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Difference between revisions of "Marksmanship"
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|Attributes= | |Attributes= | ||
− | *{{SP per level| | + | *{{SP per level|80}} |
*{{SkillAttribute|Master Level|10}} | *{{SkillAttribute|Master Level|10}} | ||
*{{SkillAttribute|Max Level|20}} | *{{SkillAttribute|Max Level|20}} | ||
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|SkillGrowth= | |SkillGrowth= | ||
− | + | *{{SkillAttribute|Level|n}} | |
− | + | *{{SkillAttribute|Lv Req|75+3(n-1)}} | |
− | + | *{{SkillAttribute|Basic Attack/Advanced Skill Atk.|+24%+2(n-1)%}} ([[Headshot]] excluded) | |
− | + | *'''[[Headshot]] Bonuses:''' | |
− | + | **{{SkillAttribute|Atk.|+35%+4.5(n-1)%}} | |
− | + | **{{SkillAttribute|Critical Chance|+33%+3(n-1)%}} | |
− | + | **{{SkillAttribute|Piercing Strength|+15%+4.5(n-1)%}} | |
− | + | *{{SkillAttribute|[[Western Fire]] Cooldown|-25%+1.5(n-1)%}} | |
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Revision as of 15:51, 10 October 2018
2nd Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 75 |
Prerequisite Skills: | None |
Description
Increases Atk. for Basic attacks and Advanced skills. Last Basic attacks can be aimed at enemies' heads, and headshots can be shot more closely to the forehead. Also alleviates strain from Western Fire, making the skill more useful.
The following skills that increases Atk. boost by Marksmanship:
Triple Tap,
Wild Shot,
Moving Shot,
Multi Headshot,
Death Hawk,
Scud Genocide,
Deadly Approach,
Suppressive Barrage,
Fast Draw,
Wipeout and
Seventh Flow
Attributes
- SP per level: 80
- Master Level: 10
- Max Level: 20
Notes
- The
Headshot fired from the end of the basic attack chain does not trigger the cooldown of the actual skill.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
- Level: n
- Lv Req: 75+3(n-1)
- Basic Attack/Advanced Skill Atk.: +24%+2(n-1)% (Headshot excluded)
- Headshot Bonuses:
- Atk.: +35%+4.5(n-1)%
- Critical Chance: +33%+3(n-1)%
- Piercing Strength: +15%+4.5(n-1)%
- Western Fire Cooldown: -25%+1.5(n-1)%
[hide]Male Ranger Skills | |
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Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() |
Awakening: | ![]() ![]() ![]() ![]() |
2nd Awakening: | ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |