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Difference between revisions of "Crescent"
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|PrerequisiteLevel= 35 | |PrerequisiteLevel= 35 | ||
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
− | + | |Command={{left}}{{down}}{{right}}{{Z}} | |
− | |Command={{left}}{{down}}{{right}} | + | |Description=Makes a circle as she draws her sword. Charging this skill increases the movement distance and Atk. Use the directional keys to stay on the current spot or move forward/diagonal.<br>Your character moves forward if no direction key is entered.<br> |
− | |Description= | + | {{IconLink|Swift Katana Mastery}} automatically casts a fully charged Draw Sword. |
− | |||
− | {{IconLink|Swift Katana Mastery}} automatically casts a fully charged | ||
|Attributes= | |Attributes= | ||
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*{{SkillAttribute|Master Level|50}} | *{{SkillAttribute|Master Level|50}} | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
− | *{{Cooldown|Dungeon=15 sec.}} | + | *{{Cooldown|Dungeon=15 sec.|Arena=18 sec.}} |
*{{CubeCost|1}} | *{{CubeCost|1}} | ||
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
− | *{{SkillAttribute|Minimum Charge Time|0 sec.}} | + | *{{SkillAttribute|Minimum Charge Time|Dungeon=- sec.|Arena=0.35 sec.}} |
− | *{{SkillAttribute|Full Charge Atk.|+20%}} | + | *{{SkillAttribute|Charging Time|Dungeon=varies|Arena=0.4 sec.}} |
+ | *{{SkillAttribute|Full Charge Atk.|Dungeon=+20%|Arena=+-%}} | ||
|Notes= | |Notes= | ||
+ | *Can be improved with {{IconLink|Crescent Upgrade}}, increasing the skill's Atk. | ||
* This skill's movement can be slightly adjusted by holding {{Up}} or {{Down}} while casting or with the opposite facing direction ({{Left}} or {{Right}}) to slash in place. | * This skill's movement can be slightly adjusted by holding {{Up}} or {{Down}} while casting or with the opposite facing direction ({{Left}} or {{Right}}) to slash in place. | ||
* This skill can be instantly cast by tapping the skill key; the charge is not required but you will not move. | * This skill can be instantly cast by tapping the skill key; the charge is not required but you will not move. | ||
Line 32: | Line 32: | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
+ | {{tabs | ||
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
Line 45: | Line 49: | ||
{{!}} <!--Lv Req--> {{#expr: 35+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 35+3*({{#var:i}}-1)}} | ||
{{!}} <!--MP--> {{#expr: 110+((385-110)/(21-1))*({{#var:i}}-1) round 0}} | {{!}} <!--MP--> {{#expr: 110+((385-110)/(21-1))*({{#var:i}}-1) round 0}} | ||
− | {{!}} <!--Slash Atk.--> {{ | + | {{!}} <!--Slash Atk.--> {{Calc|{{#var:i}}|2203|9579|22}}% |
{{!}} <!--Charging Time--> {{#ifexpr:{{#var:i}} < 10| 0.6 | 0.5 }} sec. | {{!}} <!--Charging Time--> {{#ifexpr:{{#var:i}} < 10| 0.6 | 0.5 }} sec. | ||
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | <span style="display: none;">}}</span> | |
− | </small> | + | |tab2=Arena |
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Multi-hit Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 17 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 35+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: 110+((385-110)/(21-1))*({{#var:i}}-1) round 0}} | ||
+ | {{!}} <!--Slash Atk.--> {{Calc|{{#var:i}}|144|382|17}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 13:52, 30 November 2019
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() |
Prerequisite Level: | 35 |
Prerequisite Skills: | None |
Description
Makes a circle as she draws her sword. Charging this skill increases the movement distance and Atk. Use the directional keys to stay on the current spot or move forward/diagonal.
Your character moves forward if no direction key is entered.
Swift Katana Mastery automatically casts a fully charged Draw Sword.
Attributes
- SP per level: 40
- Master Level: 50
- Max Level: 60
- Cooldown: 15 sec. (18 sec. in Arena )
- This skill consumes 1
Clear Cube Fragment.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Minimum Charge Time: - sec. (0.35 sec. in Arena )
- Charging Time: varies (0.4 sec. in Arena )
- Full Charge Atk.: +20% (+-% in Arena )
Notes
- Can be improved with
Crescent Upgrade, increasing the skill's Atk.
- This skill's movement can be slightly adjusted by holding
or
while casting or with the opposite facing direction (
or
) to slash in place.
- This skill can be instantly cast by tapping the skill key; the charge is not required but you will not move.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Multi-hit Atk. | Charging Time |
---|---|---|---|---|
1 | 35 | 110 | 2203% | 0.6 sec. |
2 | 38 | 124 | 2554% | 0.6 sec. |
3 | 41 | 138 | 2905% | 0.6 sec. |
4 | 44 | 151 | 3257% | 0.6 sec. |
5 | 47 | 165 | 3608% | 0.6 sec. |
6 | 50 | 179 | 3959% | 0.6 sec. |
7 | 53 | 193 | 4310% | 0.6 sec. |
8 | 56 | 206 | 4662% | 0.6 sec. |
9 | 59 | 220 | 5013% | 0.6 sec. |
10 | 62 | 234 | 5364% | 0.5 sec. |
11 | 65 | 248 | 5715% | 0.5 sec. |
12 | 68 | 261 | 6067% | 0.5 sec. |
13 | 71 | 275 | 6418% | 0.5 sec. |
14 | 74 | 289 | 6769% | 0.5 sec. |
15 | 77 | 303 | 7120% | 0.5 sec. |
16 | 80 | 316 | 7472% | 0.5 sec. |
17 | 83 | 330 | 7823% | 0.5 sec. |
18 | 86 | 344 | 8174% | 0.5 sec. |
19 | 89 | 358 | 8525% | 0.5 sec. |
20 | 92 | 371 | 8877% | 0.5 sec. |
21 | 95 | 385 | 9228% | 0.5 sec. |
22 | 98 | 399 | 9579% | 0.5 sec. |
23 | 101 | 413 | 9930% | 0.5 sec. |
24 | 104 | 426 | 10281% | 0.5 sec. |
25 | 107 | 440 | 10633% | 0.5 sec. |
26 | 110 | 454 | 10984% | 0.5 sec. |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
---|---|
Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |