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Difference between revisions of "Gold Platoni"

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{{Boss|
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{{DataMonster Gold Platoni|Format=FormatMonster Page}}
|BossName=Gold Platoni
 
|Image=[[File:Platany.img.walk.gif]]
 
|MonsterType=Hybrid
 
|Level=25-28
 
|Dungeon=[[Golem Tower]]
 
|HealthPerRoad=Unknown
 
|Gold=Unknown
 
|Drops=Unknown
 
|Experience=Unknown
 
}}
 
 
 
 
 
*The boss of Golem Tower.  He has a normal crushing attack in addition a crushing rush attack, which has a slight windup. Additionally, he can summon three ground spikes close to him in a similar fashion to a puppeteer's attack.  Fleeing from this boss should be done on the y-axis as he has a long reach. Gold Platoni can activate super-armor which, although it can be canceled with enough offensive pressure, occasionally ''reflects'' your own attacks (such as the [[Launcher|Launcher's]] [[M-137 Gatling Gun|Gatling Gun]]).  It is possible to attack from on top of his sprite so that his attacks will miss.  Platoni will fall quickly if two or more melee classes can stay on top of him attacking constantly, provided that they can take hits or are able to quickly evade his attacks.  He CANNOT be grabbed, launched, or knocked down.  He can, however, be stunlocked in place by attacks in quick succession, when his super armor is not in effect. My advice is to keep hitting him to stop him from using his melee attacks. 
 
 
 
* Grapplers are particularly useful on this boss, because their Grab Cannon will instantly negate his super-armor.
 
 
 
 
 
 
 
[[Category:Bosses]]
 
[[Category:Golem family]]
 

Latest revision as of 15:32, 27 December 2012

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IconGold Platoni.png Gold Platoni

Platany.img.walk.gif

Type TypeHybrid.png ArmorTypeBuilding.png
Family Golem
Level 26
Dungeons Golem Tower
Drops unknown
Edit Data
Gold Platoni in-game portrait

Description

Gold Platoni is a gigantic golem made out of pure gold, and is the boss of Golem Tower.

Move List

  • In addition to melee attacks, he has a charging rush attack which has a slight start-up time.
  • Can summon rock spikes to attack areas around him, similar to the Puppeteer's spike attacks.
  • Can occasionally reflect projectile attacks while charging up for attacks.
  • Casts super-armor, which can be canceled with enough offensive pressure.
  • Cannot be grabbed, launched or knocked down.

Strategy

  • Grapplers are particularly useful on this boss, because their Grab Cannon will instantly negate his super-armor.
  • Gold Platoni can be stun-locked easily by 2 or more fast melee attackers. Stay on him and attack constantly and he will fall very quickly.
  • When dodging his attacks, always move on the Y-axis. His melee range is huge and his attacks have very long X-axis reach.
  • If you stay right under him and attack, he will not be able to hit you. Just move with him as he moves.