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Difference between revisions of "Counter Strike (Sword Master)"
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|Attributes= | |Attributes= | ||
+ | *{{SP per level|20}} | ||
*{{SkillAttribute|Master Level|50}} | *{{SkillAttribute|Master Level|50}} | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
− | *{{ | + | *{{CastTime|Instant Cast}} |
− | *{{ | + | *{{Cooldown|Varies}} |
*{{Cancelable}} | *{{Cancelable}} | ||
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|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
+ | !Lv Req | ||
+ | !MP | ||
+ | !Counter Atk. | ||
+ | !Cooldown | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 41 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: 17+((269-17)/(41-1))*({{#var:i}}-1) round 0}} | ||
+ | {{!}} <!--Counter Atk.--> {{#expr: 934+((4727-934)/(41-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Movement Distance--> {{#expr: 2+((2.6-2)/(39-1))*({{#var:i}}-1) round 1}} sec. | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 19:49, 30 April 2019
Active Skill | |
Class: | |
Command: | ![]() ![]() |
Prerequisite Level: | 15 |
Prerequisite Skills: | Sword Barrier Lv1 |
Description
Delivers a swift counter attack after successfully blocking an enemy attack with Sword Barrier.
Attributes
- SP per level: 20
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: Varies
- Basic Attack Cancelable Skill
Notes
- After successfully blocking an attack you have about 1 second to activate Counter Strike. This time can be extended with
Counter Strike Upgrade.
- If the skill is used while
Sword Barrier is still held, it will consume a charge of
Blade Dance.
- This skill cannot be activated after blocking an attack with
Auto Deflect.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Counter Atk. | Cooldown |
---|---|---|---|---|
1 | 15 | 17 | 934% | 2 sec. |
2 | 17 | 23 | 1029% | 2 sec. |
3 | 19 | 30 | 1124% | 2 sec. |
4 | 21 | 36 | 1218% | 2 sec. |
5 | 23 | 42 | 1313% | 2.1 sec. |
6 | 25 | 49 | 1408% | 2.1 sec. |
7 | 27 | 55 | 1503% | 2.1 sec. |
8 | 29 | 61 | 1598% | 2.1 sec. |
9 | 31 | 67 | 1693% | 2.1 sec. |
10 | 33 | 74 | 1787% | 2.1 sec. |
11 | 35 | 80 | 1882% | 2.2 sec. |
12 | 37 | 86 | 1977% | 2.2 sec. |
13 | 39 | 93 | 2072% | 2.2 sec. |
14 | 41 | 99 | 2167% | 2.2 sec. |
15 | 43 | 105 | 2262% | 2.2 sec. |
16 | 45 | 112 | 2356% | 2.2 sec. |
17 | 47 | 118 | 2451% | 2.3 sec. |
18 | 49 | 124 | 2546% | 2.3 sec. |
19 | 51 | 130 | 2641% | 2.3 sec. |
20 | 53 | 137 | 2736% | 2.3 sec. |
21 | 55 | 143 | 2831% | 2.3 sec. |
22 | 57 | 149 | 2925% | 2.3 sec. |
23 | 59 | 156 | 3020% | 2.3 sec. |
24 | 61 | 162 | 3115% | 2.4 sec. |
25 | 63 | 168 | 3210% | 2.4 sec. |
26 | 65 | 175 | 3305% | 2.4 sec. |
27 | 67 | 181 | 3399% | 2.4 sec. |
28 | 69 | 187 | 3494% | 2.4 sec. |
29 | 71 | 193 | 3589% | 2.4 sec. |
30 | 73 | 200 | 3684% | 2.5 sec. |
31 | 75 | 206 | 3779% | 2.5 sec. |
32 | 77 | 212 | 3874% | 2.5 sec. |
33 | 79 | 219 | 3968% | 2.5 sec. |
34 | 81 | 225 | 4063% | 2.5 sec. |
35 | 83 | 231 | 4158% | 2.5 sec. |
36 | 85 | 238 | 4253% | 2.6 sec. |
37 | 87 | 244 | 4348% | 2.6 sec. |
38 | 89 | 250 | 4443% | 2.6 sec. |
39 | 91 | 256 | 4537% | 2.6 sec. |
40 | 93 | 263 | 4632% | 2.6 sec. |
41 | 95 | 269 | 4727% | 2.6 sec. |
42 | 97 | 275 | 4822% | 2.6 sec. |
43 | 99 | 282 | 4917% | 2.7 sec. |
44 | 101 | 288 | 5011% | 2.7 sec. |
45 | 103 | 294 | 5106% | 2.7 sec. |
46 | 105 | 301 | 5201% | 2.7 sec. |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |