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Difference between revisions of "Wild Thrash Upgrade"

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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|Video=
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|AltName=Korean: 폭류나선 강화
|Gender=  
 
 
|Class=Demon Slayer
 
|Class=Demon Slayer
 
|Type=Passive
 
|Type=Passive
 
|Type2=TP
 
|Type2=TP
 
|PrerequisiteLevel=55
 
|PrerequisiteLevel=55
|PrerequisiteSkill={{IconLink|Wild Thrash }} Lv10
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|PrerequisiteSkill={{IconLink|Wild Thrash}} Lv1
 
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|Description= Increases {{IconLink|Wild Thrash}}'s Atk.
|Command=
 
|Description= Increases {{IconLink|Wild Thrash}} Atk.
 
*{{SkillAttribute|Atk. per Level|+10%}}
 
 
|Attributes=
 
|Attributes=
 
*{{TP per level|2}}
 
*{{TP per level|2}}
 
*{{SkillAttribute|Master Level|5}}
 
*{{SkillAttribute|Master Level|5}}
 
*{{SkillAttribute|Max Level|7}}
 
*{{SkillAttribute|Max Level|7}}
 
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*{{SkillAttribute|Atk. per Level|+10%}}
|Notes=
 
 
 
 
|SkillGrowth=
 
|SkillGrowth=
<span style="display:none">{{</span>
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<span style="display: none;">{{</span>
<small>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7}}
{{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
!Atk.
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!Atk. Increase
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
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{{#arrayprint:maxrow||@@@@|
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{#vardefine:i|@@@@}}
{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }}
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{{!}}- {{#ifexpr: {{#var:i}} = 7 | {{MasterSkillRow}} }}
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{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}}
{{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}%
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{{!}} <!--Atk--> {{Calc|{{#var:i}}|10|50|5}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
</small>
 
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
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}}

Latest revision as of 02:08, 3 May 2024


Wild Thrash Upgrade.png Wild Thrash Upgrade

No Video
TP Passive Skill
Class:

Demon Slayer

Command: None
Prerequisite Level: 55
Prerequisite Skills: Wild Thrash.png Wild Thrash Lv1
Alternate Names: Korean: 폭류나선 강화

Description

Increases Wild Thrash.png Wild Thrash's Atk.

Attributes

  • TP per level: 2
  • Master Level: 5
  • Max Level: 7
  • Atk. per Level: +10%


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Atk. Increase
1 55 10%
2 60 20%
3 65 30%
4 70 40%
5 75 50%
6 80 60%
7 85 70%

}}