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Venom Mine (Male) - Absolute Damage not working

Fragment of a discussion from User talk:Everspace
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Weird...I guess I didn't save the excel files properly between "Demon Waghnak" and "No Weapon". Anyways, I guess the values just looked really off to me because I was tried and rushing and they're slightly different instead of being exactly the same like the few others I tested beforehand. Guess there's no issue there so that's solved.

I only know what I can copy, and I didn't see any examples of how to change color using SkillTableHeader until Taunt, so I just used {| border... + BgBlue because it looked nicer. Thinking about it now, going to the skill template page might have helped as there might be directions there. Because of not using SkillTableHeader I think when I didn't use SkillRow everything went all gray and there weren't any lines in the table so I kept it in. If there's no CSS, then does that mean you think everything should be it's own column like:

Lv Lv Req MP Number of Bottles Bottle Attack (Magical) Poison Level Poison Chance Poison Duration Poison Damage Throw Range Strenghtened Poison Damage Strengthened Throw Range

instead of:

Lv Lv Req MP Number of Bottles Bottle Attack (Magical) Poison
Level Chance Duration Normal Strengthened Throw
Poison Damage Throw Range Poison Damage Throw Range
00:38, 6 October 2015

Let SkillTableHeader do the work for you. This will eventually become a class that does this automagically like my example in User:Everspace/CssTomfoolery. I will be putting in a request to delete all the CSS blob templates once I do the switcharoo.

You will need nothing more than the following:

{| {{SkillTableHeader}}
-or-
{| class=skilltable

To start a table and it will look nice.

01:12, 6 October 2015