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Difference between revisions of "Equipment Fusion"
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== Level 110 Equipment Fusion Upgrade == | == Level 110 Equipment Fusion Upgrade == | ||
− | Added alongside the Dusky Island update, any Level 105 [[Ispins]] and [[Hall of Dimensions]] fusion equipment that were obtained, can receive a Level 110 Seon Upgrade by visiting the Mystical Grimoire in [[Seria]]'s room, and by accumulating enough materials to meet those requirements, they are granted a boost in Overall Damage, Buff Power, and 300 {{IconLink|Adventurer Fame}} increase. | + | Added alongside the Dusky Island update, any Level 105 [[Ispins]] and [[Hall of Dimensions]] fusion equipment that were obtained, can receive a Level 110 Seon Upgrade by visiting the Mystical Grimoire in [[Seria]]'s room, and by accumulating enough materials to meet those requirements, they are granted a boost in Overall Damage, Buff Power, and 300 {{IconLink|Adventurer Fame}} increase. Optionally, they can also drop by running Dusky on higher difficulties or [[Mediator of Balance]]. |
− | |||
− | Optionally, they can | ||
=== Materials Needed === | === Materials Needed === | ||
Line 470: | Line 468: | ||
== Last Fiery Breath (Bakal Weapon) == | == Last Fiery Breath (Bakal Weapon) == | ||
[[File:Bakal Weapon Crafting UI.png|thumb|The Bakal weapon crafting UI]] | [[File:Bakal Weapon Crafting UI.png|thumb|The Bakal weapon crafting UI]] | ||
− | '''Last Fiery Breath''' | + | '''Last Fiery Breath''' are special Fusion Weapons, that possess two distinct Bakal fusion options that are randomly assigned when initially crafted. They can be crafted using weapons and materials acquired from either [[The Machine Revolution: Bakal Raid]] and [[Total War]] which can be crafted at any facility that can fuse equipment. After the weapon is finished crafting, its options can be changed to any two options, but they must be two distinct options. These options can be changed even after it is fused into another weapon. |
− | With the addition of [[Bakal Raid#Bakal Hard Mode|Bakal Raid's Hard Mode]], a third option | + | With the addition of [[Bakal Raid#Bakal Hard Mode|Bakal Raid's Hard Mode]], a third option known as '''Fiery Breath''', can imbue and further strengthen existing Bakal Fusion Weapons through the usage of a {{Item|Cruel King of Dragons' Anvil}}. To unlock this option, accumulate a total of 10 {{Item|Warped Dimension Cube - Fiery Breath|Warped Dimension Cubes (Fiery Breath)}} from Hard Mode rewards and its Raid Auctions, then exchange them for an Anvil in the Machine Revolution's Raid Shop and upon imbuing Fiery Breath onto that weapon, it will both receive a 350 {{IconLink|Adventurer Fame}} increase, and full access to having its own respective option conversions through using those exclusive Warped Dimension Cubes. |
=== Materials Needed === | === Materials Needed === | ||
Line 488: | Line 486: | ||
==== Bakal Fusion Options ==== | ==== Bakal Fusion Options ==== | ||
+ | List of [https://df.nexon.com/guide?no=1169 Bakal Fusion Options (바칼 융합 무기 옵션 리스트)] on KDNF. | ||
+ | * '''Note:''' Due to a textual bug in DFOG, Option 58's effect displays incorrectly in-game. The effect has been corrected in the table below. | ||
{{HiddenTextHeader | {{HiddenTextHeader | ||
|Title=List of Bakal Fusion Options | |Title=List of Bakal Fusion Options | ||
Line 549: | Line 549: | ||
|36||Buff Power 1291<br>Overall Damage +8% when attacking Insect enemies | |36||Buff Power 1291<br>Overall Damage +8% when attacking Insect enemies | ||
|- | |- | ||
− | |1291 | + | |37||Buff Power 1291<br>Overall Damage +8% when attacking Undead enemies |
− | | | + | |38||Buff Power 1291<br>Overall Damage +8% when attacking Machine enemies |
+ | |- | ||
+ | |39||Buff Power 1291<br>Overall Damage +8% when attacking Demon enemies | ||
+ | |40||Buff Power 1291<br>Overall Damage +8% when attacking Spirit enemies | ||
+ | |- | ||
+ | |41||Buff Power 1291<br>Overall Damage +8% when attacking Angel enemies | ||
+ | |42||Buff Power 1291<br>Overall Damage +8% when attacking Dragon enemies | ||
+ | |- | ||
+ | |43||Buff Power 1291<br>Equipment object damage +10%<br>All speed +15% | ||
+ | |44||Buff Power 1291<br>Overall Damage +5%<br>Physical/Magical damage reduction +8% | ||
+ | |- | ||
+ | |45||Buff Power 1162<br>Skill cooldown -10% (Awakening skills excluded)<br>Physical/Magical damage reduction +7% | ||
+ | |46||Buff Power 1226<br>Overall Damage +5%<br>Movement Speed +6% per party member (Max Stacks: 4) | ||
+ | |- | ||
+ | |47||Buff Power 1291<br>Overall Damage +5%<br>Attack Speed +16% | ||
+ | |48||Buff Power 1291<br>All Elemental Damage +25<br>All speed +20% | ||
+ | |- | ||
+ | |49||Buff Power 1226<br>Overall Damage +5%<br>Attack Speed +6% and Casting Speed +9% per party member (Max Stacks: 4) | ||
+ | |50||Buff Power 1291<br>Overall Damage +5%<br>Attacks {{IconLink|Bleed}} enemies for 10 sec. (Cooldown: 3 sec.) | ||
+ | |- | ||
+ | |51||Buff Power 1291<br>Overall Damage +5%<br>Attacks {{IconLink|Shock}} enemies for 10 sec. (Cooldown: 3 sec.) | ||
+ | |52||Buff Power 1291<br>Overall Damage +5%<br>Attacks {{IconLink|Poison}} enemies for 10 sec. (Cooldown: 3 sec.) | ||
+ | |- | ||
+ | |53||Buff Power 1291<br>Overall Damage +5%<br>Attacks {{IconLink|Burn}} enemies for 10 sec. (Cooldown: 3 sec.) | ||
+ | |54||Buff Power 1291<br>{{IconLink|Burn}} damage +15% | ||
+ | |- | ||
+ | |55||Buff Power 1291<br>{{IconLink|Shock}} damage +15% | ||
+ | |56||Buff Power 1291<br>{{IconLink|Bleeding}} damage +15% | ||
|- | |- | ||
− | |1291 | + | |57||Buff Power 1291<br>{{IconLink|Poison}} damage +15% |
− | |Skill Atk. +8% | + | |58||Atk. Increase +1018.8% / Buff Power 1291<br><s>Damage Value +1,698 for every 5 combo attacks (Max Stacks: 6)</s> |
+ | |- | ||
+ | |59||Atk. Increase +78.2% / Buff Power 1291<br>Overall Damage +6%<br>Physical/Magical Def. +5000 | ||
+ | |60||Atk. Increase +78.2% / Buff Power 1226<br>Cooldown -10% (Awakening skills excluded) | ||
+ | |- | ||
+ | |61||Atk. Increase +402.1% / Buff Power 1291<br>Overall Damage +4%<br>Movement Speed +5% | ||
+ | |62||Buff Power 1226<br>Overall Damage +6<br>Incoming damage casts a barrier with 10% of Max HP for 15 sec. (Cooldown: 12 sec.) | ||
+ | |- | ||
+ | |63||Buff Power 1226<br>Overall Damage +6%<br>If 55% or lower HP, equipment's max barrier value +10% | ||
+ | |64||Buff Power 1226<br>Overall Damage +6%<br>If 55% or lower MP, equipment's max barrier value +10% | ||
+ | |- | ||
+ | |65||Atk. Increase +78.2% / Buff Power 1291<br>Overall Damage +6%<br>Evasion +4% | ||
+ | |66||Atk. Increase +78.2% / Buff Power 1291<br>Overall Damage +6%<br>Hit Rate +4% | ||
+ | |- | ||
+ | |67||Buff Power 1291<br>Overall Damage +6%<br>All speed +15% | ||
+ | |68||Buff Power 1226<br>Overall Damage +6%<br>Neutralize Gauge reduction +25% | ||
+ | |- | ||
+ | |69||Buff Power 1291<br>Overall Damage +7%<br>Weakness Neutralize-type Abnormal Status effect's and Hold's Neutralize Gauge reduction +50% | ||
+ | |70||Atk. Increase +223.8% / Buff Power 1291<br>Overall Damage +5%<br>Max MP +5% | ||
+ | |- | ||
+ | |71||Atk. Increase +223.8% / Buff Power 1291<br>Overall Damage +5%<br>Max HP +5% | ||
+ | |72||Buff Power 1356<br>Overall Damage +6%<br>Max HP restricted to 20% upon entering dungeons<br>Movement Speed +15% | ||
+ | |- | ||
+ | |73||Buff Power 1291<br>Overall Damage +7%<br>MP +348 per min. | ||
+ | |74||Atk. Increase +390.7% / Buff Power 1291<br>Overall Damage +4% | ||
+ | |- | ||
+ | |75||Buff Power 1291<br>Overall Damage +4%<br>Skill cooldown recovery +5% (Awakening skills excluded) | ||
+ | |76||Buff Power 1291<br>Overall Damage +3%<br>Skill cooldown recovery +10% (Awakening skills excluded) | ||
+ | |- | ||
+ | |77||Buff Power 1291<br>Overall Damage +5%<br>Lv. 50 Skill Atk. +10% | ||
+ | |78||Buff Power 1291<br>Overall Damage +5%<br>Lv. 85 Skill Atk. +8% | ||
+ | |- | ||
+ | |79||Buff Power 1291<br>Overall Damage +5%<br>Lv. 100 Skill Atk. +5% | ||
+ | |80||Buff Power 1226<br>Skill cooldown -10% (Awakening skills excluded)<br>Skill range +10% | ||
+ | |} | ||
+ | {{HiddenTextEnd}} | ||
+ | |||
+ | ==== Fiery Breath Options ==== | ||
+ | List of [https://df.nexon.com/guide?no=1169 Bakal Fiery Breath Options (불의 숨결 옵션 목록)] on KDNF. | ||
+ | * '''Note:''' Due to a textual bug in DFOG, Option 58's effect displays incorrectly in-game. The effect has been corrected in the table below. | ||
+ | {{HiddenTextHeader | ||
+ | |Title=List of Fiery Breath Options | ||
+ | |Width=800 | ||
+ | |StyleFrame=margin: 0.8em 300px 0.8em 1.2em;}} | ||
+ | {| class="wikitable" | ||
+ | !No.||Effect||No.||Effect | ||
|- | |- | ||
− | | | + | |1||Buff Power 775<br>Overall Damage +2%<br>Hit Rate +3% |
− | | | + | |2||Buff Power 775<br>Overall Damage +2%<br>Evasion +3% |
|- | |- | ||
− | | | + | |3||Atk. Increase +157.8% / Buff Power 775<br>Overall Damage +3%<br>All speed +5% |
− | | | + | |4||Atk. Increase +156.3% / Buff Power 1291<br>Overall Damage +3%<br>Max HP +5% |
|- | |- | ||
− | | | + | |5||Buff Power 775<br>Overall Damage +3%<br>HP +1,100 for 2 sec. when attacking (Cooldown: 2 sec.) |
− | | | + | |6||Buff Power 775<br>Overall Damage +3%<br>MP +875 for 2 sec. when attacking (Cooldown: 2 sec.) |
|- | |- | ||
− | | | + | |7||Buff Power 775<br>Overall Damage +3%<br>HP +1,100 and MP +875 for 3 sec. when attacking (Cooldown: 3 sec.) |
− | | | + | |8||Atk. Increase +52.6% / Buff Power 839<br>Overall Damage +4%<br>Physical/Magical damage reduction +2% |
|- | |- | ||
− | | | + | |9||Buff Power 775<br>Overall Damage +3%<br>All skill range +6% |
− | | | + | |10||Atk. Increase +52.6% / Buff Power 904<br>Overall Damage +4%<br>Consumables, equipment, and skills' HP healing amounts +5% |
|- | |- | ||
− | | | + | |11||Atk. Increase +52.6% / Buff Power 839<br>Overall Damage +4%<br>Skill MP cost +100% |
− | | | + | |12||Atk. Increase +52.6% / Buff Power 839<br>Overall Damage +4%<br>HP +5% when attacked (Cooldown: 30 sec.) |
|- | |- | ||
− | | | + | |13||Atk. Increase +52.6% / Buff Power 839<br>Overall Damage +4%<br>MP +5% when attacked (Cooldown: 30 sec.) |
− | | | + | |14||Buff Power 904<br>Overall Damage +5% (Awakening skills excluded)<br>Skill cooldown +5% |
|- | |- | ||
− | | | + | |15||Atk. Increase +78.2% / Buff Power 775<br>Overall Damage +3%<br>Jump Strength +15 |
− | | | + | |16||Atk. Increase +78.2% / Buff Power 775<br>Overall Damage +3%<br>All Elemental Resistance +5 |
|- | |- | ||
− | | | + | |17||Atk. Increase +78.2% / Buff Power 775<br>Overall Damage +3%<br>Physical/Magical damage reduction +3% when countered |
− | | | + | |18||Atk. Increase +78.2% / Buff Power 775<br>Overall Damage +3%<br>Physical/Magical Critical Chances +1.5% |
|- | |- | ||
− | | | + | |19||Atk. Increase +39.1% / Buff Power 775<br>All Elemental Damage +18 |
− | | | + | |20||Buff Power 710<br>Lv 40-80 skills' cooldown recovery +12% (Awakening skills excluded) |
|- | |- | ||
− | | | + | |21||Buff Power 710<br>Overall Damage +1%<br>Lv. 1 - 45 skills' cooldown recovery +12% |
− | | | + | |22||Buff Power 710<br>Overall Damage +1%<br>Lv. 60 - 80 skills' cooldown recovery +9% |
|- | |- | ||
− | | | + | |23||Buff Power 710<br>Overall Damage +2%<br>Lv. 95 skills' cooldown recovery +9% |
− | | | + | |24||Buff Power 710<br>Overall Damage +3%<br>Lv. 1 - 20 skills' cooldown -12% |
|- | |- | ||
− | | | + | |25||Buff Power 710<br>Overall Damage +3%<br>Lv. 25/30 skills' cooldown -12% |
− | | | + | |26||Buff Power 710<br>Overall Damage +3%<br>Lv. 35/40 skills' cooldown -9% |
|- | |- | ||
− | | | + | |27||Buff Power 710<br>Overall Damage +3%<br>Lv. 45 skills' cooldown -9% |
− | | | + | |28||Buff Power 710<br>Overall Damage +3%<br>Lv. 60 skills' cooldown -9% |
|- | |- | ||
− | | | + | |29||Buff Power 710<br>Overall Damage +3%<br>Lv. 70 skills' cooldown -9% |
− | | | + | |30||Buff Power 710<br>Overall Damage +3%<br>Lv. 75 skills' cooldown -6% |
|- | |- | ||
− | | | + | |31||Buff Power 710<br>Overall Damage +3%<br>Lv. 80 skills' cooldown -6% |
− | | | + | |32||Buff Power 710<br>Overall Damage +2%<br>Lv. 95 skills' cooldown -6% |
|- | |- | ||
− | | | + | |33||Buff Power 775<br>Overall Damage +4% when attacking Human enemies |
− | | | + | |34||Buff Power 775<br>Overall Damage +4% when attacking Beast enemies |
|- | |- | ||
− | | | + | |35||Buff Power 775<br>Overall Damage +4% when attacking Plant enemies |
− | | | + | |36||Buff Power 775<br>Overall Damage +4% when attacking Insect enemies |
|- | |- | ||
− | | | + | |37||Buff Power 775<br>Overall Damage +4% when attacking Undead enemies |
− | |Damage | + | |38||Buff Power 775<br>Overall Damage +4% when attacking Machine enemies |
|- | |- | ||
− | | | + | |39||Buff Power 775<br>Overall Damage +4% when attacking Demon enemies |
− | | | + | |40||Buff Power 775<br>Overall Damage +4% when attacking Spirit enemies |
|- | |- | ||
− | | | + | |41||Buff Power 775<br>Overall Damage +4% when attacking Angel enemies |
− | | | + | |42||Buff Power 775<br>Overall Damage +4% when attacking Dragon enemies |
|- | |- | ||
− | | | + | |43||Buff Power 775<br>Equipment object damage +6%<br>All speed +8% |
− | | | + | |44||Buff Power 775<br>Overall Damage +3%<br>Physical/Magical damage reduction +4% |
|- | |- | ||
− | | | + | |45||Buff Power 646<br>Skill cooldown -8% (Awakening skills excluded)<br>Physical/Magical damage reduction +3% |
− | | | + | |46||Buff Power 710<br>Overall Damage +3%<br>Movement Speed +6% per party member (Max Stacks: 2) |
|- | |- | ||
− | | | + | |47||Buff Power 775<br>Overall Damage +3%<br>Attack Speed +8% |
− | | | + | |48||Buff Power 775<br>All Elemental Damage +15<br>All speed +12% |
|- | |- | ||
− | | | + | |49||Buff Power 710<br>Overall Damage +3%<br>Attack Speed +6% and Casting Speed +9% per party member (Max Stacks: 2) |
− | | | + | |50||Buff Power 775<br>Overall Damage +3%<br>Attacks {{IconLink|Bleed}} enemies for 10 sec. (Cooldown: 3 sec.) |
|- | |- | ||
− | | | + | |51||Buff Power 775<br>Overall Damage +3%<br>Attacks {{IconLink|Shock}} enemies for 10 sec. (Cooldown: 3 sec.) |
− | |Damage | + | |52||Buff Power 775<br>Overall Damage +3%<br>Attacks {{IconLink|Poison}} enemies for 10 sec. (Cooldown: 3 sec.) |
|- | |- | ||
− | | | + | |53||Buff Power 775<br>Overall Damage +3%<br>Attacks {{IconLink|Burn}} enemies for 10 sec. (Cooldown: 3 sec.) |
− | | | + | |54||Buff Power 775<br>{{IconLink|Burn}} damage +10% |
|- | |- | ||
− | | | + | |55||Buff Power 775<br>{{IconLink|Shock}} damage +10% |
− | | | + | |56||Buff Power 775<br>{{IconLink|Bleeding}} damage +10% |
|- | |- | ||
− | | | + | |57||Buff Power 775<br>{{IconLink|Poison}} damage +10% |
− | | | + | |58||Atk. Increase +610.8% / Buff Power 775<br><s>Damage Value +1018 for every 5 combos (Max Stacks: 6).</s> |
|- | |- | ||
− | | | + | |59||Atk. Increase +205.1% / Buff Power 775<br>Overall Damage +3%<br>Physical/Magical Def. +2,500 |
− | | | + | |60||Atk. Increase +78.2% / Buff Power 710<br>Cooldown -6% (Awakening skills excluded) |
|- | |- | ||
− | | | + | |61||Atk. Increase +84.2% / Buff Power 775<br>Overall Damage +3%<br>Movement Speed +3% |
− | | | + | |62||Atk. Increase +157.8% / Buff Power 710<br>Overall Damage +3<br>Incoming damage casts a barrier with 5% of Max HP for 15 sec. (Cooldown: 12 sec.) |
|- | |- | ||
− | | | + | |63||Atk. Increase +157.8% / Buff Power 710<br>Overall Damage +3%<br>If 55% or lower HP, equipment's max barrier value +5% |
− | | | + | |64||Atk. Increase +157.8% / Buff Power 710<br>Overall Damage +3%<br>If 55% or lower MP, equipment's max barrier value +5% |
|- | |- | ||
− | | | + | |65||Atk. Increase +157.8% / Buff Power 775<br>Overall Damage +3%<br>Evasion +4% |
− | | | + | |66||Atk. Increase +157.8% / Buff Power 775<br>Overall Damage +3%<br>Hit Rate +4% |
|- | |- | ||
− | | | + | |67||Atk. Increase +157.8% / Buff Power 775<br>Overall Damage +3%<br>All speed +8% |
− | | | + | |68||Atk. Increase +210.4% / Buff Power 710<br>Overall Damage +3%<br>Neutralize Gauge reduction +15% |
|- | |- | ||
− | | | + | |69||Atk. Increase +157.8% / Buff Power 775<br>Overall Damage +3%<br>Weakness Neutralize-type Abnormal Status effect's and Hold's Neutralize Gauge reduction +25% |
− | | | + | |70||Atk. Increase +134.3% / Buff Power 775<br>Overall Damage +3%<br>Max MP +3% |
|- | |- | ||
− | | | + | |71||Atk. Increase +134.3% / Buff Power 775<br>Overall Damage +3%<br>Max HP +3% |
− | | | + | |72||Atk. Increase +157.8% / Buff Power 839<br>Overall Damage +3%<br>Max HP restricted to 20% upon entering dungeons<br>Movement Speed +8% |
|- | |- | ||
− | | | + | |73||Buff Power 775<br>Overall Damage +4%<br>MP +174 per min. |
− | | | + | |74||Atk. Increase +341.9% / Buff Power 775<br>Overall Damage +2% |
|- | |- | ||
− | | | + | |75||Atk. Increase +105.2% / Buff Power 775<br>Overall Damage +2<br>Skill cooldown recovery +2% (Awakening skills excluded) |
− | | | + | |76||Atk. Increase +52.6% / Buff Power 775<br>Overall Damage +1%<br>Skill cooldown recovery +8% (Awakening skills excluded) |
|- | |- | ||
− | | | + | |77||Buff Power 775<br>Overall Damage +3%<br>Lv. 50 Skill Atk. +6% |
− | |Skill Atk. + | + | |78||Buff Power 775<br>Overall Damage +3%<br>Lv. 85 Skill Atk. +5% |
|- | |- | ||
− | | | + | |79||Buff Power 775<br>Overall Damage +3%<br>Lv. 100 Skill Atk. +3% |
− | | | + | |80||Buff Power 710<br>Skill cooldown -6% (Awakening skills excluded)<br>Skill range +5% |
|} | |} | ||
{{HiddenTextEnd}} | {{HiddenTextEnd}} |
Latest revision as of 09:08, 21 March 2025
Contents
[hide]Equipment Fusion System
Equipment Fusion allows players to strengthen their existing gear by fusing equipment with fusion options. By doing so, the target equipment adopts the fused equipment's options. Equipment fusion can be performed through right-clicking on the individual gear piece, where it'll bring up an interface, then right click that piece again to either fuse or separate it towards the corresponding gear. Both equipment must be of the same type, and each fused piece of equipment will increase Adventurer Fame by 350 ~ 700, (Bakal Weapon provides 700). Fused equipment can also be separated back into their respective pieces of gear at no cost and at no penalty.
Before Season 7's The Next Journey, the Global Client of Dungeon Fighter Online originally introduced Equipment Fusion through both Sirocco & Ozma Raid content during its Level 100 cap period around Season 6, that brought in 2, 3 to 5-piece special equipment effects and option changes for extra enhancements going forward. Unlike current day fusions up until a certain point, players were previously required to spend resources on fusing their newly obtained gear through clearing those respective raids.
As of the September 2024 The Hunt Begins update, all existing Legion & Raid Fusions are now in the form of Fusion Stones, no longer needed to visit NPCs and fusing gear is now permanently free of charge.
Sources
Level 105 necklaces, bracelets, and rings with fusion options can be purchased with 480
Quad-Color Split Energies acquired from Ispins, The Usurped Lands.
Level 105 weapons and armor pieces with fusion options can be purchased with 456
Cruel King of Dragons' Seals acquired from both The Machine Revolution: Bakal Raid and Total War.
Level 105 sub equipment, magic stones, and earrings with fusions options can be purchased with 360
Blurry Memory Fragments acquired from The Archmage's Hall of Dimensions.
Level 110 bracelets, necklaces, rings, sub equipment, magic stones, and earrings with fusions options can only be acquired from Dusky Island through clearing on higher difficulties via Level 3 and Unshackled.
Level 110 armor pieces with fusion options can be purchased with 324
Five Element Flows acquired from both Asrahan: Mu, God of Mist Raid and Curtains of Mu.
Applicable Equipment
Ispins
Hall of Dimensions
Machine Revolution
Dusky Island
Asrahan
Level 110 Equipment Fusion Upgrade
Added alongside the Dusky Island update, any Level 105 Ispins and Hall of Dimensions fusion equipment that were obtained, can receive a Level 110 Seon Upgrade by visiting the Mystical Grimoire in Seria's room, and by accumulating enough materials to meet those requirements, they are granted a boost in Overall Damage, Buff Power, and 300 Adventurer Fame increase. Optionally, they can also drop by running Dusky on higher difficulties or Mediator of Balance.
Materials Needed
- 300
Golden Beryls
- 75
Pale Mist
- 351
Precipitated Purple Malefic Energy
- 200,000
Gold
Last Fiery Breath (Bakal Weapon)
Last Fiery Breath are special Fusion Weapons, that possess two distinct Bakal fusion options that are randomly assigned when initially crafted. They can be crafted using weapons and materials acquired from either The Machine Revolution: Bakal Raid and Total War which can be crafted at any facility that can fuse equipment. After the weapon is finished crafting, its options can be changed to any two options, but they must be two distinct options. These options can be changed even after it is fused into another weapon.
With the addition of Bakal Raid's Hard Mode, a third option known as Fiery Breath, can imbue and further strengthen existing Bakal Fusion Weapons through the usage of a Cruel King of Dragons' Anvil. To unlock this option, accumulate a total of 10
Warped Dimension Cubes (Fiery Breath) from Hard Mode rewards and its Raid Auctions, then exchange them for an Anvil in the Machine Revolution's Raid Shop and upon imbuing Fiery Breath onto that weapon, it will both receive a 350
Adventurer Fame increase, and full access to having its own respective option conversions through using those exclusive Warped Dimension Cubes.
Materials Needed
Crafting Last Fiery Breath
- 1 Dying Trust Weapon, Frozen Resistance Weapon, and Berserk Tenacity Weapon
- The weapons can be of any type, as the type of weapon that is created is chosen at the time of crafting it.
- 100
Golden Beryls
- 1
Power Essence
- 66
Dragon Conflagrations
Changing Last Fiery Breath Options
Bakal Fusion Options
List of Bakal Fusion Options (바칼 융합 무기 옵션 리스트) on KDNF.
- Note: Due to a textual bug in DFOG, Option 58's effect displays incorrectly in-game. The effect has been corrected in the table below.
Fiery Breath Options
List of Bakal Fiery Breath Options (불의 숨결 옵션 목록) on KDNF.
- Note: Due to a textual bug in DFOG, Option 58's effect displays incorrectly in-game. The effect has been corrected in the table below.
Conversion
Level 105-110 Legion/Raid Fusion Stone equipment may be exchanged for different items of the same kind, at a cost. That is, an Empyrean Allied Forces: A Prayer for Everyone can be exchanged for a
Flame Dragon: Scorching Dragon Breath, as they are both acquired from Ispins and both occupy the necklace slot. There are no restrictions on the equipment that can be exchanged, and crafted Bakal Fusion weapons will retain their existing options. However, the fusion equipment must be exchanged as is (i.e., it cannot be currently fused into another piece of equipment). Furthermore, the resulting item grade will be randomized upon conversion.
As for Dusky Island Fusion equipment, Malefic Mist Crystals are required for exchanging by trading in a certain amount of
Precipitated Purple Malefic Energy or
Warped Dimension Cubes at the Mystical Grimoire or Chief Berners' shop.