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Difference between revisions of "Spriggan"

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[[Category: Skills]] [[Category: F. Gunner Skills]] [[Category: F. Ranger Skills]] [[Category: Stylish]]
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{{youtube_tn|8IixEpi-m90}}
 
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== Description ==
  
 
Slides into the enemy and creates a shockwave that damages any nearby enemies.  The female gunner then jumps into the air and fires rapidly at the enemy while it is on the ground.  Deals physical damage.
 
Slides into the enemy and creates a shockwave that damages any nearby enemies.  The female gunner then jumps into the air and fires rapidly at the enemy while it is on the ground.  Deals physical damage.
  
This skill is [[Punisher|Punisher's]] counterpart.
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== Prerequisite ==
  
== Prerequisite ==
 
 
*Character Level 10
 
*Character Level 10
  
 
==Details==
 
==Details==
  
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*This skill is [[Punisher|Punisher's]] counterpart.
 
*Damage scaling is slightly higher than punisher of the same rank
 
*Damage scaling is slightly higher than punisher of the same rank
 
*Spriggan does a fixed number of shoots regardless of the equiped weapond (5) + shockwave to nearby enemies (shockwave damage depends of the str of the user as it counts as fixed damage)
 
*Spriggan does a fixed number of shoots regardless of the equiped weapond (5) + shockwave to nearby enemies (shockwave damage depends of the str of the user as it counts as fixed damage)
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*Can be improved with [[Spriggan Upgrade]] but the upgrade is rather deceptive as it just increases 1 shoot per lv while decreasing shockwave and shoot strength
 
*Can be improved with [[Spriggan Upgrade]] but the upgrade is rather deceptive as it just increases 1 shoot per lv while decreasing shockwave and shoot strength
 
*Recommended as an utility skill to escape a group of enemies and not mainly used as a offensive skill so many will prefer leaving it at 1 or 5 for its cancel
 
*Recommended as an utility skill to escape a group of enemies and not mainly used as a offensive skill so many will prefer leaving it at 1 or 5 for its cancel
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*Note that the shockwave damage changes depending of the amount of str that the user have because it counts as a fixed damage skill.
  
== Gunner(F) ==
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== Skill Growth ==
  
 
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| 10 (M)||28||17||188%+183||2195
 
| 10 (M)||28||17||188%+183||2195
 
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*Info obtained of a launcher lv 26. note that the shockwave damage changes depending of the amount of str that the user have because it counts as a fixed damage skill
 
 
[[Category: Skills]] [[Category: Gunner Skills]] [[Category: Ranger Skills]] [[Category: Stylish]]
 

Revision as of 14:04, 15 December 2011



Description

Slides into the enemy and creates a shockwave that damages any nearby enemies. The female gunner then jumps into the air and fires rapidly at the enemy while it is on the ground. Deals physical damage.

Prerequisite

  • Character Level 10

Details

  • This skill is Punisher's counterpart.
  • Damage scaling is slightly higher than punisher of the same rank
  • Spriggan does a fixed number of shoots regardless of the equiped weapond (5) + shockwave to nearby enemies (shockwave damage depends of the str of the user as it counts as fixed damage)
  • The animation lenght is almost always the same regardless of the equiped weapond but is slightly longer with slow weaponds such as muskets or handcannons
  • It can grab downed enemies while punisher cannot
  • The range of the grab is slightly longer than punisher because of the sliding animation
  • Counts as a grab move and ignores superarmor. The user is invincible until the animation ends (use of handcannon extends the invincibility frame).
  • Inflicts additional splash damage to nearby opponents once the target is knocked down.
  • Only Rangers can learn Spriggan beyond level 10 (despite of this currenly the skill can be ranked over 10 with any gunner subclass).
  • Can be improved with Spriggan Upgrade but the upgrade is rather deceptive as it just increases 1 shoot per lv while decreasing shockwave and shoot strength
  • Recommended as an utility skill to escape a group of enemies and not mainly used as a offensive skill so many will prefer leaving it at 1 or 5 for its cancel
  • Note that the shockwave damage changes depending of the amount of str that the user have because it counts as a fixed damage skill.

Skill Growth

Lv Lv Req SP MP Physical Damage
Shots Shockwave
1 10 15 12 --- ---
2 12 --- ---
3 14 13 --- ---
4 16 --- ---
5 18 14 --- ---
6 20 15 --- ---
7 22 --- ---
8 24 16 --- ---
9 26 177%+171 2070
10 (M) 28 17 188%+183 2195