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Wheel of Fate

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Revision as of 17:29, 23 April 2015 by Mikaya (talk | contribs) (Details: oh, Upward strike.)
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Description

File:Wheel of Fate.jpg The Knight pulls an enemy with her shield, knocks them into the air and captures them with the Wheel of Fate in mid-air.

Prerequisite

  • Level 5 or higher

Details

  • Command Input: Rightkey.pngUpkey.png+Z.png
  • Be wary of enemies around you, super armor is only active during the initial grab animation.
  • Useful to combo with Intercept, Finish! or both, if your timing is correct.
  • Grab immune enemies will only be hit with the pulling and upward attacks.
  • Chain Rushing out of Wheel of Fate before the upward strike will not result in an enemy hold if the enemy can be grabbed.

Skill Growth

  • X represents variable FIXED damage that is affected by your stats.
Lv Lv Req SP MP Cast
Time
Cool
Time
Physical Attacks Wheel
Duration
Pulling Attack Upward Strike
1 5 15 6 Instant 8.8s 241% + X 516% + X 1.0s
2 7 9 270% + X 578% + X
3 9 14 299% + X 640% + X
4 11 18 329% + X 705% + X
5 13 22 358% + X 767% + X
6 15 26 387% + X 830% + X
7 17 31 417% + X 894% + X
8 19 34 446% + X 956% + X
9 21 39 476% + X 1021% + X
10 23 43 506% + X 1084% + X
11 25 48 534% + X 1145% + X
12 27 52 565% + X 1210% + X
13 29 56 594% + X 1273% + X
14 31 61 622% + X 1332% + X
15 33 64 652% + X 1397% + X
16 35 69 681% + X 1459% + X
17 37 73 710% + X 1522% + X
18 39 78 740% + X 1586% + X
19 41 81 769% + X 1649 + X
20 43 86 799% + X 1713% + X

Template:NavSkillsKnight