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Difference between revisions of "Form:Equipment query"
(Created page with "<noinclude>{{Special:RunQuery/Equipment query}}Category:Query Forms</noinclude><includeonly> {{{info|query form at top}}} {{{for template|Equipment query}}} Search the wik...") |
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− | <noinclude>{{Special:RunQuery/Equipment query}}[[Category: | + | <noinclude>{{Special:RunQuery/Equipment query}}[[Category:Forms]]</noinclude><includeonly> |
{{{info|query form at top}}} | {{{info|query form at top}}} | ||
{{{for template|Equipment query}}} | {{{for template|Equipment query}}} | ||
Search the wiki database for equipment that satisfy the given criteria. | Search the wiki database for equipment that satisfy the given criteria. | ||
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<table><tr valign="top"><td> | <table><tr valign="top"><td> | ||
{| style="margin-right: 2em;" | {| style="margin-right: 2em;" | ||
| colspan="2" style="text-align: center;" | '''General Properties''' | | colspan="2" style="text-align: center;" | '''General Properties''' | ||
|- | |- | ||
− | | '''Name (<abbr title="Case | + | | '''Name (<abbr title="Case insensitive. You may use ? as a wildcard for a single character and * as a wildcard for multiple characters.">?</abbr>):''' || {{{field|name|input type=text|size=30}}} |
|- | |- | ||
| '''Level:''' || {{{field|min level|input type=number|size=3|placeholder=Min}}} ~ {{{field|max level|input type=number|size=3|placeholder=Max}}} | | '''Level:''' || {{{field|min level|input type=number|size=3|placeholder=Min}}} ~ {{{field|max level|input type=number|size=3|placeholder=Max}}} | ||
|- | |- | ||
− | | '''Rarity:''' || {{{field|rarity|input type=dropdown|values=Common, Uncommon, Rare, Legacy, Chronicle, Unique, | + | | '''Rarity:''' || {{{field|rarity|input type=dropdown|values=Common, Uncommon, Rare, Legacy, Chronicle, Unique, Halidom, Boss Unique, Legendary, Epic}}} |
|- | |- | ||
| '''Category:''' || {{{field|equipment type|input type=dropdown|values=Weapon, Armor, Accessory, Special Equipment, Title|show on select=Weapon=>type_weapon;Armor=>type_armor;Accessory=>type_accessory;Special Equipment=>type_specialequipment}}} | | '''Category:''' || {{{field|equipment type|input type=dropdown|values=Weapon, Armor, Accessory, Special Equipment, Title|show on select=Weapon=>type_weapon;Armor=>type_armor;Accessory=>type_accessory;Special Equipment=>type_specialequipment}}} | ||
|- | |- | ||
− | | id="type_weapon" | '''Type:''' || id="type_weapon" | {{{field|weapon class|input type=dropdown|values=Slayer, Fighter, Gunner, Mage, Priest, Thief|show on select=Slayer=>wclass_slayer;Fighter=>wclass_fighter;Gunner=>wclass_gunner;Mage=>wclass_mage;Priest=>wclass_priest;Thief=>wclass_thief}}} | + | | id="type_weapon" | '''Type:''' || id="type_weapon" | {{{field|weapon class|input type=dropdown|values=Slayer, Fighter, Gunner, Mage, Priest, Thief, Demonic Lancer, Agent|show on select=Slayer=>wclass_slayer;Fighter=>wclass_fighter;Gunner=>wclass_gunner;Mage=>wclass_mage;Priest=>wclass_priest;Thief=>wclass_thief;Demonic Lancer=>wclass_demonic_lancer;Agent=>wclass_agent}}} |
<div id="wclass_slayer">{{{field|weapon type|input type=dropdown|values=Short Sword, Katana, Bludgeon, Zanbato, Lightsabre}}}</div> | <div id="wclass_slayer">{{{field|weapon type|input type=dropdown|values=Short Sword, Katana, Bludgeon, Zanbato, Lightsabre}}}</div> | ||
<div id="wclass_fighter">{{{field|weapon type|input type=dropdown|values=Knuckle, Gauntlets, Claw, Boxing Gloves, Tonfa}}}</div> | <div id="wclass_fighter">{{{field|weapon type|input type=dropdown|values=Knuckle, Gauntlets, Claw, Boxing Gloves, Tonfa}}}</div> | ||
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<div id="wclass_priest">{{{field|weapon type|input type=dropdown|values=Cross, Rosary, Totem, Scythe, Battle Axe}}}</div> | <div id="wclass_priest">{{{field|weapon type|input type=dropdown|values=Cross, Rosary, Totem, Scythe, Battle Axe}}}</div> | ||
<div id="wclass_thief">{{{field|weapon type|input type=dropdown|values=Dagger, Dual Blade, Wand, Chakra Weapon}}}</div> | <div id="wclass_thief">{{{field|weapon type|input type=dropdown|values=Dagger, Dual Blade, Wand, Chakra Weapon}}}</div> | ||
+ | <div id="wclass_demonic_lancer">{{{field|weapon type|input type=dropdown|values=Long Lance, Halberd, Beam Saber, Javelin}}}</div> | ||
+ | <div id="wclass_agent">{{{field|weapon type|input type=dropdown|values=Odachi, Kodachi, Square Sword, Core Blade}}}</div> | ||
|- | |- | ||
| id="type_armor" | '''Slot:''' || id="type_armor" | {{{field|armor slot|input type=dropdown|values=Head/Shoulder, Top, Bottom, Belt, Shoes}}} | | id="type_armor" | '''Slot:''' || id="type_armor" | {{{field|armor slot|input type=dropdown|values=Head/Shoulder, Top, Bottom, Belt, Shoes}}} | ||
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| id="type_accessory" | '''Slot:''' || id="type_accessory" | {{{field|accessory slot|input type=dropdown|values=Necklace, Ring, Bracelet}}} | | id="type_accessory" | '''Slot:''' || id="type_accessory" | {{{field|accessory slot|input type=dropdown|values=Necklace, Ring, Bracelet}}} | ||
|- | |- | ||
− | | id="type_specialequipment" | '''Slot:''' || id="type_specialequipment" | {{{field|special equipment slot|input type=dropdown|values=Sub Equipment, Magic Stone}}} | + | | id="type_specialequipment" | '''Slot:''' || id="type_specialequipment" | {{{field|special equipment slot|input type=dropdown|values=Sub Equipment, Magic Stone, Earrings}}} |
|- | |- | ||
| id="type_specialequipment" | '''Class:''' || id="type_specialequipment" | {{{field|class|input type=dropdown|values=Slayer(M), Slayer(F), Fighter(M), Fighter(F), Gunner(M), Gunner(F), Mage(M), Mage(F), Priest, Thief, Knight, Dark Knight, Creator}}} | | id="type_specialequipment" | '''Class:''' || id="type_specialequipment" | {{{field|class|input type=dropdown|values=Slayer(M), Slayer(F), Fighter(M), Fighter(F), Gunner(M), Gunner(F), Mage(M), Mage(F), Priest, Thief, Knight, Dark Knight, Creator}}} | ||
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</td><td> | </td><td> | ||
{| style="margin-right: 2em;" | {| style="margin-right: 2em;" | ||
− | | colspan="2" style="text-align: center;" | '''Base | + | | colspan="2" style="text-align: center;" | '''Base Stats''' |
|- | |- | ||
− | | {{{field|base name 1|input type=dropdown|values=Physical | + | | {{{field|base name 1|input type=dropdown|values=Weapon Physical Attack, Weapon Magical Attack, Independent Attack, Equipment Physical Defense, Equipment Magical Defense, Strength, Intelligence, Vitality, Spirit, Exorcism}}} || {{{field|base value min 1|input type=number|size=5|placeholder=Min}}} ~ {{{field|base value max 1|input type=number|size=5|placeholder=Max}}} |
|- | |- | ||
− | | {{{field|base name 2|input type=dropdown|values=Physical | + | | {{{field|base name 2|input type=dropdown|values=Weapon Physical Attack, Weapon Magical Attack, Independent Attack, Equipment Physical Defense, Equipment Magical Defense, Strength, Intelligence, Vitality, Spirit, Exorcism}}} || {{{field|base value min 2|input type=number|size=5|placeholder=Min}}} ~ {{{field|base value max 2|input type=number|size=5|placeholder=Max}}} |
|- | |- | ||
− | | colspan="2" style="text-align: center;" | '''Other | + | | colspan="2" style="text-align: center;" | '''Other Stats''' |
|- | |- | ||
− | | {{{field|other name 1|input type=dropdown|size=5|values=HP Maximum, MP Maximum, HP Recovery, MP Recovery, Attack Speed, Movement Speed, Casting Speed, All Elemental Resistances, Fire Resist, Water Resist, Light Resist, Shadow Resist, All Elemental Damage, Fire Damage, Water Damage, Light Damage, Shadow Damage, Evasion Rate, Inventory Weight Limit, Hit Recovery, Immobility, Jump Strength, Physical Critical | + | | {{{field|other name 1|input type=dropdown|size=5|values=HP Maximum, MP Maximum, HP Recovery, MP Recovery, Attack Speed, Movement Speed, Casting Speed, All Elemental Resistances, Fire Resist, Water Resist, Light Resist, Shadow Resist, All Elemental Damage, Fire Damage, Water Damage, Light Damage, Shadow Damage, Evasion Rate, Inventory Weight Limit, Hit Recovery, Immobility, Jump Strength, Physical Critical Chance, Magical Critical Chance, Hit Rate, Town Movement Speed, Poison Damage, Poison Level, Poison Tolerance, Poison Duration, Burn Damage, Burn Level, Burn Tolerance, Burn Duration, Bleeding Damage, Bleeding Level, Bleeding Tolerance, Bleeding Duration, Electrocution Damage, Electrocution Level, Electrocution Tolerance, Electrocution Duration, Blind Level, Blind Tolerance, Blind Duration, Frozen Level, Frozen Tolerance, Frozen Duration, Slow Down Level, Slow Down Tolerance, Slow Down Duration, Immobility Level, Immobility Tolerance, Immobility Duration, Stone Curse Damage, Stone Curse Level, Stone Curse Tolerance, Stone Curse Duration, Stun Level, Stun Tolerance, Stun Duration, Sleep Level, Sleep Tolerance, Sleep Duration, Confuse Level, Confuse Tolerance, Confuse Duration, Curse Level, Curse Tolerance, Curse Duration, All Abnormal Status Resist}}} || {{{field|other value min 1|input type=number|size=5|placeholder=Min}}} ~ {{{field|other value max 1|input type=number|size=5|placeholder=Max}}} |
|- | |- | ||
− | | {{{field|other name 2|input type=dropdown|size=5|values=HP Maximum, MP Maximum, HP Recovery, MP Recovery, Attack Speed, Movement Speed, Casting Speed, All Elemental Resistances, Fire Resist, Water Resist, Light Resist, Shadow Resist, All Elemental Damage, Fire Damage, Water Damage, Light Damage, Shadow Damage, Evasion Rate, Inventory Weight Limit, Hit Recovery, Immobility, Jump Strength, Physical Critical | + | | {{{field|other name 2|input type=dropdown|size=5|values=HP Maximum, MP Maximum, HP Recovery, MP Recovery, Attack Speed, Movement Speed, Casting Speed, All Elemental Resistances, Fire Resist, Water Resist, Light Resist, Shadow Resist, All Elemental Damage, Fire Damage, Water Damage, Light Damage, Shadow Damage, Evasion Rate, Inventory Weight Limit, Hit Recovery, Immobility, Jump Strength, Physical Critical Chance, Magical Critical Chance, Hit Rate, Town Movement Speed, Poison Damage, Poison Level, Poison Tolerance, Poison Duration, Burn Damage, Burn Level, Burn Tolerance, Burn Duration, Bleeding Damage, Bleeding Level, Bleeding Tolerance, Bleeding Duration, Electrocution Damage, Electrocution Level, Electrocution Tolerance, Electrocution Duration, Blind Level, Blind Tolerance, Blind Duration, Frozen Level, Frozen Tolerance, Frozen Duration, Slow Down Level, Slow Down Tolerance, Slow Down Duration, Immobility Level, Immobility Tolerance, Immobility Duration, Stone Curse Damage, Stone Curse Level, Stone Curse Tolerance, Stone Curse Duration, Stun Level, Stun Tolerance, Stun Duration, Sleep Level, Sleep Tolerance, Sleep Duration, Confuse Level, Confuse Tolerance, Confuse Duration, Curse Level, Curse Tolerance, Curse Duration, All Abnormal Status Resist}}} || {{{field|other value min 2|input type=number|size=5|placeholder=Min}}} ~ {{{field|other value max 2|input type=number|size=5|placeholder=Max}}} |
|- | |- | ||
− | | {{{field|other name 3|input type=dropdown|size=5|values=HP Maximum, MP Maximum, HP Recovery, MP Recovery, Attack Speed, Movement Speed, Casting Speed, All Elemental Resistances, Fire Resist, Water Resist, Light Resist, Shadow Resist, All Elemental Damage, Fire Damage, Water Damage, Light Damage, Shadow Damage, Evasion Rate, Inventory Weight Limit, Hit Recovery, Immobility, Jump Strength, Physical Critical | + | | {{{field|other name 3|input type=dropdown|size=5|values=HP Maximum, MP Maximum, HP Recovery, MP Recovery, Attack Speed, Movement Speed, Casting Speed, All Elemental Resistances, Fire Resist, Water Resist, Light Resist, Shadow Resist, All Elemental Damage, Fire Damage, Water Damage, Light Damage, Shadow Damage, Evasion Rate, Inventory Weight Limit, Hit Recovery, Immobility, Jump Strength, Physical Critical Chance, Magical Critical Chance, Hit Rate, Town Movement Speed, Poison Damage, Poison Level, Poison Tolerance, Poison Duration, Burn Damage, Burn Level, Burn Tolerance, Burn Duration, Bleeding Damage, Bleeding Level, Bleeding Tolerance, Bleeding Duration, Electrocution Damage, Electrocution Level, Electrocution Tolerance, Electrocution Duration, Blind Level, Blind Tolerance, Blind Duration, Frozen Level, Frozen Tolerance, Frozen Duration, Slow Down Level, Slow Down Tolerance, Slow Down Duration, Immobility Level, Immobility Tolerance, Immobility Duration, Stone Curse Damage, Stone Curse Level, Stone Curse Tolerance, Stone Curse Duration, Stun Level, Stun Tolerance, Stun Duration, Sleep Level, Sleep Tolerance, Sleep Duration, Confuse Level, Confuse Tolerance, Confuse Duration, Curse Level, Curse Tolerance, Curse Duration, All Abnormal Status Resist}}} || {{{field|other value min 3|input type=number|size=5|placeholder=Min}}} ~ {{{field|other value max 3|input type=number|size=5|placeholder=Max}}} |
|} | |} | ||
</td><td> | </td><td> | ||
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| colspan="2" style="text-align: center;" | '''Other Options''' | | colspan="2" style="text-align: center;" | '''Other Options''' | ||
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− | | '''Skill Bonus:''' || {{{field|skill class|input type=dropdown|values=Common, Slayer(M), Slayer(F), Fighter(M), Fighter(F), Gunner(M), Gunner(F), Mage(M), Mage(F), Priest(M), Thief(F), Knight(F), Dark Knight(M), Creator(F)}}}{{{field|skill name|size=20|input type=text|placeholder=Skill name|}}} | + | | '''Skill Bonus:''' || {{{field|skill bonus class|input type=dropdown|values=Common, Slayer(M), Slayer(F), Fighter(M), Fighter(F), Gunner(M), Gunner(F), Mage(M), Mage(F), Priest(M), Thief(F), Knight(F), Dark Knight(M), Creator(F)}}}{{{field|skill bonus name|size=20|input type=text with autocomplete|property=Has skill level bonus name|placeholder=Skill name (autocomp.)|}}} |
|- | |- | ||
− | | ''' | + | | '''Skill Alteration:''' || {{{field|skill alteration class|input type=dropdown|values=Common, Slayer(M), Slayer(F), Fighter(M), Fighter(F), Gunner(M), Gunner(F), Mage(M), Mage(F), Priest(M), Thief(F), Knight(F), Dark Knight(M), Creator(F)}}}{{{field|skill alteration name|size=20|input type=text with autocomplete|property=Has skill alteration name|placeholder=Skill name (autocomp.)|}}} |
|- | |- | ||
− | | '''Set:''' || {{{field|set|size= | + | | '''All Skill Bonus:''' || {{{field|all skill bonus class|input type=dropdown|values=All, Slayer, Fighter, Gunner, Mage, Priest, Thief, Knight, Dark Knight, Creator}}} Lv. {{{field|all skill bonus min|input type=number|size=3|placeholder=Min}}} ~ {{{field|all skill bonus max|input type=number|size=3|placeholder=Max}}} |
+ | |- | ||
+ | | '''Set:''' || {{{field|set|size=38|property=Is part of set|placeholder=Set name (autocompletion)}}} | ||
|- | |- | ||
| '''Aura effect:''' || {{{field|aura|input type=checkbox|values=y,n|default=n}}} | | '''Aura effect:''' || {{{field|aura|input type=checkbox|values=y,n|default=n}}} | ||
|- | |- | ||
| '''Inflict Element:''' || {{{field|inflict ele|input type=dropdown|values=Fire, Water, Light, Shadow}}} | | '''Inflict Element:''' || {{{field|inflict ele|input type=dropdown|values=Fire, Water, Light, Shadow}}} | ||
+ | |- | ||
+ | | '''Offset (<abbr title="A maximum of 200 results can be displayed. Use this option to scroll through the results manually.">?</abbr>):''' || {{{field|offset|values=0,200,400,600,800,1000,1200,1400,1600,1800,2000|input type=dropdown|default=0}}} | ||
|} | |} | ||
</td></tr></table> | </td></tr></table> |