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Shoulder Tackle
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 25 |
Prerequisite Skills: | Sliding Grab Lv1 |
Description
Slides forward, shouldering their way through enemies.
The enemy flies backward, hitting others in their path. Can be canceled after the shoulder attack to give way to Knee Kick, Fling, Snap Shot, Break Down, Slam Kick, Magnumsault, Rolling Spike, Rhythmic Assault, Focused Fury, Black Tornado, and Technique: Storm Diver.
Hold down the skill key to charge it and travel a longer distance during the shoulder attack. Max-charge it to cast Super Armor during the attack.
Using this skill during a Dash makes you slide slightly while it's charged.
Inflicts direct and indirect damage on Building monsters that can't be sent flying.
Attributes
- SP per level: 25
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 8 sec.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Max Charging Time: 0.5 sec.
Notes
- Maximum charge up time of 0.5 second (decreased max charge time with Shoulder Tackle Upgrade). At max charge, the user stays in super armor.
- Be aware of additional delay when the tackle lands on multiple targets.
- Can be improved with Shoulder Tackle Upgrade
- Acts similar to Crouch when charging.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |