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Difference between revisions of "Air Clutch"
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− | {{ | + | {{Missing Info}} |
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− | == | + | {{SkillPage |
− | * | + | |Name={{PAGENAME}} |
− | + | |NameTab= | |
+ | |NameTab2= | ||
+ | |Video=S83QPYtuWGY | ||
+ | |Video2= | ||
+ | |Gender=Female | ||
+ | |Class=Grappler | ||
+ | |Class2= | ||
+ | |Type=Active | ||
+ | |Type2=Awakening | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel= | ||
+ | |PrerequisiteSkill= | ||
+ | *{{IconLink|Air Steiner}} Level 5 | ||
+ | |Command={{Left}}{{Right}}{{X}} (while in the air) | ||
+ | |Description= | ||
+ | [[File: {{PAGENAME}}.png]] | ||
+ | Grabs onto the enemy's head and spins him around. Slams him once into the ground where the enemy bounces back up into the air for a second slam down | ||
+ | |||
+ | |Attributes= | ||
+ | *{{SP per level|50}} | ||
+ | *{{CastTime|Dungeon=? sec|Arena=? sec}} | ||
+ | *{{Cooldown|Dungeon=30 sec|Arena=? sec}} | ||
+ | *{{CubeCost|1}} | ||
+ | *{{Command Reduction|MP=?%|Cooldown=?%}} | ||
+ | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}} | ||
*Max level: 13 | *Max level: 13 | ||
− | + | |Notes= | |
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*Does not apply cooldown if nothing was grabbed. | *Does not apply cooldown if nothing was grabbed. | ||
*Briefly leaves the character in the air after use, allowing the use of [[Air Steiner]] or [[Wild Cannon Spike]]. | *Briefly leaves the character in the air after use, allowing the use of [[Air Steiner]] or [[Wild Cannon Spike]]. | ||
− | == | + | |SkillGrowth= |
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| 3|| 70 || 675 || 12 || 7.2 || 24 || 14 || 48 || 28.8 || 72 || 43.2 | | 3|| 70 || 675 || 12 || 7.2 || 24 || 14 || 48 || 28.8 || 72 || 43.2 | ||
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Revision as of 21:58, 30 August 2015
![]() |
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Awakening Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() |
Prerequisite Level: | None |
Prerequisite Skills: |
|
Description
Grabs onto the enemy's head and spins him around. Slams him once into the ground where the enemy bounces back up into the air for a second slam down
Attributes
- SP per level: 50
- Casting Time: ? sec (? sec in Arena )
- Cooldown: 30 sec (? sec in Arena )
- This skill consumes 1
Clear Cube Fragment.
- MP -?% Cooldown -?% on Command
- Basic Attack Cancelable Skill
- Number of Hits: ? (? in Arena, ? in Tower)
- Max level: 13
Notes
- Does not apply cooldown if nothing was grabbed.
- Briefly leaves the character in the air after use, allowing the use of Air Steiner or Wild Cannon Spike.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | MP Cost | Rotation | First Slam | Final Slam | Grab Cannon | ||||
---|---|---|---|---|---|---|---|---|---|---|
Target | Surrounding Targets |
Target | Shock Wave | Target | Shock Wave | Target | Shock Wave | |||
1 | 60 | 450 | 8 | 4.8 | 12 | 7 | 32 | 19.2 | 48 | 28.8 |
2 | 65 | 562 | 10 | 6 | 20 | 12 | 40 | 24 | 60 | 36 |
3 | 70 | 675 | 12 | 7.2 | 24 | 14 | 48 | 28.8 | 72 | 43.2 |
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |