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Difference between revisions of "Assassination"

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m (Removed Missing Info Tag)
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*{{SkillAttribute|Max Level|60}}
 
*{{SkillAttribute|Max Level|60}}
 
*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
*{{Cooldown|Dungeon= 40.5 sec|Arena= 45 sec}}
+
*{{Cooldown|45 sec.}}
 
*{{CubeCost|2}}
 
*{{CubeCost|2}}
 +
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
*{{SkillAttribute|Atk. against Low HP Target|25%}}
+
*{{SkillAttribute|Atk. against Low HP Target|+25%}}
 
*{{SkillAttribute|Normal Monster HP Ratio|60%}}
 
*{{SkillAttribute|Normal Monster HP Ratio|60%}}
 
*{{SkillAttribute|Named Monster HP Ratio|45%}}
 
*{{SkillAttribute|Named Monster HP Ratio|45%}}
 
*{{SkillAttribute|Boss Monster HP Ratio|30%}}
 
*{{SkillAttribute|Boss Monster HP Ratio|30%}}
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
+
 
 
|Notes=
 
|Notes=
 
*Can Hit Multiple Enemies
 
*Can Hit Multiple Enemies
Line 36: Line 37:
  
 
|SkillGrowth=
 
|SkillGrowth=
 
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<span style="display:none">{{</span>
{{Tabs
+
<small>
|name= Skill Growth
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
|tab1= Dungeon
 
|contents1=<span style="display:none">{{</span>
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
!MP Used
+
!MP
!Front Atk.
+
!Rear Assassination Atk.
!Rear Atk.
+
!Front Assassination Atk.
|-
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|1 || 45 || 250 || 8771% || 12499%
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-
+
{{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|2 || 47 || 288 || 9662% || 13768%
+
{{!}} <!--Level--> {{#var:i}}
|-
+
{{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}}
|3 || 49 || 326 || 10551% || 15036%
+
{{!}} <!--MP--> {{#expr: 250+((1203-250)/(26-1))*({{#var:i}}-1) round 0}}
|-
+
{{!}} <!--Rear Assassination Atk.--> {{#expr: 19542+((69112-19542)/(26-1))*({{#var:i}}-1) round 0}}%
|4 || 51 || 364 || 11441% || 16304%
+
{{!}} <!--Front Assassination Atk.--> {{#expr: 13714+((48501-13714)/(26-1))*({{#var:i}}-1) round 0}}%
|-
+
{{!}}-
|5 || 53 || 402 || 12331% || 17573%
+
}}
|-
 
|6 || 55 || 440 || 13222% || 18840%
 
|-
 
|7 || 57 || 478 || 14111% || 20109%
 
|-
 
|8 || 59 || 516 || 15002% || 21377%
 
|-
 
|9 || 61 || 555 || 15891% || 22646%
 
|-
 
|10 || 63 || 593 || 16781% || 23913%
 
|-
 
|11 || 65 || 631 || 17671% || 25183%
 
|-
 
|12 || 67 || 669 || 18561% || 26450%
 
|-  
 
|13 || 69 || 707 || 19451% || 27717%
 
|-
 
|14 || 71 || 745 || 20341% || 28986%
 
|-
 
|15 || 73 || 783 || 21231% || 30253%
 
|-
 
|16 || 75 || 822 || 22120% || 31522%
 
|-
 
|17 || 77 || 860 || 23012% || 32790%
 
|-
 
|18 || 79 || 898 || 23900% || 34058%
 
|-
 
|19 || 81 || 936 || 24791% || 35326%
 
|-
 
|20 || 83 || 974 || 25680% || 36594%
 
|- {{MaxSkillRow}}
 
|21 || 85 || 1012 || 26571% || 37863%
 
|-
 
|22 || - || 1050 || 27460% || 39131%
 
|-
 
|23 || - || 1088 || 28350% || 40398%
 
|-
 
|24 || - || 1127 || 29240% || 41668%
 
|-
 
|25 || - || 1165 || 30130% || 42935%
 
 
|}
 
|}
 +
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
|tab2= Arena
 
|contents2=<span style="display:none">{{</span>
 
{|{{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!MP Used
 
!Front Atk.
 
!Rear Atk.
 
|-
 
|1 || 45 || 250 || 384% || 548%
 
|-
 
|2 || 47 || 288 || 423% || 603%
 
|-
 
|3 || 49 || 326 || 463% || 659%
 
|-
 
|4 || 51 || 364 || 501% || 715%
 
|-
 
|5 || 53 || 402 || 541% || 770%
 
|-
 
|6 || 55 || 440 || 580% || 826%
 
|-
 
|7 || 57 || 478 || 618% || 881%
 
|-
 
|8 || 59 || 516 || 657% || 937%
 
|-
 
|9 || 61 || 555 || 697% || 992%
 
|-
 
|10 || 63 || 593 || 735% || 1049%
 
|-
 
|11 || 65 || 631 || 775% || 1103%
 
|-
 
|12 || 67 || 669 || 814% || 1159%
 
|-
 
|13 || 69 || 707 || 852% || 1215%
 
|-
 
|14 || 71 || 745 || 891% || 1270%
 
|-
 
|15 || 73 || 783 || 931% || 1326%
 
|-
 
|16 || 75 || 822 || 969% || 1382%
 
|-
 
|17 || 77 || 860 || 1009% || 1437%
 
|-
 
|18 || 79 || 898 || 1048% || 1492%
 
|-
 
|19 || 81 || 936 || 1086% || 1548%
 
|-
 
|20 || 83 || 974 || 1125% || 1604%
 
|- {{MaxSkillRow}}
 
|21 || 85 || 1012 || 1165% || 1660%
 
|-
 
|22 || - || 1050 || 1203% || 1715%
 
|-
 
|23 || - || 1088 || 1243% || 1770%
 
|-
 
|24 || - || 1127 || 1282% || 1826%
 
|-
 
|25 || - || 1165 || 1320% || 1881%
 
|}
 
<span style="display:none">}}</span>
 
}}
 
 
}}
 
}}

Revision as of 00:48, 8 May 2019


Assassination.png Assassination

Active Skill
Class:

Shadow Dancer

Command: Upkey.pngDownkey.pngRightkey.png+Z.png
Prerequisite Level: 45
Prerequisite Skills: Heart Thrust.png Heart Thrust Lv1

Description

Silently approaches and assassinates an enemy. The Shadow Dancer approaches an enemy from behind and delivers a deadly attack that quarters the enemy.

  • This skill inflicts greater damage when the target has lower HP.

Attributes

  • SP per level: 60
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 45 sec.
  • This skill consumes 2 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill
  • Atk. against Low HP Target: +25%
  • Normal Monster HP Ratio: 60%
  • Named Monster HP Ratio: 45%
  • Boss Monster HP Ratio: 30%

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Rear Assassination Atk. Front Assassination Atk.
1 45 250 19542% 13714%
2 47 288 21525% 15105%
3 49 326 23508% 16497%
4 51 364 25490% 17888%
5 53 402 27473% 19280%
6 55 441 29456% 20671%
7 57 479 31439% 22063%
8 59 517 33422% 23454%
9 61 555 35404% 24846%
10 63 593 37387% 26237%
11 65 631 39370% 27629%
12 67 669 41353% 29020%
13 69 707 43336% 30412%
14 71 746 45318% 31803%
15 73 784 47301% 33195%
16 75 822 49284% 34586%
17 77 860 51267% 35978%
18 79 898 53250% 37369%
19 81 936 55232% 38761%
20 83 974 57215% 40152%
21 85 1012 59198% 41544%
22 87 1051 61181% 42935%
23 89 1089 63164% 44327%
24 91 1127 65146% 45718%
25 93 1165 67129% 47110%
26 95 1203 69112% 48501%
27 97 1241 71095% 49892%
28 99 1279 73078% 51284%
29 101 1317 75060% 52675%
30 103 1355 77043% 54067%
31 105 1394 79026% 55458%
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Shadow Dancer Skills
Active:Abyss Drop.png Abyss Drop Assassin's Attitude.png Assassin's Attitude Assassination.png Assassination Blade Cyclone.png Blade Cyclone Covert Operation.png Covert Operation Final Destruction.png Final Destruction Heart Thrust.png Heart Thrust Hold Up.png Hold Up Neck Divider.png Neck Divider Shadow Dancing.png Shadow Dancing Shadow Decoy.png Shadow Decoy Shadow Trip.png Shadow Trip
Passive:Assassination Method.png Assassination Method Shadow Dancer Leather Armor Mastery.png Shadow Dancer Leather Armor Mastery Sharp Dagger.png Sharp Dagger
Awakening:Dagger Throw.png Dagger Throw Killing Shadow.png Killing Shadow Rear Ambush.png Rear Ambush Shadow Sting.png Shadow Sting
2nd Awakening:Chain Reaction.png Chain Reaction Deadly Dance.png Deadly Dance Fatal Blitz.png Fatal Blitz Veiled Attack.png Veiled Attack
Neo: Awakening:Besieging Menace.png Besieging Menace Rule of the Shadows.png Rule of the Shadows Shadowless Slaughter.png Shadowless Slaughter

Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism