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Difference between revisions of "Battle Groove"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|Class= Battle Mage | |Class= Battle Mage | ||
|Type= Passive | |Type= Passive | ||
|Type2= Awakening | |Type2= Awakening | ||
|PrerequisiteLevel= 48 | |PrerequisiteLevel= 48 | ||
− | + | |Description=Bellatrix's unique combat technique makes her stronger the more smoothly she moves in combat. Increases Basic/Skill Atk. The more combo attacks you make, the higher your Attack/Movement Speeds and Evasion. This skill's effects intensify up to 3 times, depending on the number of combos you make. | |
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− | |Description= | ||
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− | Increases Skill Atk. and Evasion | ||
|Attributes= | |Attributes= | ||
*{{SP per level|45}} | *{{SP per level|45}} | ||
+ | *{{SkillAttribute|Master Level|30}} | ||
+ | *{{SkillAttribute|Max Level|40}} | ||
*{{SkillAttribute|Stage 1 Combo Count|10}} | *{{SkillAttribute|Stage 1 Combo Count|10}} | ||
*{{SkillAttribute|Stage 2 Combo Count|20}} | *{{SkillAttribute|Stage 2 Combo Count|20}} | ||
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|Notes= | |Notes= | ||
− | * | + | *One level in this skill is obtained automatically upon Awakening, and the skill cannot be reset to level 0. |
− | + | *The Attack/Movement Speed increase is disabled in the Arena. | |
− | * | ||
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|SkillGrowth= | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
{{tabs | {{tabs | ||
− | |name= | + | |name=Skill Growths |
|tab1=Dungeon | |tab1=Dungeon | ||
− | |contents1= | + | |contents1=<span style="display: none;">{{</span> |
− | <span style="display:none">{{</span> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | {| {{SkillTableHeader}} | + | {|{{SkillTableHeader}} |
+ | !rowspan=2|Level | ||
+ | !rowspan=2|Lv Req | ||
+ | !rowspan=2|Basic/Skill Atk. | ||
+ | !colspan=2|Stage 1 | ||
+ | !colspan=2|Stage 2 | ||
+ | !colspan=2|Stage 3 | ||
|- | |- | ||
− | ! | + | !Attack/Movement Speed||Evasion |
− | + | !Attack/Movement Speed||Evasion | |
− | ! | + | !Attack/Movement Speed||Evasion |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 16 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
− | | | + | {{!}} <!--Level--> {{#var:i}} |
− | + | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Atk--> +{{Calc|{{#var:i}}|14.5|32.5|13|1|1}}% | |
− | + | <!--Stage 1--> | |
− | | | + | {{!}} <!--Attack--> +{{Calc|{{#var:i}}|1|3|13|1|1}}% |
− | + | {{!}} <!--Evasion--> +{{Calc|{{#var:i}}|1|2.2|13|1|1}}% | |
− | + | <!--Stage 2--> | |
− | + | {{!}} <!--Attack--> +{{Calc|{{#var:i}}|2|5.9|13|1|1}}% | |
− | + | {{!}} <!--Evasion--> +{{Calc|{{#var:i}}|3|17.4|13|1|1}}% | |
− | + | <!--Stage 3--> | |
− | + | {{!}} <!--Attack--> +{{Calc|{{#var:i}}|3|9|13|1|1}}% | |
− | + | {{!}} <!--Evasion--> +{{Calc|{{#var:i}}|6|34.8|13|1|1}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
− | + | <span style="display: none;">}}</span> | |
− | <span style="display:none">}}</span> | ||
|tab2=Arena | |tab2=Arena | ||
− | |contents2= | + | |contents2=<span style="display: none;">{{</span> |
− | <span style="display:none">{{</span> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | {| {{SkillTableHeader}} | + | {|{{SkillTableHeader}} |
+ | !rowspan=2|Level | ||
+ | !rowspan=2|Lv Req | ||
+ | !rowspan=2|Basic/Skill Atk. | ||
+ | !colspan=1|Stage 1 | ||
+ | !colspan=1|Stage 2 | ||
+ | !colspan=1|Stage 3 | ||
|- | |- | ||
− | ! | + | !Evasion |
− | ! | + | !Evasion |
− | ! | + | !Evasion |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{!}}- {{#ifexpr: {{#var:i}} = 13 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | ! | + | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} |
− | + | {{!}} <!--Atk--> +{{Calc|{{#var:i}}|4.6|7|13|1|1}}% | |
− | + | {{!}} <!--Stage 1--> +{{Calc|{{#var:i}}|1|2.2|13|1|1}}% | |
− | + | {{!}} <!--Stage 2--> +{{Calc|{{#var:i}}|2.1|3.3|13|1|1}}% | |
− | + | {{!}} <!--Stage 3--> +{{Calc|{{#var:i}}|3.2|4.4|13|1|1}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
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}} | }} |
Revision as of 00:17, 13 December 2019
Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 48 |
Prerequisite Skills: | None |
Description
Bellatrix's unique combat technique makes her stronger the more smoothly she moves in combat. Increases Basic/Skill Atk. The more combo attacks you make, the higher your Attack/Movement Speeds and Evasion. This skill's effects intensify up to 3 times, depending on the number of combos you make.
Attributes
- SP per level: 45
- Master Level: 30
- Max Level: 40
- Stage 1 Combo Count: 10
- Stage 2 Combo Count: 20
- Stage 3 Combo Count: 30
Notes
- One level in this skill is obtained automatically upon Awakening, and the skill cannot be reset to level 0.
- The Attack/Movement Speed increase is disabled in the Arena.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Basic/Skill Atk. | Stage 1 | Stage 2 | Stage 3 | |||
---|---|---|---|---|---|---|---|---|
Attack/Movement Speed | Evasion | Attack/Movement Speed | Evasion | Attack/Movement Speed | Evasion | |||
1 | 48 | +14.5% | +1% | +1% | +2% | +3% | +3% | +6% |
2 | 51 | +16% | +1.2% | +1.1% | +2.3% | +4.2% | +3.5% | +8.4% |
3 | 54 | +17.5% | +1.3% | +1.2% | +2.7% | +5.4% | +4% | +10.8% |
4 | 57 | +19% | +1.5% | +1.3% | +3% | +6.6% | +4.5% | +13.2% |
5 | 60 | +20.5% | +1.7% | +1.4% | +3.3% | +7.8% | +5% | +15.6% |
6 | 63 | +22% | +1.8% | +1.5% | +3.6% | +9% | +5.5% | +18% |
7 | 66 | +23.5% | +2% | +1.6% | +4% | +10.2% | +6% | +20.4% |
8 | 69 | +25% | +2.2% | +1.7% | +4.3% | +11.4% | +6.5% | +22.8% |
9 | 72 | +26.5% | +2.3% | +1.8% | +4.6% | +12.6% | +7% | +25.2% |
10 | 75 | +28% | +2.5% | +1.9% | +4.9% | +13.8% | +7.5% | +27.6% |
11 | 78 | +29.5% | +2.7% | +2% | +5.3% | +15% | +8% | +30% |
12 | 81 | +31% | +2.8% | +2.1% | +5.6% | +16.2% | +8.5% | +32.4% |
13 | 84 | +32.5% | +3% | +2.2% | +5.9% | +17.4% | +9% | +34.8% |
14 | 87 | +34% | +3.2% | +2.3% | +6.2% | +18.6% | +9.5% | +37.2% |
15 | 90 | +35.5% | +3.3% | +2.4% | +6.6% | +19.8% | +10% | +39.6% |
16 | 93 | +37% | +3.5% | +2.5% | +6.9% | +21% | +10.5% | +42% |
17 | 96 | +38.5% | +3.7% | +2.6% | +7.2% | +22.2% | +11% | +44.4% |
18 | 99 | +40% | +3.8% | +2.7% | +7.5% | +23.4% | +11.5% | +46.8% |
19 | 102 | +41.5% | +4% | +2.8% | +7.9% | +24.6% | +12% | +49.2% |
20 | 105 | +43% | +4.2% | +2.9% | +8.2% | +25.8% | +12.5% | +51.6% |
21 | 108 | +44.5% | +4.3% | +3% | +8.5% | +27% | +13% | +54% |
22 | 111 | +46% | +4.5% | +3.1% | +8.8% | +28.2% | +13.5% | +56.4% |
23 | 114 | +47.5% | +4.7% | +3.2% | +9.2% | +29.4% | +14% | +58.8% |
24 | 117 | +49% | +4.8% | +3.3% | +9.5% | +30.6% | +14.5% | +61.2% |
25 | 120 | +50.5% | +5% | +3.4% | +9.8% | +31.8% | +15% | +63.6% |
26 | 123 | +52% | +5.2% | +3.5% | +10.1% | +33% | +15.5% | +66% |
27 | 126 | +53.5% | +5.3% | +3.6% | +10.5% | +34.2% | +16% | +68.4% |
28 | 129 | +55% | +5.5% | +3.7% | +10.8% | +35.4% | +16.5% | +70.8% |
29 | 132 | +56.5% | +5.7% | +3.8% | +11.1% | +36.6% | +17% | +73.2% |
30 | 135 | +58% | +5.8% | +3.9% | +11.4% | +37.8% | +17.5% | +75.6% |
31 | 138 | +59.5% | +6% | +4% | +11.8% | +39% | +18% | +78% |
32 | 141 | +61% | +6.2% | +4.1% | +12.1% | +40.2% | +18.5% | +80.4% |
33 | 144 | +62.5% | +6.3% | +4.2% | +12.4% | +41.4% | +19% | +82.8% |
34 | 147 | +64% | +6.5% | +4.3% | +12.7% | +42.6% | +19.5% | +85.2% |
35 | 150 | +65.5% | +6.7% | +4.4% | +13.1% | +43.8% | +20% | +87.6% |
36 | 153 | +67% | +6.8% | +4.5% | +13.4% | +45% | +20.5% | +90% |
37 | 156 | +68.5% | +7% | +4.6% | +13.7% | +46.2% | +21% | +92.4% |
38 | 159 | +70% | +7.2% | +4.7% | +14% | +47.4% | +21.5% | +94.8% |
39 | 162 | +71.5% | +7.3% | +4.8% | +14.4% | +48.6% | +22% | +97.2% |
40 | 165 | +73% | +7.5% | +4.9% | +14.7% | +49.8% | +22.5% | +99.6% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |