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Difference between revisions of "Counter Strike"
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− | == Description | + | {{SkillPage |
− | [[ | + | |Name={{PAGENAME}} |
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+ | |Video= | ||
+ | |Video2= | ||
+ | |Gender=Male | ||
+ | |Class=Grappler | ||
+ | |Class2= | ||
+ | |Type=Passive | ||
+ | |Type2=Awakening | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel= | ||
+ | |PrerequisiteSkill= | ||
+ | |||
+ | |Command= | ||
+ | |Description= | ||
+ | [[File: {{PAGENAME}}.png]] | ||
+ | Grabbing an enemy on a counter increases Attack Strength. | ||
Increases your Attack strength of Grab attacks when grabbing an enemy using [[Knee Drop]], [[Low Fling]], [[Air Steiner]], [[Snap Shot]], [[Slam Kick]], [[Rolling Spike]], [[Wild Cannon Spike]], or [[Rhythmic Assault]] during a Counter attack. | Increases your Attack strength of Grab attacks when grabbing an enemy using [[Knee Drop]], [[Low Fling]], [[Air Steiner]], [[Snap Shot]], [[Slam Kick]], [[Rolling Spike]], [[Wild Cannon Spike]], or [[Rhythmic Assault]] during a Counter attack. | ||
− | = | + | |Attributes= |
+ | *{{SP per level|30}} | ||
+ | |||
+ | |Notes= | ||
*Obtained automatically upon awakening. (Lv 1) | *Obtained automatically upon awakening. (Lv 1) | ||
*Attack power increase lasts until the final throw/grab. | *Attack power increase lasts until the final throw/grab. | ||
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+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
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Revision as of 23:41, 30 August 2015
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Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | None |
Prerequisite Skills: | None |
Description
Grabbing an enemy on a counter increases Attack Strength.
Increases your Attack strength of Grab attacks when grabbing an enemy using Knee Drop, Low Fling, Air Steiner, Snap Shot, Slam Kick, Rolling Spike, Wild Cannon Spike, or Rhythmic Assault during a Counter attack.
Attributes
- SP per level: 30
Notes
- Obtained automatically upon awakening. (Lv 1)
- Attack power increase lasts until the final throw/grab.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | SP | Increase Attack Strength |
---|---|---|---|
1 | - | - | +3% |
2 | 48 | 30 | +6% |
3 | 51 | +9% | |
4 | 54 | +12% | |
5 | 57 | +15% | |
6 | 60 | +18% | |
7 | 63 | +21% | |
8 | 66 | +24% | |
9 | 69 | +27% | |
10 | 72 | +30% |
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |