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User talk:AradEditGuy
CSS and stuff
May I suggest the following for your tables?
Icon | Item Name | Level | Base Stats | Stat Bonus | Source | Skill Bonus | Other Bonuses |
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File:Icon.png | Weapon | 99 |
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If we need more CSS in our lives, let's try to ask for/make new classes we can apply to tables rather than inlining things to clutter. This helps since you want to keep the style consistent across tables, and less work to change the look of things.
-- Everspace (talk) 18:08, 14 May 2015 (PDT)
- Yeah that works for me, would be a lot easier to edit/look at than the way I was doing it. I sort of just took what was there before and tried to adapt to it. I think we should center the icon, name, and level though and keep the rest left justified like you have:
Icon Item Name Level Base Stats Stat Bonus Source Skill Bonus Other Bonuses File:Icon.png Weapon 99 - P.Atk + ?
- M.Atk + ?
- Base Atk + ?
- Str + ??
- Drops
- Pots
- Skill +1
- Inflict Fire Damage
- Inflict Shadow Damage
- Inflict Light Damage
- Inflict Water Damage
- Also, do you know a good color name for Legendary Weapons? Chocolate was the closest thing I could find and we might have to just roll with that instead of #E65C00 for the sake of simplicity --AradEditGuy (talk) 20:01, 14 May 2015 (PDT)
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Contents
Thread title | Replies | Last modified |
---|---|---|
Class Skill Changes | 1 | 23:25, 20 January 2016 |
Female Launcher Awakening | 4 | 16:02, 16 December 2015 |
Hey, AradEditGuy. I found something that may speed up the updating process. You can check here for the changes from the AiO update. Note, not all of the changes are mentioned there, but it helps in finding the pages that may need an update. I hope this helps.
Thanks for the heads up, I'll use it as reference when checking out the changes. So many changes, so many things to edit @_@
Hey, would you happen to have some of values for the F. Launcher Awakening skill, Ancient Trigger? Perhaps we can match up some of the values to some skill builders online to finish the page.
Unfortunately I didn't keep track of it so I only have the values for level 10 (can't turn off tactician's contract). Here's the values for Lv10 if it helps:
- Physical Atk (Laser): 4.98max-width:200px 100
- Base Phys Atk (Artillery): 24.9max-width:200px 100
- Fully Charged Atk (Artillery): 34.78max-width:200px 100
- Duration (Artillery): 4s
- Max Hits (Artillery): 16
- Bonus Dragon Dmg: 120%
Thanks a lot; that helped quite a bit. From that one level value you provided, I was able to find a matching skill builder with similar growth patterns. Well anyways, the data is subject to change. From what I recall, in future patches the damage changes from (absolute) to (percent + absolute). If you can, whenever your Tactician's Contract expires, could you double check the Lv9 skill value? Thanks in advance.