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Difference between revisions of "Tossing Slash"
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|PrerequisiteLevel=30 | |PrerequisiteLevel=30 | ||
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
− | |||
|Command={{Down}}{{Up}}{{Z}} | |Command={{Down}}{{Up}}{{Z}} | ||
− | |Description=Launches | + | |Description=Launches an enemy into the air with a powerful upward slash, jumps and slashes at him a set number of times while in midair, and then strikes him downward, sending forth a shock wave.<br>If the enemy is immune to Grab, the multiple slashes will be delivered while on the ground. |
− | If the enemy is Grab | ||
|Attributes= | |Attributes= | ||
Line 23: | Line 21: | ||
|Notes= | |Notes= | ||
+ | *Can be improved with {{IconLink|Tossing Slash Upgrade}}, increasing the skill's Atk. | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
+ | {{tabs | ||
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
Line 41: | Line 44: | ||
{{!}} <!--Lv Req--> {{#expr: 30+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 30+3*({{#var:i}}-1)}} | ||
{{!}} <!--MP--> {{#expr: 60+((177-60)/(22-1))*({{#var:i}}-1) round 0}} | {{!}} <!--MP--> {{#expr: 60+((177-60)/(22-1))*({{#var:i}}-1) round 0}} | ||
− | {{!}} <!--Upward Slash Atk.--> {{ | + | {{!}} <!--Upward Slash Atk.--> {{Calc|{{#var:i}}|762|3558|24}}% |
− | {{!}} <!--Multi-Slash Atk.--> {{ | + | {{!}} <!--Multi-Slash Atk.--> {{Calc|{{#var:i}}|510|2382|24}}% |
− | {{!}} <!--Shockwave Atk.--> {{ | + | {{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|599|2795|24}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | <span style="display: none;">}}</span> | |
− | </small> | + | |tab2=Arena |
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Upward Slash Atk. | ||
+ | !Multi-Slash Atk. | ||
+ | !Shock Wave Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 19 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 30+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: 60+((177-60)/(22-1))*({{#var:i}}-1) round 0}} | ||
+ | {{!}} <!--Upward Slash Atk.--> {{Calc|{{#var:i}}|34|86|19}}% | ||
+ | {{!}} <!--Multi-Slash Atk.--> {{Calc|{{#var:i}}|25|74|19}}% | ||
+ | {{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|64|185|19}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 13:58, 30 November 2019
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() |
Prerequisite Level: | 30 |
Prerequisite Skills: | None |
Description
Launches an enemy into the air with a powerful upward slash, jumps and slashes at him a set number of times while in midair, and then strikes him downward, sending forth a shock wave.
If the enemy is immune to Grab, the multiple slashes will be delivered while on the ground.
Attributes
- SP per level: 30
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 12 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Multi-slash Count: 8
Notes
- Can be improved with
Tossing Slash Upgrade, increasing the skill's Atk.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Upward Slash Atk. | Multi-Slash Atk. | Shockwave Atk. |
---|---|---|---|---|---|
1 | 30 | 60 | 762% | 510% | 599% |
2 | 33 | 66 | 884% | 591% | 694% |
3 | 36 | 71 | 1005% | 673% | 790% |
4 | 39 | 77 | 1127% | 754% | 885% |
5 | 42 | 82 | 1248% | 836% | 981% |
6 | 45 | 88 | 1370% | 917% | 1076% |
7 | 48 | 93 | 1491% | 998% | 1172% |
8 | 51 | 99 | 1613% | 1080% | 1267% |
9 | 54 | 105 | 1735% | 1161% | 1363% |
10 | 57 | 110 | 1856% | 1243% | 1458% |
11 | 60 | 116 | 1978% | 1324% | 1554% |
12 | 63 | 121 | 2099% | 1405% | 1649% |
13 | 66 | 127 | 2221% | 1487% | 1745% |
14 | 69 | 132 | 2342% | 1568% | 1840% |
15 | 72 | 138 | 2464% | 1649% | 1936% |
16 | 75 | 144 | 2585% | 1731% | 2031% |
17 | 78 | 149 | 2707% | 1812% | 2127% |
18 | 81 | 155 | 2829% | 1894% | 2222% |
19 | 84 | 160 | 2950% | 1975% | 2318% |
20 | 87 | 166 | 3072% | 2056% | 2413% |
21 | 90 | 171 | 3193% | 2138% | 2509% |
22 | 93 | 177 | 3315% | 2219% | 2604% |
23 | 96 | 183 | 3436% | 2301% | 2700% |
24 | 99 | 188 | 3558% | 2382% | 2795% |
25 | 102 | 194 | 3680% | 2463% | 2890% |
26 | 105 | 199 | 3801% | 2545% | 2986% |
27 | 108 | 205 | 3923% | 2626% | 3081% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
---|---|
Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |