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Difference between revisions of "Sample:Skill"

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m (Removed old ingame skill class from category example to prevent confusion, as they're unused now (Swordmanship))
m (add deprecation message)
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|-
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| style="padding: 0.25em 0.5em;" | '''This page is being deprecated in favour of [[:Template:SkillPage]]'''
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<small>You can still use this layout but the other one is preferred.  [[The Great Skill Metastasis Project|Join the migration]]</small>
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<pre>{{FutureContent}}</pre>
 
<pre>{{FutureContent}}</pre>
 
*If this skill is yet to be implemented/details may differ for Global version, add FutureContent tag.
 
*If this skill is yet to be implemented/details may differ for Global version, add FutureContent tag.

Revision as of 05:12, 29 May 2015

This page is being deprecated in favour of Template:SkillPage

You can still use this layout but the other one is preferred. Join the migration


{{FutureContent}}
  • If this skill is yet to be implemented/details may differ for Global version, add FutureContent tag.
  • If this skill page is not complete, add Stub tag.
  • If this skill page is being heavily edited at the moment, add Construction(Yet to be made) tag.
  • If this skill page is near complete, but requires table value adjustment, add TableReq(Yet to be made) tag.
  • If this skill page is outdated due to a patch and requires table value adjustment, add Outdated tag.
[[Category:Skills]][[Category:Blade Master Skills]]
[[Category:Wiki Resources]]
  • Categorizing the page. Specifically list out class and type of skill it falls under.
{{youtube tn|Jh__kISXNcE}
  • Link to an example video, if needed. For more information on how to add it, read here
    • If you do not have a video, you can use

Description

[[Image:AddNameHere.gif|left]]

Increase strength of the user briefly for 20 seconds.

  • Description of the skill. Can be in-game, or full translation from other official websites.


Details

*'''Command Input''':{{left}}{{down}}{{right}}{{Z}}
  • Command input of the skill based on a character facing right side. (Universal format for most fighting games)
*'''Manual Input''':MP -4.0% and Cooldown -2.0%
  • Reduction bonus for manual input. If it doesn't exist, ignore it.
*'''Level Requirement''': 30
  • The level the player must be to get their first level in the skill.
*'''Skill Level Interval''': 2
  • How many character levels it takes to get your next skill level.
*'''Prerequisites''': Level 5 [[Triple Slash]], Level 1 [[Secret Slayer Technique]]
  • Any additional prerequisites to get the skill.
* Casting Time: Instant
* Cooldown: 1.1 seconds
  • If the casting and cooldown are fixed for all skill levels, add it here.
  • Only put it in the table if it changes at different levels.
*Full Charge: 0.5 seconds
  • If the full charge time is fixed for all skill level, add it here.
  • Only add if the actual time is indicated in game description or from verified source.
*<font color="Red">This skill consumes '''1''' clear cube fragment.</font>
  • Number of clear cube fragment this skill requires. If it doesn't, ignore it.
    * Only 3 mines are thrown for PvP.
    * The success rate of poison goes up as the poisoning level is higher than the target's level, and vice versa.
    * Invincible until the last mine explodes.
    * Has same animation as Mount. The speed of mine explosion depends on the attack speed of user.
    * Can be interrupted right after the throwing mines.
    * Often utilized not for offense, but for buying some time waiting for cool time of other skills. 
  • Write details about the skill, mainly whether it's percentage/fixed magical/physical damage of darkness/lightning/fire/water attribute.
  • Does it inflict status alignment to the target?
  • Does it have strength/weakness?
  • Does it have any additional property? Explosion/Piercing/Forceful Knockdown/etc?
  • Does it count as a throw move? Invincibility frames?
  • What's the full charge effect if it has any?
  • Can this skill be countered?
  • and so on, about any useful notes.

Trivia

*Gaebolg Punch was heavily criticized by the public at one point due to its close similarity to Jin Saotome's Bloodia Punch.
  • Any off-topic note that relates to the skill. Of course, it has to be fact.


Blade Master

{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
|-{{Bgblue}}
!rowspan="1"|Lv
!rowspan="1"|Lv Req
!Slash Attack
|-{{SkillRow}}
| 1||30||450%
|-{{SkillRow}}
| 2||32||474%
|-{{SkillRow}}
| 3||34||492%
|-{{SkillRow}}
| 4||36||521%
|-{{SkillRow}}
| 5||38||545%
|-{{SkillRow}}
| 6||40||568%
|-{{SkillRow}}
| 7||42||592%
|-{{SkillRow}}
| 8||44||616%
|-{{SkillRow}}
| 9||46||639%
|-{{SkillRow}}
| 10||48||663%
|-{{SkillRow}}
| 11||50||687%
|-{{SkillRow}}
| 12||52||711%
|-{{SkillRow}}
| 13||54||734%
|-{{SkillRow}}
| 14||56||758%
|-{{SkillRow}}
| 15||58||782%
|-{{SkillRow}}
| 16||60||805%
|-{{SkillRow}}
| 17||rowspan="2"|-||829%
|-{{SkillRow}}
| 18||853%
|}
  • Table for specific class. If the 1st class (Slayer/Fighter/Ranger/Mage/Priest) also has the skill, but different table values, it should be entered under different heading.