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Difference between revisions of "Double Barrels"

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(Updated numbers + added Arena values)
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|Video=
 
|Video=
 
|Video2=
 
|Video2=
|DiffIcon=
 
|Gender=
 
 
|Class=Troubleshooter
 
|Class=Troubleshooter
 
|Class2=
 
|Class2=
 
|Type=Active
 
|Type=Active
|Type2=
 
|Type3=
 
 
|PrerequisiteLevel=15
 
|PrerequisiteLevel=15
 
|PrerequisiteSkill=
 
|PrerequisiteSkill=
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*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Max Level|60}}
 
*{{SkillAttribute|Max Level|60}}
*{{CastTime|Dungeon=Instant Cast}}
+
*{{CastTime|Instant Cast}}
*{{Cooldown|Dungeon=5 sec.}}
+
*{{Cooldown|Dungeon=5 sec|Arena=6 sec}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 
|Notes=
 
|Notes=
 +
*Can be improved with {{IconLink|Double Barrels Upgrade}}, increasing its Atk.
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 
<small>
 
<small>
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{{tabs
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|name=Skill Growths
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|tab1=Dungeon
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|contents1=<span style="display: none;">{{</span>
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
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{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
 
{{!}} <!--MP--> {{Calc|{{#var:i}}|30|199|38}}
 
{{!}} <!--MP--> {{Calc|{{#var:i}}|30|199|38}}
{{!}} <!--First Shot Atk.--> {{Calc|{{#var:i}}|649|3089|38}}%
+
{{!}} <!--First Shot Atk.--> {{Calc|{{#var:i}}|887|4488|41}}%
{{!}} <!--Second Shot Atk.--> {{Calc|{{#var:i}}|974|4634|38}}%
+
{{!}} <!--Second Shot Atk.--> {{Calc|{{#var:i}}|1331|6734|41}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
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<span style="display: none;">}}</span>
</small>
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|tab2=Arena
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|contents2=<span style="display: none;">{{</span>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
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{|{{SkillTableHeader}}
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!Level
 +
!Lv Req
 +
!MP
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!First Shot Atk.
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!Second Shot Atk.
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{!}}- {{#ifexpr: {{#var:i}} = 36 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
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{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{Calc|{{#var:i}}|30|199|38}}
 +
{{!}} <!--First Shot Atk.--> {{Calc|{{#var:i}}|31|142|36}}%
 +
{{!}} <!--Second Shot Atk.--> {{Calc|{{#var:i}}|47|212|36}}%
 +
{{!}}-
 +
}}
 +
|}
 +
<span style="display: none;">}}</span>
 +
}}
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{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 20:36, 8 November 2019


Double Barrels.png Double Barrels

No Video
Active Skill
Class:

Troubleshooter

Command: Downkey.pngDownkey.pngZ.png
Prerequisite Level: 15
Prerequisite Skills: None

Description

Sits and takes a stance, and then quickly shoots his shotgun, inflicting Physical damage multiple times.

Attributes

  • SP per level: 20
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 5 sec (6 sec in Arena )
  • Basic Attack Cancelable Skill

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP First Shot Atk. Second Shot Atk.
1 15 30 887% 1331%
2 17 35 977% 1466%
3 19 39 1067% 1601%
4 21 44 1157% 1736%
5 23 48 1247% 1871%
6 25 53 1337% 2006%
7 27 57 1427% 2141%
8 29 62 1517% 2277%
9 31 67 1607% 2412%
10 33 71 1697% 2547%
11 35 76 1787% 2682%
12 37 80 1877% 2817%
13 39 85 1967% 2952%
14 41 89 2057% 3087%
15 43 94 2147% 3222%
16 45 99 2237% 3357%
17 47 103 2327% 3492%
18 49 108 2417% 3627%
19 51 112 2507% 3762%
20 53 117 2597% 3897%
21 55 121 2688% 4033%
22 57 126 2778% 4168%
23 59 130 2868% 4303%
24 61 135 2958% 4438%
25 63 140 3048% 4573%
26 65 144 3138% 4708%
27 67 149 3228% 4843%
28 69 153 3318% 4978%
29 71 158 3408% 5113%
30 73 162 3498% 5248%
31 75 167 3588% 5383%
32 77 172 3678% 5518%
33 79 176 3768% 5653%
34 81 181 3858% 5788%
35 83 185 3948% 5924%
36 85 190 4038% 6059%
37 87 194 4128% 6194%
38 89 199 4218% 6329%
39 91 204 4308% 6464%
40 93 208 4398% 6599%
41 95 213 4488% 6734%
42 97 217 4578% 6869%
43 99 222 4668% 7004%
44 101 226 4758% 7139%
45 103 231 4848% 7274%
46 105 236 4938% 7409%
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Troubleshooter Skills
Active:Break Shot.png Break Shot Diffusion Burst.png Diffusion Burst Disastrous Quake.png Disastrous Quake Double Barrels.png Double Barrels G-CTF.png G-CTF Igniting Slash.png Igniting Slash Oppression.png Oppression Rolling Move.png Rolling Move Surprise Present.png Surprise Present Swashbuckler's Refreshment.png Swashbuckler's Refreshment Sword Bomb.png Sword Bomb
Passive:Handle Explosives.png Handle Explosives Square Sword Mastery.png Square Sword Mastery Veteran's Combat Technique.png Veteran's Combat Technique
Awakening:Firepower Reinforcement.png Firepower Reinforcement G-Widow.png G-Widow Get On Fire.png Get On Fire Perfect Batting.png Perfect Batting
2nd Awakening:Incredible.png Incredible Outlaw of the Wilderness.png Outlaw of the Wilderness The Nine Barrels.png The Nine Barrels Violent Smash.png Violent Smash
Neo: Awakening:Climax.png Climax Hard-boiled.png Hard-boiled Terminating Slugger.png Terminating Slugger

Agent Skills
Active:Angle Shot.png Angle Shot Beam Slash.png Beam Slash Black Crescent.png Black Crescent Consecutive Shots.png Consecutive Shots Core Shield.png Core Shield Dead Lift.png Dead Lift G-Bomb.png G-Bomb Mighty Strike.png Mighty Strike Rabbit Punch.png Rabbit Punch Romantic Dash.png Romantic Dash
Passive:None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism