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Gaebolg Punch
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Seria says: "Nothing should be as mysterious as I am!"
Skill data is outdated |
Awakening Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() ![]() |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Description
Assembles a portal and calls forth gigantic mecha for assistance. Lands heavy blow with a metal fist.
Attributes
- SP per level: 0
- Casting Time: Instant Cast
- Cooldown: 140 sec.
- This skill consumes 5
Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
Notes
- When this skill reaches certain skill ranks it gains bonus properties:
- 3: Adds the ability to adjust the portal of the punch back and forth.
- 6: Robots that are already summoned get an increase in damage after casting Gaebolg Punch.
- 9: Number of hits reduced, damage increased.
- Can be interrupted during the first 0.6 second—when the user is posing for summoning.
- It was just for visual effect in the old version due to terrible damage output, however it became powerful after the patch where it was revamped as magical attack.
- Can deal heavy damage if all hits land.
Trivia
- Gaebolg Punch was heavily criticized by the public at one point due to its close similarity to Jin Saotome's Bloodia Punch.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Magical Atk. | Max Hits | STR/INT Bonus | Bonus Duration |
---|---|---|---|---|---|---|
1 | 50 | 881 | 3202% | 8 | - | - |
2 | 55 | 1014 | 3602% | - | - | |
3 | 60 | 1147 | 4000% | - | - | |
4 | 65 | 1280 | 4400% | - | - | |
5 | 70 | 1413 | 4806% | - | - | |
6 | 75 | 1546 | 5205% | 260 | 10 sec | |
7 | 80 | 1679 | 5604% | 263 | 11 sec | |
8 | 85 | 1812 | 5998% | 266 | 12 sec | |
9 | 90 | 1945 | 51224% | 1 | 269 | 13 sec |
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |