind duration                    = Blinding Duration {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 +
| electrocution duration            = Electrocution Duration {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 +
| freeze duration | frozen duration  = Frozen Duration {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 
| slow duration | slow down duration = Slow Down Duration {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 
| slow duration | slow down duration = Slow Down Duration {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 +
| immobilize duration
 +
| immobility duration                = Immobility Duration {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 +
| stone curse duration              = Stone Curse Duration {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 +
| stun duration                      = Stun Duration {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 +
| sleep duration                    = Sleep Duration {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 +
| confusion duration
 +
| confuse duration                  = Confuse Duration {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 +
| curse duration                    = Curse Duration {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}%
 
| all ele dmg | all elemental damage = All Elemental Damage {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 
| all ele dmg | all elemental damage = All Elemental Damage {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 
| fire dmg | fire damage            = Fire Damage {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
 
| fire dmg | fire damage            = Fire Damage {{#ifeq: {{#expr:{{{2|}}} < 0}} |1||+}}{{{2|x}}}
Line 113: Line 133:
 
=== Parameters ===
 
=== Parameters ===
  
; unnamed parameter 1 : Name of the attribute.
+
; attribute : Name of the attribute.
; unnamed parameter 2 : Value of the attribute.
+
; value : Value of the attribute.
  
 
== Examples ==
 
== Examples ==

Revision as of 21:04, 7 February 2016

Description

This templates formats attribute facts as they appear ingame.

Usage

{{Attribute
|<attribute>
|<value>
}}

Parameters

attribute 
Name of the attribute.
value 
Value of the attribute.

Examples

{{Attribute|poison dmg|20}}

Poison Damage +20%

{{Attribute|hit|-20}}

Hit Rate -20%