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Difference between revisions of "Harbinger of Life"

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(Format conversion to new Template:SkillPage)
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{{Missing Info}}
 
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
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|Type3=
 
|Type3=
 
|PrerequisiteLevel=60
 
|PrerequisiteLevel=60
|PrerequisiteSkill=
 
 
 
|Command={{Right}}{{Left}}{{Down}}{{Right}}{{Z}}
 
|Command={{Right}}{{Left}}{{Down}}{{Right}}{{Z}}
|Description=
+
|Description={{IconLink|Leap}}s over to a front area and causes an explosion of life force as she lands. Hold down the skill key to charge this skill and adjust the attack timing. This skill can be charged for its maximum retention period.<br>If used in the middle of {{IconLink|Chain Rush}}, the Elven Knight jumps up from her spot and attacks.
[[File:{{PAGENAME}}.png]]
 
Does a frontal jump with an explosion leaving Harbinger of Life blooming
 
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|60}}
 
*{{SP per level|60}}
*{{CastTime|Dungeon=0 sec|Arena=0 sec}}
+
*{{SkillAttribute|Master Level|30}}
*{{Cooldown|Dungeon=33 sec|Arena=? sec}}
+
*{{SkillAttribute|Max Level|40}}
*{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}}
+
*{{CastTime|Instant Cast}}
 +
*{{Cooldown|33 sec}}
 +
*{{SkillAttribute|Max Charge Duration|3 sec}}
 
*{{CubeCost|1}}
 
*{{CubeCost|1}}
*{{Command Reduction|MP=?%|Cooldown=?%}}
+
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 
|Notes=
 
|Notes=
*Necessary charge time for the buff: 1 second
+
*The Elven Knight gains {{IconLink|Super Armor (Status)}} for the entire duration of this skill.
*Buff stats: Atk +10%, Skill cooldown -10%, Party skill cooldown -5%
 
*Cooldown reduction buff duration: 10 seconds
 
*Max Skill Hold Duration: 3 seconds
 
 
*Fully charging the skill leaves behind a green harbinger of life which provides an attack bonus and skill cooldown reduction to the Elven Knight
 
*Fully charging the skill leaves behind a green harbinger of life which provides an attack bonus and skill cooldown reduction to the Elven Knight
*The Harbinger also provides a small skill cooldown reduction to any party member who touches it
 
 
*Can change landing distance by using arrow keys.
 
*Can change landing distance by using arrow keys.
 
**Forward jumps farther.
 
**Forward jumps farther.
 
**Down and Up changes angle.
 
**Down and Up changes angle.
 +
*Can be improved with {{IconLink|Harbringer of Life Upgrade}}, increasing its attack.
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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{{tabs
|- {{Bgblue}}
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|name=Skill Growths
!Lv||Level Req||MP||Physical Attack Strength||Explosion Physical Attack Strength||Charged Explosion Attack Strength||Atk. Bonus Buff Duration
+
|tab1=Dungeon
|-{{SkillRow}}
+
|contents1=<span style="display: none;">{{</span>
| 1 || 60 || 540
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25}}
|| {{AbsoluteDamage|Tooltip=43896|IndependantAttack=1487}} || 7379% || 8855% || 4
+
{|{{SkillTableHeader}}
|-{{SkillRow}}
+
!Level
| 2 || 62 || 566
+
!Lv Req
|| {{AbsoluteDamage|Tooltip=48357|IndependantAttack=1487}} || 8128% || 9753% || 5.4
+
!MP
|-{{SkillRow}}
+
!Harbringer Explosion Atk.
| 3 || 64 || 594
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
|| {{AbsoluteDamage|Tooltip=52788|IndependantAttack=1487}} || 8876% || 10652% || 6.8
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }}
| 4 || 66 || 620
+
{{!}}- {{#ifexpr: {{#var:i}} = 18 | {{MaxSkillRow}} }}
|| {{AbsoluteDamage|Tooltip=57249|IndependantAttack=1487}} || 9625% || 11550% || 8.2
+
{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
+
{{!}} <!--Lv Req--> {{#expr: 60+2*({{#var:i}}-1)}}
| 5 || 68 || 648
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|540|1119|18}}
|| {{AbsoluteDamage|Tooltip=61695|IndependantAttack=1487}} || 10373% || 12449% || 9.6
+
{{!}} <!--Atk--> {{Calc|{{#var:i}}|9819|26755|18}}%
|-{{SkillRow}}
+
{{!}}-
| 6 || 70 || 675
+
}}
|| {{AbsoluteDamage|Tooltip=66156|IndependantAttack=1487}} || 11121% || 13345% || 11
+
|}
|-{{SkillRow}}
+
<span style="display: none;">}}</span>
| 7 || 72 || 702
+
|tab2=Arena
|| {{AbsoluteDamage|Tooltip=70617|IndependantAttack=1487}} || 11872% || 14244% || 12.4
+
|contents2=<span style="display: none;">{{</span>
|-{{SkillRow}}
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25}}
| 8 || 74 || 729
+
{|{{SkillTableHeader}}
|| {{AbsoluteDamage|Tooltip=75048|IndependantAttack=1487}} || 12620% || 15142% || 13.8
+
!Level
|-{{SkillRow}}
+
!Lv Req
| 9 || 76 || 757
+
!MP
|| {{AbsoluteDamage|Tooltip=79509|IndependantAttack=1487}} || 13368% || 16041% || 15.2
+
!Harbringer Explosion Atk.
|-{{SkillRow}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
| 10 || 78 || 783
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
|| {{AbsoluteDamage|Tooltip=83956|IndependantAttack=1487}} || 14117% || 16939% || 16.6
+
{{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }}
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 18 | {{MaxSkillRow}} }}
| 11 || 80 || 811
+
{{!}} <!--Level--> {{#var:i}}
|| {{AbsoluteDamage|Tooltip=88417|IndependantAttack=1487}} || 14865% || 17838% || 18
+
{{!}} <!--Lv Req--> {{#expr: 60+2*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|540|1119|18}}
| 12 || 82 || 838
+
{{!}} <!--Atk--> {{Calc|{{#var:i}}|671|3074|18}}%
|| {{AbsoluteDamage|Tooltip=92878|IndependantAttack=1487}} || 15614% || 18736% || 19.4
+
{{!}}-
|-{{MaxSkillRow}}
+
}}
| 13 || 84 || 865
 
|| {{AbsoluteDamage|Tooltip=97309|IndependantAttack=1487}} || 16362% || 19635% || 20.8
 
 
|}
 
|}
 +
<span style="display: none;">}}</span>
 +
}}
 +
*<small>''<b>Note: </b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 21:43, 27 October 2019


Harbinger of Life.png Harbinger of Life

Awakening Active Skill
Class:

Elven Knight

Command: Rightkey.pngLeftkey.pngDownkey.pngRightkey.pngZ.png
Prerequisite Level: 60
Prerequisite Skills: None

Description

Leap.png Leaps over to a front area and causes an explosion of life force as she lands. Hold down the skill key to charge this skill and adjust the attack timing. This skill can be charged for its maximum retention period.
If used in the middle of Chain Rush.png Chain Rush, the Elven Knight jumps up from her spot and attacks.

Attributes

  • SP per level: 60
  • Master Level: 30
  • Max Level: 40
  • Casting Time: Instant Cast
  • Cooldown: 33 sec
  • Max Charge Duration: 3 sec
  • This skill consumes 1 Clear Cube Fragment.png Clear Cube Fragment.
  • MP -5.0% Cooldown -5.0% on Command
  • Basic Attack Cancelable Skill

Notes

  • The Elven Knight gains Super Armor (Status).png Super Armor (Status) for the entire duration of this skill.
  • Fully charging the skill leaves behind a green harbinger of life which provides an attack bonus and skill cooldown reduction to the Elven Knight
  • Can change landing distance by using arrow keys.
    • Forward jumps farther.
    • Down and Up changes angle.
  • Can be improved with File:Harbringer of Life Upgrade.png Harbringer of Life Upgrade, increasing its attack.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Harbringer Explosion Atk.
1 60 540 9819%
2 62 574 10815%
3 64 608 11811%
4 66 642 12808%
5 68 676 13804%
6 70 710 14800%
7 72 744 15796%
8 74 778 16793%
9 76 812 17789%
10 78 847 18785%
11 80 881 19781%
12 82 915 20778%
13 84 949 21774%
14 86 983 22770%
15 88 1017 23766%
16 90 1051 24763%
17 92 1085 25759%
18 94 1119 26755%
19 96 1153 27751%
20 98 1187 28747%
21 100 1221 29744%
22 102 1255 30740%
23 104 1289 31736%
24 106 1323 32732%
25 108 1357 33729%
}}
  • Note: The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Elven Knight Skills
Active:Ancient Boar.png Ancient Boar Ancient Deer.png Ancient Deer Chain Rush.png Chain Rush Change Shield.png Change Shield Elvish Jump.png Elvish Jump Great Will.png Great Will Guardian Riding.png Guardian Riding Impregnable Defense.png Impregnable Defense Lunge Evolution.png Lunge Evolution Natural Restraint.png Natural Restraint Nature’s Protection.png Nature’s Protection Overwhelm.png Overwhelm Pulverize.png Pulverize Rose Armor.png Rose Armor Sentence.png Sentence Vanguard Strash.png Vanguard Strash Verdant Sword.png Verdant Sword War Cry.png War Cry
Passive:Dimension Molter.png Dimension Molter Elven Knight Plate Armor Mastery.png Elven Knight Plate Armor Mastery Unswayable Conviction.png Unswayable Conviction
Awakening:Blessing of Mother Nature.png Blessing of Mother Nature Faithful Breakthrough.png Faithful Breakthrough Harbinger of Life.png Harbinger of Life Pegasus Assault.png Pegasus Assault
2nd Awakening:Chain Strike.png Chain Strike Nature's Fury.png Nature's Fury Shield of Courage.png Shield of Courage Twilight Unicorn.png Twilight Unicorn
Neo: Awakening:Eudia's Fortress.png Eudia's Fortress Fantasy of Nature.png Fantasy of Nature Grace of Life.png Grace of Life

Knight Skills
Active:Disarm.png Disarm Finish!.png Finish! Intercept.png Intercept Lethal Punto.png Lethal Punto Lion Kick.png Lion Kick Quick Summon- Voras.png Quick Summon: Voras Shield Defense.png Shield Defense Shield Uppercut.png Shield Uppercut Stark Shield.png Stark Shield Tech Tree- Demon Soldier.png Tech Tree: Demon Soldier Wheel of Fate.png Wheel of Fate
Passive:Defense Stance.png Defense Stance Defensive Instinct.png Defensive Instinct

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism