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Difference between revisions of "Rolling Block"

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(Created page with "{{Equipment infobox | name = Rolling Block | icon = | slot = Weapon | weapon type = Musket | armor weight class = | rarity = Epic | weight = 2.1 | value = 25920 | binding =...")
 
 
(One intermediate revision by one other user not shown)
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{{Equipment infobox
 
{{Equipment infobox
| name = Rolling Block
 
| icon =
 
 
| slot = Weapon
 
| slot = Weapon
 
| weapon type = Musket
 
| weapon type = Musket
| armor weight class =
 
 
| rarity = Epic
 
| rarity = Epic
 
| weight = 2.1
 
| weight = 2.1
| value = 25920
+
| value = 25,920
 
| binding = Untradable
 
| binding = Untradable
 
| level = 75
 
| level = 75
 
| class = Gunner
 
| class = Gunner
| profession =
+
| weapon physical attack = 999
| profession level =
+
| weapon magical attack = 868
| expiration type =
 
| expiration date =
 
| set =
 
| usage count =
 
| weapon physical attack = 945
 
| weapon magical attack = 822
 
 
| independent attack = 572
 
| independent attack = 572
| equipment physical defense =
 
| equipment magical defense =
 
 
| strength = 64
 
| strength = 64
 
| intelligence = 97
 
| intelligence = 97
| vitality =
+
| exorcism = 730
| spirit =
+
| single skill bonus =  
| exorcism =  
+
Gunner(M), Elemental Bullet, 3;
| inflict element =
+
Gunner(M), Silver Bullet, 3;
| hp maximum =
+
Gunner(M), Overcharge, 3;
| mp maximum =
+
Gunner(M), Booster Bullet, 2;
| hp recovery =
+
Gunner(M), Cross Fire, 3;
| mp recovery =
+
Gunner(F), Elemental Bullet, 3;
| attack speed =
+
Gunner(F), Silver Bullet, 3;
| movement speed =
+
Gunner(F), Overcharge, 3;
| casting speed =
+
Gunner(F), Booster Bullet, 2;
| all elemental resist =
+
Gunner(F), Cross Fire, 3
| fire resist =
 
| water resist =
 
| light resist =
 
| shadow resist =
 
| all elemental damage =
 
| fire damage =
 
| water damage =
 
| light damage =
 
| shadow damage =
 
| evasion rate =
 
| weight limit =
 
| hit recovery =
 
| immobility =
 
| jump strength =
 
| physical critical chance =
 
| magical critical chance =
 
| hit rate =
 
| town movement speed =
 
| poison dmg =
 
| poison level =
 
| poison tolerance =
 
| poison duration =
 
| burn dmg =
 
| burn level =
 
| burn tolerance =
 
| burn duration =
 
| bleeding dmg =
 
| bleeding level =
 
| bleeding tolerance =
 
| bleeding duration =
 
| electrocution dmg =
 
| electrocution level =
 
| electrocution tolerance =
 
| electrocution duration =
 
| blind level =
 
| blind tolerance =
 
| blind duration =
 
| frozen level =
 
| frozen tolerance =
 
| frozen duration =
 
| slow down level =
 
| slow down tolerance =
 
| slow down duration =
 
| immobility level =
 
| immobility tolerance =
 
| immobility duration =
 
| stone curse dmg =
 
| stone curse level =
 
| stone curse tolerance =
 
| stone curse duration =
 
| stun level =
 
| stun tolerance =
 
| stun duration =
 
| confuse level =
 
| confuse tolerance =
 
| confuse duration =
 
| curse level =
 
| curse tolerance =
 
| curse duration =
 
| all abnormal resist =
 
| single skill bonus = Gunner(M), Blazing Bullet, 3; Gunner(M), Freezing Bullet, 3; Gunner(M), Silver Bullet, 3; Gunner(M), Armor-piercing Bullets, 3; Gunner(M), Projectile Mastery, 2; Gunner(M), Crossmore, 3; Gunner(F), Blazing Bullet, 3; Gunner(F), Freezing Bullet, 3; Gunner(F), Silver Bullet, 3; Gunner(F), Armor-piercing Bullets, 3; Gunner(F), Booster Bullet, 2; Gunner(F), Crossmore, 3
 
| all skill bonus =
 
 
| skill alteration =  
 
| skill alteration =  
| legacy strength =
+
Gunner(M), Silver Bullet;
| legacy intelligence =
+
Gunner(M), Elemental Bullet;
| legacy vitality =
+
Gunner(M), Piercing Bullet;
| legacy spirit =
+
Gunner(M), Burst Bomb;
| aura =
+
Gunner(M), Buster Shot;
| description = Silver Bullet, Freezing Bullet, Blazing Bullet, and Armor-piercing Bullets cooldown -20%<br><br>
+
Gunner(M), Cross Fire;
Buster Shot: Muskets consume +50% elemental bullets.<br>
+
Gunner(F), Silver Bullet;
Buster Shot Atk. +50%<br>
+
Gunner(F), Elemental Bullet;
Crossmore Atk. +30%
+
Gunner(F), Piercing Bullet;
 +
Gunner(F), Burst Bomb;
 +
Gunner(F), Buster Shot;
 +
Gunner(F), Cross Fire
 +
| description =
 +
{{IconLink|Silver Bullet}} cooldown -20%
 +
 
 +
{{IconLink|Elemental Bullet}} Abnormal Status level +20
 +
 
 +
{{IconLink|Piercing Bullet}} Atk. +20%
 +
 
 +
{{IconLink|Burst Bomb}} Atk. +20%
 +
 
 +
 
 +
{{IconLink|Buster Shot}} Atk. +50%
 +
 
 +
{{IconLink|Cross Fire}} Atk. +30%
 
| flavor text = The bigger the projectile, the greater its firepower.
 
| flavor text = The bigger the projectile, the greater its firepower.
| availability =
 
| categorize =
 
 
}}
 
}}
  
 
== Acquisition ==
 
== Acquisition ==
 
 
=== Dropped by ===
 
=== Dropped by ===
 
 
* Lv 73 - 82 Hell Mode Monster Hunt
 
* Lv 73 - 82 Hell Mode Monster Hunt
  
 
=== Container ===
 
=== Container ===
 
 
{{Contained in}}
 
{{Contained in}}
  
 
=== Raid ===
 
=== Raid ===
 
 
* Anton Raid: Anton Subjugation Attack Unit Reward
 
* Anton Raid: Anton Subjugation Attack Unit Reward

Latest revision as of 21:13, 7 April 2018

Rolling Block.png
Rolling Block
Slot
Weapon
Weapon type
Musket
Rarity
Epic
Weight
2.1 kg
Value
25,920 Gold
Binding
Untradable
Req. level
75
Req. class
Gunner

Physical Atk.
999
Magical Atk.
868
Indep. Atk.
572
Strength
64
Intelligence
97
Exorcism
730


Gunner(M):
Elemental Bullet Skill Lvl + 3
Silver Bullet Skill Lvl + 3
Overcharge Skill Lvl + 3
Booster Bullet Skill Lvl + 2
Cross Fire Skill Lvl + 3
Gunner(F):
Elemental Bullet Skill Lvl + 3
Silver Bullet Skill Lvl + 3
Overcharge Skill Lvl + 3
Booster Bullet Skill Lvl + 2
Cross Fire Skill Lvl + 3
The bigger the projectile, the greater its firepower.

Silver Bullet.png Silver Bullet cooldown -20%

Elemental Bullet.png Elemental Bullet Abnormal Status level +20

Piercing Bullet.png Piercing Bullet Atk. +20%

Burst Bomb.png Burst Bomb Atk. +20%


Buster Shot.png Buster Shot Atk. +50%

Cross Fire.png Cross Fire Atk. +30%

Acquisition

Dropped by

  • Lv 73 - 82 Hell Mode Monster Hunt

Container

Raid

  • Anton Raid: Anton Subjugation Attack Unit Reward