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Difference between revisions of "Machine Gun Jab Upgrade"

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(Created page with "Category: EX SkillsCategory: Monk EX Skills == Details == * Passive * Requires Machine Gun Jab 10+ * Requires 65 and 70 per level * '''Cost: 2 TP each''' * Attack St...")
 
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[[Category: EX Skills]][[Category: Monk EX Skills]]
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{{SkillPage
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|Name={{PAGENAME}}
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|AltName=Korean: 머신건 잽 강화
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|Class=Monk
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|Type=Passive
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|Type2=TP
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|PrerequisiteLevel=55
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|PrerequisiteSkill={{IconLink|Machine Gun Jab}} Lv1
  
== Details ==
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|Description=
* Passive
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Increases {{IconLink|Machine Gun Jab}}'s multi-hit count, finishing Atk., and additional attack Atk., and decreases hit intervals after the max hit count.
* Requires [[Machine Gun Jab]] 10+
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*{{SkillAttribute|Punch Count per Level|+1}}
* Requires 65 and 70 per level
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*{{SkillAttribute|Finishing Attack Atk. per Level|+10%}}
* '''Cost: 2 TP each'''
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*{{SkillAttribute|Additional Attack Atk. per Level|+10%}}
* Attack Strength of additional blows are increased.
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*{{SkillAttribute|Post-Max Hit Hit Interval per Level|-10%}}
* Multi-hit count is increased.
 
  
== Skill Growth ==
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|Attributes=
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*{{TP per level|2}}
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*{{SkillAttribute|Master Level|5}}
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*{{SkillAttribute|Max Level|7}}
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|Notes=
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|SkillGrowth=
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<span style="display:none">{{</span>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
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{|{{SkillTableHeader}}
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!Level
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!Lv Req
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!Punch Count
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!Finishing/Additional Attack Atk.
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!Post-Max Hit Hit Interval
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }}
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{{!}} <!--Level--> {{#var:i}}
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{{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}}
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{{!}} <!--Punch Count--> +{{#var:i}}
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{{!}} <!--Finishing/Additional--> +{{#expr: 10*{{#var:i}} round 0}}%
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{{!}} <!--Hit Interval--> -{{#expr: 10*{{#var:i}} round 0}}%
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{{!}}-
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}}
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|}
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<span style="display:none">}}</span>
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}}

Latest revision as of 14:15, 3 July 2023


Machine Gun Jab Upgrade.png Machine Gun Jab Upgrade

No Video
TP Passive Skill
Class:

Monk

Command: None
Prerequisite Level: 55
Prerequisite Skills: Machine Gun Jab.png Machine Gun Jab Lv1
Alternate Names: Korean: 머신건 잽 강화

Description

Increases Machine Gun Jab.png Machine Gun Jab's multi-hit count, finishing Atk., and additional attack Atk., and decreases hit intervals after the max hit count.

  • Punch Count per Level: +1
  • Finishing Attack Atk. per Level: +10%
  • Additional Attack Atk. per Level: +10%
  • Post-Max Hit Hit Interval per Level: -10%

Attributes

  • TP per level: 2
  • Master Level: 5
  • Max Level: 7


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Punch Count Finishing/Additional Attack Atk. Post-Max Hit Hit Interval
1 55 +1 +10% -10%
2 60 +2 +20% -20%
3 65 +3 +30% -30%
4 70 +4 +40% -40%
5 75 +5 +50% -50%
6 80 +6 +60% -60%
7 85 +7 +70% -70%

}}