Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Gold Platoni"

From DFO World Wiki
Jump to: navigation, search
Line 1: Line 1:
 
{{Stub}}
 
{{Stub}}
 
The boss of Golem Tower.  He has a normal crushing attack, a dashing attack with long range, and a ground spike summon attack.  Fleeing from this boss should be done on the z-axis.  Will activate super-armor, which can be canceled with enough attacks.  It is possible to attack from on top of his sprite so that his attacks will miss.  Will fall quickly if two or more melee classes can stay on top of him attacking constantly.
 
The boss of Golem Tower.  He has a normal crushing attack, a dashing attack with long range, and a ground spike summon attack.  Fleeing from this boss should be done on the z-axis.  Will activate super-armor, which can be canceled with enough attacks.  It is possible to attack from on top of his sprite so that his attacks will miss.  Will fall quickly if two or more melee classes can stay on top of him attacking constantly.
 +
 +
 
[[File:Gold Platoni.jpeg]]
 
[[File:Gold Platoni.jpeg]]
  
 
[[Category:Monsters]]
 
[[Category:Monsters]]

Revision as of 08:18, 18 October 2009

The boss of Golem Tower. He has a normal crushing attack, a dashing attack with long range, and a ground spike summon attack. Fleeing from this boss should be done on the z-axis. Will activate super-armor, which can be canceled with enough attacks. It is possible to attack from on top of his sprite so that his attacks will miss. Will fall quickly if two or more melee classes can stay on top of him attacking constantly.


Gold Platoni.jpeg