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Difference between revisions of "Spirit: Fusion Spirit Hailom"
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|Attributes= | |Attributes= | ||
* {{SP per level|60}} | * {{SP per level|60}} | ||
− | * {{CastTime|1 | + | *{{SkillAttribute|Master Level|10}} |
− | * {{Cooldown| | + | *{{SkillAttribute|Max Level|20}} |
+ | * {{CastTime|1 sec.}} | ||
+ | * {{Cooldown|24 sec.}} | ||
* {{CubeCost|2}} | * {{CubeCost|2}} | ||
− | * | + | *{{SkillAttribute|Hailom Level|Scales with Character Level}} |
− | * | + | *{{SkillAttribute|Summon Duration|200 sec.}} |
− | * | + | *{{SkillAttribute|Max Summon Count|1}} |
− | * | + | *{{SkillAttribute|Elemental Damage Debuff Aura Range|600 px}} |
− | + | *{{SkillAttribute|Elemental Damage|+20%}} | |
− | * | + | *{{SkillAttribute|Speed Buff Aura Range|600 px}} |
− | * | + | *{{SkillAttribute|Quick Rebound Invincibility Duration|3 sec.}} |
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
− | !Summoner Elemental | + | !MP |
+ | !Summoner Elemental Damages | ||
!Attack/Movement/Casting Speed | !Attack/Movement/Casting Speed | ||
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | |- {{ | + | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 60+3*({{#var:i}}-1)}} | |
− | | | + | {{!}} <!--MP--> {{#expr: 360+((1621-360)/(10-1))*({{#var:i}}-1) round 0}} |
− | + | {{!}} <!--Summoner Elemental Damages--> +{{#expr: 4+((22-4)/(10-1))*({{#var:i}}-1) round 0}} | |
− | + | {{!}} <!--Attack/Movement/Casting Speed--> +{{#expr: 5.5+((10-5.5)/(10-1))*({{#var:i}}-1) round 1}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 15:59, 22 March 2019
Awakening Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() ![]() |
Prerequisite Level: | 60 |
Prerequisite Skills: | None |
Description
Summons Haliom, the spirit of all four elemental attributes.
Minions disappear when their summoner dies.
Haliom is a non-offensive minion that follows you around, casting beneficial effects.
[Beneficial Effects]
1. Casts a debuff aura that increases elemental damage on surrounding enemies.
2. Casts an aura that increases Attack/Movement/Casting Speeds for you and surrounding party members.
3. Wait! makes all minions Invincible.
4. Quick Rebound temporarily casts an Invincibility buff on minions.
Attributes
- SP per level: 60
- Master Level: 10
- Max Level: 20
- Casting Time: 1 sec.
- Cooldown: 24 sec.
- This skill consumes 2
Clear Cube Fragments.
- Hailom Level: Scales with Character Level
- Summon Duration: 200 sec.
- Max Summon Count: 1
- Elemental Damage Debuff Aura Range: 600 px
- Elemental Damage: +20%
- Speed Buff Aura Range: 600 px
- Quick Rebound Invincibility Duration: 3 sec.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Summoner Elemental Damages | Attack/Movement/Casting Speed |
---|---|---|---|---|
1 | 60 | 360 | +4 | +5.5% |
2 | 63 | 500 | +6 | +6% |
3 | 66 | 640 | +8 | +6.5% |
4 | 69 | 780 | +10 | +7% |
5 | 72 | 920 | +12 | +7.5% |
6 | 75 | 1061 | +14 | +8% |
7 | 78 | 1201 | +16 | +8.5% |
8 | 81 | 1341 | +18 | +9% |
9 | 84 | 1481 | +20 | +9.5% |
10 | 87 | 1621 | +22 | +10% |
11 | 90 | 1761 | +24 | +10.5% |
12 | 93 | 1901 | +26 | +11% |
13 | 96 | 2041 | +28 | +11.5% |
14 | 99 | 2181 | +30 | +12% |
15 | 102 | 2322 | +32 | +12.5% |
16 | 105 | 2462 | +34 | +13% |
17 | 108 | 2602 | +36 | +13.5% |
18 | 111 | 2742 | +38 | +14% |
19 | 114 | 2882 | +40 | +14.5% |
20 | 117 | 3022 | +42 | +15% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |