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Difference between revisions of "Jack Spike"

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m (Updated skill growth to use Absolute Damage, updated skill page format)
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[[Category:Skills]][[Category:Male Gunner Skills]]
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{{SkillPage
{{youtube tn|zaQhNEyUYHo}}
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|Name=Jack Spike
 
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|Video=zaQhNEyUYHo
== Description ==
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|Gender=Male
 
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|Class=Gunner
[[Image:JacksPike.gif|left]] Launches an opponent with strong knee kick
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|Type=Active
 
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|Type2=
 
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|PrerequisiteLevel=1
== Details ==
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|PrerequisiteSkill=
 
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|Command={{Z}}
*Command Input: {{Z}}
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|Description=Knees an enemy, launching it into the air. Grants Super Armor during the skill's duration.
*Cool Time: 2 seconds
 
  
 +
|Attributes=
 +
*{{SP per level|20}}
 +
*{{CastTime|Instant Cast}}
 +
*{{Cooldown|Dungeon=2 sec.}}
 +
*{{Cancelable}}
 +
|Notes=
 +
*The first level is gained automatically upon becoming a [[Male Gunner]].
 
*Super armor effect is given for few frames during activation
 
*Super armor effect is given for few frames during activation
 
*Due to above effect, whoever used Jack Spike earlier than the other will be launched.  
 
*Due to above effect, whoever used Jack Spike earlier than the other will be launched.  
 
*Covers wide X-axis area than it seems.
 
*Covers wide X-axis area than it seems.
  
== Gunner(M) ==
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|SkillGrowth=
 
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{{tabs
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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|name=Skill Growths
|- {{Bgblue}}
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|tab1=Dungeon
!width="75"|Lv
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|contents1=<span style="display: none;">{{</span>
!width="75"|Lv Req
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{|{{SkillTableHeader}}
!width="75"|SP
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!Level
!width="75"|MP
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!Lv Req
!width="120"|Skill Speed Increase
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!MP
!width="120"|Launch Strength
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!Cast Speed<br>Increase
!width="120"|Physical Attack Strength
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!Launch Ratio
 +
!Physical Atk.
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|-{{SkillRow}}
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| 1||1||6||0%||131.4%||90%+{{AbsoluteDamage|91|915}}
 +
|-{{SkillRow}}
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| 2||4||6||2%||132.9%||100%+{{AbsoluteDamage|91|915}}
 +
|-{{SkillRow}}
 +
| 3||7||7||4%||134.0%||110%+{{AbsoluteDamage|100|915}}
 +
|-{{SkillRow}}
 +
| 4||10||8||7%||135.4%||120%+{{AbsoluteDamage|109|915}}
 +
|-{{SkillRow}}
 +
| 5||13||8||9%||136.6%||130%+{{AbsoluteDamage|118|915}}
 +
|-{{SkillRow}}
 +
| 6||16||9||11%||138.0%||140%+{{AbsoluteDamage|128|915}}
 +
|-{{SkillRow}}
 +
| 7||19||10||13%||139.1%||150%+{{AbsoluteDamage|137|915}}
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 1||-||-||rowspan="2"|6||0%||131.4%||90% + 92
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| 8||22||10||16%||140.6%||160%+{{AbsoluteDamage|146|915}}
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 2||4||rowspan="9"|20||2%||132.9%||100% + 92
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| 9||25||11||18%||141.7%||170%+{{AbsoluteDamage|155|915}}
 +
|-{{MaxSkillRow}}
 +
| 10||28||12||20%||143.1%||180%+{{AbsoluteDamage|164|915}}
 +
|}
 +
<span style="display: none;">}}</span>
 +
|tab2=Arena
 +
|contents2=<span style="display: none;">{{</span>
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!MP
 +
!Cast Speed<br>Increase
 +
!Launch Ratio
 +
!Physical Atk.
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 3||7|||7||4%||134%||110% + 101
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| 1||1||6||0%||100.0%||79%+{{AbsoluteDamage|135|1067}}
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 4||10||rowspan="2"|8||7%||135.4%||120% + 110
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| 2||4||6||2%||105.1%||88%+{{AbsoluteDamage|143|1067}}
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 5||13|||9%||136.6%||130% + 119
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| 3||7||7||4%||110.6%||97%+{{AbsoluteDamage|159|1067}}
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 6||16||9||11%||138%||130% + 128
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| 4||10||8||7%||115.7%||106%+{{AbsoluteDamage|175|1067}}
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 7||19||rowspan="2"|10||13%||139.1%||150% + 138
+
| 5||13||8||9%||121.1%||114%+{{AbsoluteDamage|191|1067}}
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 8||22||16%||140.6%||160% + 147
+
| 6||16||9||11%||126.3%||123%+{{AbsoluteDamage|206|1067}}
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 9||25||11||18%||141.7%||170% + 156
+
| 7||19||10||13%||131.7%||132%+{{AbsoluteDamage|222|1067}}
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 10 (M)||28||12||20%||143.1%||180% + 165
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| 8||22||10||16%||136.9%||141%+{{AbsoluteDamage|230|1067}}
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 11||-||-||-||-||-||-
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| 9||25||11||18%||142.3%||150%+{{AbsoluteDamage|246|1067}}
 +
|-{{MaxSkillRow}}
 +
| 10||28||12||20%||147.4%||158%+{{AbsoluteDamage|262|1067}}
 
|}
 
|}
{{NavSkillsGunner|open|closed}}
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<span style="display: none;">}}</span>
 +
}}
 +
}}

Revision as of 15:04, 7 June 2015


Jack Spike.png Jack Spike

Active Skill
Class:

Male Gunner

Command: Z.png
Prerequisite Level: 1
Prerequisite Skills: None

Description

Knees an enemy, launching it into the air. Grants Super Armor during the skill's duration.

Attributes

  • SP per level: 20
  • Casting Time: Instant Cast
  • Cooldown: 2 sec.
  • Basic Attack Cancelable Skill

Notes

  • The first level is gained automatically upon becoming a Male Gunner.
  • Super armor effect is given for few frames during activation
  • Due to above effect, whoever used Jack Spike earlier than the other will be launched.
  • Covers wide X-axis area than it seems.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Cast Speed
Increase
Launch Ratio Physical Atk.
1 1 6 0% 131.4% 90%+
0.1
max-width:200px 100
2 4 6 2% 132.9% 100%+
0.1
max-width:200px 100
3 7 7 4% 134.0% 110%+
0.11
max-width:200px 100
4 10 8 7% 135.4% 120%+
0.12
max-width:200px 100
5 13 8 9% 136.6% 130%+
0.13
max-width:200px 100
6 16 9 11% 138.0% 140%+
0.14
max-width:200px 100
7 19 10 13% 139.1% 150%+
0.15
max-width:200px 100
8 22 10 16% 140.6% 160%+
0.16
max-width:200px 100
9 25 11 18% 141.7% 170%+
0.17
max-width:200px 100
10 28 12 20% 143.1% 180%+
0.18
max-width:200px 100
}}

Male Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster Jack Spike.png Jack Spike M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Mach Kick.png Mach Kick Punisher.png Punisher RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Steep Slide.png Steep Slide Windmill.png Windmill
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Fastest Gun.png Fastest Gun Secret Land Runner.png Secret Land Runner Steyr AMR.png Steyr AMR

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism