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Difference between revisions of "Transcendence Zanbato +6 - Blood Evil"
(Created page with "{{Equipment infobox | icon = Rare Transcendence Zanbato +4-6 | slot = weapon | weapon type = zanbato | rarity = Rare | value = 19,968 | binding = Untradable | level = 75 | cla...") |
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| attack speed = 1 | | attack speed = 1 | ||
| single skill bonus = Slayer(M),Blood Boom,1;Slayer(M),Blood Incarnate,1 | | single skill bonus = Slayer(M),Blood Boom,1;Slayer(M),Blood Incarnate,1 | ||
− | | skill alteration = | + | | skill alteration = |
− | Slayer(M), | + | Slayer(M), Blood Boom |
| description = '''[[Blood Boom]]''' Atk. +6% and cooldown -6%. | | description = '''[[Blood Boom]]''' Atk. +6% and cooldown -6%. | ||
| flavor text = Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day. | | flavor text = Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day. |
Latest revision as of 22:05, 20 February 2018
- Slot
- Weapon
- Weapon type
- Zanbato
- Rarity
- Rare
- Weight
- 4 kg
- Value
- 19,968 Gold
- Binding
- Untradable
- Req. level
- 75
- Req. class
- Slayer(M)
„ |
Slayer(M): Blood Boom Skill Lvl +1 Blood Incarnate Skill Lvl +1 Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day. Blood Boom Atk. +6% and cooldown -6%.
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Acquisition
- Upgraded from Transcendence Zanbato +5 - Blood Evil
Quest
No quests found that satisfy the search criteria.
Notes
- Upgrades into Transcendence Zanbato +7 - Blood Evil when fully trained.