Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Gaebolg Punch"
m |
m |
||
Line 1: | Line 1: | ||
− | |||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
Line 10: | Line 9: | ||
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
|Command={{up}}{{up}}{{down}}{{down}}{{z}} | |Command={{up}}{{up}}{{down}}{{down}}{{z}} | ||
− | |Description= | + | |Description=Opens a portal and launches a gigantic mecha fist, Gaebolg Punch, through it. |
+ | |||
+ | When this skill reaches certain skill ranks it gains bonus properties: | ||
+ | *Level 3: The Left/Right keys can be used to adjust the portal location. | ||
+ | *Level 6: Gaebolg Punch increases INT for summoned robots. | ||
+ | *Level 9: Increases Atk. at the cost of Gaebolg Punch hit count. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|0}} | *{{SP per level|0}} | ||
+ | *{{SkillAttribute|Master Level|30}} | ||
+ | *{{SkillAttribute|Max Level|40}} | ||
*{{CastTime|Dungeon=Instant Cast}} | *{{CastTime|Dungeon=Instant Cast}} | ||
*{{Cooldown|Dungeon=140 sec.}} | *{{Cooldown|Dungeon=140 sec.}} | ||
*{{CubeCost|5}} | *{{CubeCost|5}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
− | |Notes= | + | |Notes= |
− | |||
− | |||
− | |||
*Can be interrupted during the first 0.6 second—when the user is posing for summoning. | *Can be interrupted during the first 0.6 second—when the user is posing for summoning. | ||
*It was just for visual effect in the old version due to terrible damage output, however it became powerful after the patch where it was revamped as magical attack. | *It was just for visual effect in the old version due to terrible damage output, however it became powerful after the patch where it was revamped as magical attack. | ||
*Can deal heavy damage if all hits land. | *Can deal heavy damage if all hits land. | ||
== Trivia == | == Trivia == | ||
+ | *Gaebolg Punch is derived from the ancient robot, the [['Gaebolg' Project]], that was used to combat [[Bakal]]'s Dragonoid forces. | ||
*Gaebolg Punch was heavily criticized by the public at one point due to its close similarity to [http://www.youtube.com/watch?v=onMLBzHZ-mQ Jin Saotome's Bloodia Punch]. | *Gaebolg Punch was heavily criticized by the public at one point due to its close similarity to [http://www.youtube.com/watch?v=onMLBzHZ-mQ Jin Saotome's Bloodia Punch]. | ||
+ | |||
|SkillGrowth= | |SkillGrowth= | ||
− | + | *{{SkillAttribute|Level|n}} | |
− | + | *{{SkillAttribute|Lv Req|50+5(n-1)}} | |
− | + | *{{SkillAttribute|MP|881+167.125(n-1)}} | |
− | + | *{{SkillAttribute|Magical Atk.|5718%+1325.875(n-1)%}} | |
− | + | **(if n≥9): {{SkillAttribute|Magical Atk.|130600%+10607(n-9)%}} | |
− | + | *{{SkillAttribute|Max Hit Count|8}} | |
− | + | **(if n≥9): {{SkillAttribute|Max Hit Count|1}} | |
− | + | *'''Bonus Effects:''' | |
− | + | **(if n≥6): {{SkillAttribute|Robot INT Bonus|+260+3(n-6)}} | |
− | |- | + | **(if n≥6): {{SkillAttribute|Robot Stat Bonus Duration|10+(n-1) sec.}} |
− | | | ||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |- | ||
− | |||
− | |||
− | |||
}} | }} |
Revision as of 15:26, 2 November 2018
Awakening Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() ![]() |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Description
Opens a portal and launches a gigantic mecha fist, Gaebolg Punch, through it.
When this skill reaches certain skill ranks it gains bonus properties:
- Level 3: The Left/Right keys can be used to adjust the portal location.
- Level 6: Gaebolg Punch increases INT for summoned robots.
- Level 9: Increases Atk. at the cost of Gaebolg Punch hit count.
Attributes
- SP per level: 0
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 140 sec.
- This skill consumes 5
Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
Notes
- Can be interrupted during the first 0.6 second—when the user is posing for summoning.
- It was just for visual effect in the old version due to terrible damage output, however it became powerful after the patch where it was revamped as magical attack.
- Can deal heavy damage if all hits land.
Trivia
- Gaebolg Punch is derived from the ancient robot, the 'Gaebolg' Project, that was used to combat Bakal's Dragonoid forces.
- Gaebolg Punch was heavily criticized by the public at one point due to its close similarity to Jin Saotome's Bloodia Punch.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
- Level: n
- Lv Req: 50+5(n-1)
- MP: 881+167.125(n-1)
- Magical Atk.: 5718%+1325.875(n-1)%
- (if n≥9): Magical Atk.: 130600%+10607(n-9)%
- Max Hit Count: 8
- (if n≥9): Max Hit Count: 1
- Bonus Effects:
- (if n≥6): Robot INT Bonus: +260+3(n-6)
- (if n≥6): Robot Stat Bonus Duration: 10+(n-1) sec.
General TP Skills | |
---|---|
![]() |