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Difference between revisions of "Star in the Sky"

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(Details)
(Details)
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*Command Input: {{up}}{{up}}{{Z}}
 
*Command Input: {{up}}{{up}}{{Z}}
 
*You become invincible once the enemy is grabbed and launched until the skill animation finishes. However, you do NOT have Super Armor on the initial grab attempt, making it very easy to be hit out of this skill and waste the cooldown.
 
*You become invincible once the enemy is grabbed and launched until the skill animation finishes. However, you do NOT have Super Armor on the initial grab attempt, making it very easy to be hit out of this skill and waste the cooldown.
*Against unthrowable enemies, it will hold them and automatically deal full damage.
+
*Remember that the downward swing strikes behind the Exorcist before striking ahead, and can make it difficult to grab a specific enemy when surrounded.
 +
*Against unthrowable enemies or enemies caught by [[Black Tortoise]], it will hold them and automatically deal full damage.
 
*While the Exorcist is charging, he will pull enemies towards him.
 
*While the Exorcist is charging, he will pull enemies towards him.
 
*Recommended to set as a hotkey on the skillbar or else it is very hard to charge up.
 
*Recommended to set as a hotkey on the skillbar or else it is very hard to charge up.

Revision as of 20:30, 13 April 2015


Description

Hits the enemy in front of you in a downward motion with a Giant Weapon. Grabs and launches the enemy, swinging the Giant Weapon to launch him away. Other enemies struck by the Giant Weapon swing will be damaged, and repeatedly hitting the skill key prior to the swing increases the strike's Attack Strength. Grab Decision: Can Grab enemies in the Super Armor and Guard status, but note that some enemies are immune to Grabs.

Details

  • Command Input: Upkey.pngUpkey.pngZ.png
  • You become invincible once the enemy is grabbed and launched until the skill animation finishes. However, you do NOT have Super Armor on the initial grab attempt, making it very easy to be hit out of this skill and waste the cooldown.
  • Remember that the downward swing strikes behind the Exorcist before striking ahead, and can make it difficult to grab a specific enemy when surrounded.
  • Against unthrowable enemies or enemies caught by Black Tortoise, it will hold them and automatically deal full damage.
  • While the Exorcist is charging, he will pull enemies towards him.
  • Recommended to set as a hotkey on the skillbar or else it is very hard to charge up.

Skill Growth

Lv Req Lv SP MP Physical Weapon
Attack Strength
1 25 25 60 600% ~ 1200%
2 27 69 662% ~ 1324%
3 29 79 724% ~ 1448%
4 31 89 786% ~ 1572%
5 33 99 848% ~ 1697%
6 35 108 910% ~ 1821%
7 37 118 972% ~ 1945%
8 39 128 1034% ~ 2069%
9 41 138 1097% ~ 2193%
10 43 148 1159% ~ 2317%
11 45 157 1221% ~ 2441%
12 47 167 1283% ~ 2566%
13 49 177 1345% ~ 2690%
14 51 187 1407% ~ 2814%
15 53 197 1469% ~ 2938%
16 55 206 1531% ~ 3062%
17 57 216 1593% ~ 3186%
18 59 226 1655% ~ 3310%
19 61 236 1717% ~ 3434%
20 63 246 1779% ~ 3559%
21 65 255 1841% ~ 3683%
22 67 265 1903% ~ 3807%
23(M) 69 275 1966% ~ 3931%
24 71 285 2028% ~ 4055%
25 73 295 2090% ~ 4179%
26 75 304 2152% ~ 4303%


Lv Req Lv SP MP Physical Weapon
Attack Strength
1 25 30 40 400% ~ 800%
2 27 42 421% ~ 842%
3 29 44 442% ~ 884%
4 31 46 463% ~ 926%
5 33 48 484% ~ 968%
6 35 50 505% ~ 1011%
7 37 52 526% ~ 1053%
8 39 54 547% ~ 1095%
9 41 56 568% ~ 1137%
10 43 58 589% ~ 1179%
11 45 60 611% ~ 1221%
12 47 62 632% ~ 1263%
13 49 64 653% ~ 1305%
14 51 66 674% ~ 1347%
15 53 68 695% ~ 1389%
16 55 70 716% ~ 1432%
17 57 72 737% ~ 1474%
18 (max) 59 74 758% ~ 1516%
19 - - 76 779% ~ 1558%
20 78 800% ~ 1600%

Template:NavSkillsExorcist