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Difference between revisions of "Viper Upgrade"

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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|Video=
+
|AltName=Korean: 바이퍼 강화
|Gender=Both
+
|Gender=Female
 
|Class=Mechanic
 
|Class=Mechanic
 
|Type=Passive
 
|Type=Passive
 
|Type2=TP
 
|Type2=TP
 
|PrerequisiteLevel=55
 
|PrerequisiteLevel=55
|PrerequisiteSkill=
+
|PrerequisiteSkill={{IconLink|EX-S Viper}} Lv1
*{{IconLink|EX-S Viper}} Lv10
+
|Description=
|Command=
+
Increases {{IconLink|EX-S Viper}} Atk.
|Description='''Male Mechanic Description:'''
+
*{{SkillAttribute|Atk. per Level|+10%}}
<br>Increases the Atk. and duration of EX-S Viper.
 
  
'''Female Mechanic Description:'''
 
<br>Increases Viper's Atk.
 
 
|Attributes=
 
|Attributes=
 
*{{TP per level|2}}
 
*{{TP per level|2}}
*'''Max Level:''' 5
+
*{{SkillAttribute|Master Level|5}}
 +
*{{SkillAttribute|Max Level|7}}
 +
 
 
|Notes=
 
|Notes=
 +
 
|SkillGrowth=
 
|SkillGrowth=
{{tabs
+
<span style="display:none">{{</span>
|name=Genders
+
<small>
|tab1=Male
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
|contents1=<span style="display: none;">{{</span>
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
!Bullet Atk. Increase
+
!Atk.
!Explosion Atk. Increase
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
!Duration Increase
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }}
| 1|| 55 || +10% || +10% || +0.5 sec.
+
{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
+
{{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}}
| 2|| 60 || +20% || +20% || +1.0 sec.
+
{{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}%
|-{{SkillRow}}
+
{{!}}-
| 3|| 65 || +30% || +30% || +1.5 sec.
+
}}
|-{{SkillRow}}
 
| 4|| 70 || +20% || +40% || +2.0 sec.
 
|-{{SkillRow}}
 
| 5|| 75 || +30% || +50% || +2.5 sec.
 
|}
 
<span style="display: none;">}}</span>
 
|tab2=Female
 
|contents2=<span style="display: none;">{{</span>
 
{|{{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!Bullet Atk. Increase
 
!Explosion Atk. Increase
 
|-{{SkillRow}}
 
| 1|| 55 || +10% || +10%
 
|-{{SkillRow}}
 
| 2|| 60 || +20% || +20%
 
|-{{SkillRow}}
 
| 3|| 65 || +30% || +30%
 
|-{{SkillRow}}
 
| 4|| 70 || +20% || +40%
 
|-{{SkillRow}}
 
| 5|| 75 || +30% || +50%
 
 
|}
 
|}
<span style="display: none;">}}</span>
+
</small>
}}
+
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 19:44, 29 June 2021


Viper Upgrade.png Viper Upgrade

No Video
TP Passive Skill
Class:

Female Mechanic

Command: None
Prerequisite Level: 55
Prerequisite Skills: EX-S Viper.png EX-S Viper Lv1
Alternate Names: Korean: 바이퍼 강화

Description

Increases EX-S Viper.png EX-S Viper Atk.

  • Atk. per Level: +10%

Attributes

  • TP per level: 2
  • Master Level: 5
  • Max Level: 7


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Atk.
1 55 +10%
2 60 +20%
3 65 +30%
4 70 +40%
5 75 +50%
6 80 +60%
7 85 +70%

}}