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Difference between revisions of "Air Raid"
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*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown|Dungeon=4.2 sec}} | + | *{{Cooldown|Dungeon=4.2 sec.}} |
|Notes= | |Notes= |
Revision as of 14:21, 2 November 2018
Active Skill | |
Class: | |
Command: | (During Windmill) Arrow Keys, ![]() |
Prerequisite Level: | 25 |
Prerequisite Skills: | ![]() |
Description
Pressing the Attack button after Windmill hits activates Air Raid.
Enemies hit by Air Raid are launched into the air.
Stylish Passive increases Physical Critical Chance and shot count during the basic aerial fire.
Attributes
- SP per level: 25
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 4.2 sec.
Notes
- Able to chain aerial attack immediately afterward.
- Can't be activated if the initial
Windmill doesn't land successfully.
- Upon acquisition of
Stylish, ending
Air Raid leaves the Ranger in the
Aerial Fire buff pose, and will increase Critical Hit Chance.
- Can be improved with
Air Raid Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
- Level: n
- Lv Req: 25+2(n-1)
- MP: 50+6.257(n-1)
- Physical Atk.: 1175%+119.286(n-1)%
- Max Hit Count: 2
- Stylish Bonus:
- Physical Critical Chance: +10%+(n-1)%
- Basic Aerial Fire Shot Count: +4+0.206(n-1)
[hide]Male Ranger Skills | |
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Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() |
Awakening: | ![]() ![]() ![]() ![]() |
2nd Awakening: | ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |
[hide]General Skills | |
---|---|
Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |