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Difference between revisions of "Steyr AMR"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 슈타이어 대전차포 | ||
|Video=6n8JKlniB74 | |Video=6n8JKlniB74 | ||
|Video2=MZNopI5bdjQ | |Video2=MZNopI5bdjQ | ||
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|Type=Active | |Type=Active | ||
|PrerequisiteLevel=20 | |PrerequisiteLevel=20 | ||
− | |Command={{Left}}{{Right}}{{Z}} | + | |Command={{Left}}{{Right}}+{{Z}} |
|Description=Fires a shell that inflicts damage to enemies upon contact, then explodes to deal extra splash damage. | |Description=Fires a shell that inflicts damage to enemies upon contact, then explodes to deal extra splash damage. | ||
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*The initial impact will count as a non-elemental physical attack whereas the explosion(s) will be fire-element physical attack. | *The initial impact will count as a non-elemental physical attack whereas the explosion(s) will be fire-element physical attack. | ||
*If used alongside with {{IconLink|Sub Weapon Crusher}}, the hit from the Heavy Weapon and the projectile will give a very significant knockback. | *If used alongside with {{IconLink|Sub Weapon Crusher}}, the hit from the Heavy Weapon and the projectile will give a very significant knockback. | ||
− | *Can be improved with {{IconLink|Steyr AMR Upgrade}} | + | *Can be improved with {{IconLink|Steyr AMR Upgrade}}. |
|SkillGrowth= | |SkillGrowth= | ||
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|contents2= | |contents2= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|40| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|40|392|60}} |
− | {{!}} <!--Collision Atk.--> {{Calc|{{#var:i}}|137| | + | {{!}} <!--Collision Atk.--> {{Calc|{{#var:i}}|137|956|60}}% |
− | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|714| | + | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|714|4993|60}}% |
{{!}} <!--Weapon-drawing Time--> {{#ifexpr: {{#var:i}} >= 31 | 0.1 | {{#ifexpr: {{#var:i}} >= 16 | 0.2 | {{#ifexpr: {{#var:i}} >= 2 | 0.3 | 0.4 }} }} }} sec. | {{!}} <!--Weapon-drawing Time--> {{#ifexpr: {{#var:i}} >= 31 | 0.1 | {{#ifexpr: {{#var:i}} >= 16 | 0.2 | {{#ifexpr: {{#var:i}} >= 2 | 0.3 | 0.4 }} }} }} sec. | ||
{{!}}- | {{!}}- | ||
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<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} | ||
− | + | {{TableNote}} | |
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 21:37, 4 January 2021
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() |
Prerequisite Level: | 20 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 슈타이어 대전차포 |
Description
Fires a shell that inflicts damage to enemies upon contact, then explodes to deal extra splash damage.
Attributes
- SP per level: 25
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 6 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Male Explosion Size Ratio: 180%
- Male Explosion Count: 1
- Female Explosion Size Ratio: 140%
- Female Explosion Count: 3
Notes
- The AMR in the title may refer to Anti-materiel rifle.
- Male Launcher's Steyr AMR will have one delayed explosion whereas Female Launcher's will have three smaller explosions.
- The Launcher will be pushed back slightly due to recoil.
- The target will also be knocked back when hit by the initial impact and explosion(s).
- The projectile has a slight homing property.
- The initial impact will count as a non-elemental physical attack whereas the explosion(s) will be fire-element physical attack.
- If used alongside with
Sub Weapon Crusher, the hit from the Heavy Weapon and the projectile will give a very significant knockback.
- Can be improved with
Steyr AMR Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Collision Atk. | Explosion Atk. | Weapon-drawing Time |
---|---|---|---|---|---|
1 | 20 | 40 | 539% | 2159% | 0.4 sec. |
2 | 22 | 46 | 594% | 2378% | 0.3 sec. |
3 | 24 | 52 | 649% | 2597% | 0.3 sec. |
4 | 26 | 58 | 703% | 2816% | 0.3 sec. |
5 | 28 | 64 | 758% | 3035% | 0.3 sec. |
6 | 30 | 70 | 813% | 3254% | 0.3 sec. |
7 | 32 | 76 | 868% | 3473% | 0.3 sec. |
8 | 34 | 82 | 922% | 3692% | 0.3 sec. |
9 | 36 | 88 | 977% | 3911% | 0.3 sec. |
10 | 38 | 93 | 1032% | 4130% | 0.3 sec. |
11 | 40 | 99 | 1087% | 4349% | 0.3 sec. |
12 | 42 | 105 | 1141% | 4568% | 0.3 sec. |
13 | 44 | 111 | 1196% | 4787% | 0.3 sec. |
14 | 46 | 117 | 1251% | 5006% | 0.3 sec. |
15 | 48 | 123 | 1306% | 5225% | 0.3 sec. |
16 | 50 | 129 | 1361% | 5444% | 0.2 sec. |
17 | 52 | 135 | 1415% | 5663% | 0.2 sec. |
18 | 54 | 141 | 1470% | 5882% | 0.2 sec. |
19 | 56 | 147 | 1525% | 6102% | 0.2 sec. |
20 | 58 | 153 | 1580% | 6321% | 0.2 sec. |
21 | 60 | 159 | 1634% | 6540% | 0.2 sec. |
22 | 62 | 165 | 1689% | 6759% | 0.2 sec. |
23 | 64 | 171 | 1744% | 6978% | 0.2 sec. |
24 | 66 | 177 | 1799% | 7197% | 0.2 sec. |
25 | 68 | 183 | 1854% | 7416% | 0.2 sec. |
26 | 70 | 189 | 1908% | 7635% | 0.2 sec. |
27 | 72 | 195 | 1963% | 7854% | 0.2 sec. |
28 | 74 | 200 | 2018% | 8073% | 0.2 sec. |
29 | 76 | 206 | 2073% | 8292% | 0.2 sec. |
30 | 78 | 212 | 2127% | 8511% | 0.2 sec. |
31 | 80 | 218 | 2182% | 8730% | 0.1 sec. |
32 | 82 | 224 | 2237% | 8949% | 0.1 sec. |
33 | 84 | 230 | 2292% | 9168% | 0.1 sec. |
34 | 86 | 236 | 2346% | 9387% | 0.1 sec. |
35 | 88 | 242 | 2401% | 9606% | 0.1 sec. |
36 | 90 | 248 | 2456% | 9825% | 0.1 sec. |
37 | 92 | 254 | 2511% | 10044% | 0.1 sec. |
38 | 94 | 260 | 2566% | 10263% | 0.1 sec. |
39 | 96 | 266 | 2620% | 10482% | 0.1 sec. |
40 | 98 | 272 | 2675% | 10701% | 0.1 sec. |
41 | 100 | 278 | 2730% | 10920% | 0.1 sec. |
42 | 102 | 284 | 2785% | 11139% | 0.1 sec. |
43 | 104 | 290 | 2839% | 11358% | 0.1 sec. |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |