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Difference between revisions of "Viper Upgrade"

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m (Skill Growth)
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== Description ==
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{{SkillPage
 +
|Name={{PAGENAME}}
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|AltName=Korean: 바이퍼 강화
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|Gender=Female
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|Class=Mechanic
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|Type=Passive
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|Type2=TP
 +
|PrerequisiteLevel=55
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|PrerequisiteSkill={{IconLink|EX-S Viper}} Lv1
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|Description=
 +
Increases {{IconLink|EX-S Viper}} Atk.
 +
*{{SkillAttribute|Atk. per Level|+10%}}
  
Adds a piercing chance to the viper.
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|Attributes=
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*{{TP per level|2}}
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*{{SkillAttribute|Master Level|5}}
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*{{SkillAttribute|Max Level|7}}
  
== Details ==
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|Notes=
*Passive
 
*Requires level 10 [[EX-S Viper]]
 
*Requires level 55
 
*Max level: ?
 
*Cost: 4 TP
 
  
==Skill Growth==
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|SkillGrowth=
{| border="0" cellpadding="1" cellspacing="1" style="background-color: #aaaaaa;"
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<span style="display:none">{{</span>
|- {{Bgblue}}
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<small>
!Lv
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{{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
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{|{{SkillTableHeader}}
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!Level
 
!Lv Req
 
!Lv Req
!Additional Pierce Chance
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!Atk.
 
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|- {{Bgblue}}
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
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{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }}
| 1|| 55 || 60%
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{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
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{{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}}
| 2|| ? || ?
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{{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}%
|-{{SkillRow}}
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{{!}}-
| 3|| ? || ?
+
}}
 
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|}
[[Category: EX Skills]][[Category: Mechanic EX Skills]][[Category: F. Mechanic EX Skills]]
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</small>
 +
<span style="display:none">}}</span>
 +
}}

Latest revision as of 19:44, 29 June 2021


Viper Upgrade.png Viper Upgrade

No Video
TP Passive Skill
Class:

Female Mechanic

Command: None
Prerequisite Level: 55
Prerequisite Skills: EX-S Viper.png EX-S Viper Lv1
Alternate Names: Korean: 바이퍼 강화

Description

Increases EX-S Viper.png EX-S Viper Atk.

  • Atk. per Level: +10%

Attributes

  • TP per level: 2
  • Master Level: 5
  • Max Level: 7


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Atk.
1 55 +10%
2 60 +20%
3 65 +30%
4 70 +40%
5 75 +50%
6 80 +60%
7 85 +70%

}}