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Difference between revisions of "Quiet Humphrey"

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(Created page with "{{SpecialMonster| |Name=Quiet Humphrey |Image=File:Humpri.img.0.png |Type=Human |Family=Dark elf |Dungeon=Slums Gate }} {{stub}}")
 
 
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|type=Human
|Type=Human
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|family=Dark Elf
|Family=Dark elf
 
|Dungeon=[[Slums Gate]]
 
 
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{{DataMonster Quiet Humphrey|Format=FormatMonster Page}}

Latest revision as of 06:42, 9 November 2016

IconQuiet Humphrey.png
Quiet Humphrey
Type
TypeHuman.png
Family
Dark Elf



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IconQuiet Humphrey.png Quiet Humphrey

Humpri.img.0.png

Type TypeHuman.png
Family Dark elf
Level 55
Dungeons Slums Gate
Tower of Illusion (floor 16)
Drops unknown
Edit Data


Description

The second Dark Elf general that the player fights when trudging through the Slums Gate.

Move List

  • Has only one attack, where he raises his large flail and smashes the ground infront of him, dealing damage and causing a full-screen quake that damages everything on the ground (including other enemies).
  • Blow-back aura on get-up.
  • Periodically summons pairs of Rag Zombies if there are none left in the room.
  • Has very fast HP regeneration.

Strategy

  • Humphrey himself is not very difficult to handle, as his attack is delayed and easily interrupted. However, the mob of Rag Zombies that he spawns with will cause huge problems, and killing them will only cause Humphrey to summon even more. You have to somehow avoid the Rag Zombies and kill Humphrey first, or use lots of area-of-effect attacks to damage them all at once.
  • To avoid the full-screen quake, simply jump before his flail hits the ground.