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Difference between revisions of "Mana Shield"

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m (Battle Mage: Added NavSkillsMage)
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== Description ==
 
== Description ==
[[Image:AuraShield.gif|left]]Consumes MP instead of HP for a certain percentage of damages received from opponents. Casting it once will activate the skill. Casting it second time will cancel the skill.  
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[[Image:AuraShield.gif|left]]Creates a barrier that drains MP instead of HP for a certain percentage of damage taken. Press the Skill Hotkey again to deactivate. In Arena, MP damage rate is calculated before Arena balance adjustments.
  
  
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*Command Input: {{Down}}{{Up}}{{Space}}
 
*Command Input: {{Down}}{{Up}}{{Space}}
 
*Casting Time: 1.0 seconds
 
*Casting Time: 1.0 seconds
*Cool Time: 5 seconds
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*Cooldown: 5 seconds
  
 
*HP to MP conversion in the arena is determined by the old HP rate formula which was used prior to the newly implemented Scale System.
 
*HP to MP conversion in the arena is determined by the old HP rate formula which was used prior to the newly implemented Scale System.
 
*Once activated, it lasts until the user dies. To deactivate the skill, use it again.
 
*Once activated, it lasts until the user dies. To deactivate the skill, use it again.
*Aura Shield counts as a buff magic. It can be disenchanted and disappear upon using '''Toy of the World'''
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*Mana Shield counts as a buff magic. It can be disenchanted and disappear upon using '''Toy of the World'''
 
*Can be improved with [[Mana Shield Upgrade]]
 
*Can be improved with [[Mana Shield Upgrade]]
  
  
== Battle Mage ==
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==Skill Growth==
 
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{| border="0" cellpadding="1" cellspacing="1" style="background-color: #aaaaaa;"
*Updated as of Act X Rebirth
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|- {{Bgblue}}
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaa; text-align:center;"
+
!rowspan="1" style="background-color: #fcbbdc;" |Level
|-{{Bgblue}}
+
!rowspan="1" style="background-color: #fcbbdc;" |Lv Req
!width="75" rowspan="2" |Lv
+
!rowspan="1" style="background-color: #fcbbdc;" |SP
!width="75" rowspan="2" |Lv Req
+
!rowspan="1" style="background-color: #fcbbdc;" |MP
!width="75" rowspan="2" |SP
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!rowspan="1" style="background-color: #fcbbdc;" |Damage Absorption
!width="75" rowspan="2" |MP
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!rowspan="1" style="background-color: #fcbbdc;" |HP to MP Conversion
!width="150" colspan="2" |Damage Absorption
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|- {{Bgblue}}
!width="150" rowspan="2" |HP to MP Conversion
+
|-{{SkillRow}}
|-{{Bgblue}} align="center"
+
| 1|| 5 || rowspan="10"|20|| rowspan="5"|10|| 10% || 2.5
|width="75" |Dungeon||width="75" |PvP
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|-{{SkillRow}}
|-style="background-color: #fff;"
+
| 2|| 8 || 12% || 2.50
| 1||5||rowspan="10"|20||rowspan="14"|10||10%||10%||2.5
+
|-{{SkillRow}}
|-style="background-color: #fff;"
+
| 3|| 11 || 13% || 2.14
| 2||8||12%||12%||2.14
+
|-{{SkillRow}}
|-style="background-color: #fff;"
+
| 4|| 14 || 15% || 1.88
| 3||11||13%||13%||1.88
+
|-{{SkillRow}}
|-style="background-color: #fff;"
+
| 5|| 17 || 17% || 1.67
| 4||14||15%||15%||1.67
+
|-{{SkillRow}}
|-style="background-color: #fff;"
+
| 6|| 20 || rowspan="5"|11|| 18% || 1.50
| 5||17||17%||17%||1.50
+
|-{{SkillRow}}
|-style="background-color: #fff;"
+
| 7|| 23 || 20% || 1.36
| 6||20||18%||18%||1.36
+
|-{{SkillRow}}
|-style="background-color: #fff;"
+
| 8|| 26 || 22% || 1.15
| 7||23||20%||20%||1.25
+
|-{{SkillRow}}
|-style="background-color: #fff;"
+
| 9|| 29 || 23% || 1.07
| 8||26||22%||22%||1.15
+
|-{{MaxSkillRow}}
|-style="background-color: #fff;"
+
| 10|| 32 || 25% || 1.0
| 9||29||23%||23%||1.07
 
|-style="background-color: #fff;"
 
| 10 (Max)||32||25%||25%||1.00
 
|-style="background-color: #fff;"
 
| 11||rowspan="4"|-||rowspan="4"|-||X%||X%||0.94
 
|-style="background-color: #fff;"
 
| 12||28%||28%||0.88
 
|-style="background-color: #fff;"
 
| 13||X%||X%||0.83
 
|-style="background-color: #fff;"
 
| 14||X%||X%||0.79
 
 
|}
 
|}
 
{{NavSkillsMage|open|closed}}
 
{{NavSkillsMage|open|closed}}

Revision as of 16:25, 26 March 2015



Description

Creates a barrier that drains MP instead of HP for a certain percentage of damage taken. Press the Skill Hotkey again to deactivate. In Arena, MP damage rate is calculated before Arena balance adjustments.


Prerequisite

  • Character Level 5


Details

  • Command Input: Downkey.pngUpkey.pngSpacebar.png
  • Casting Time: 1.0 seconds
  • Cooldown: 5 seconds
  • HP to MP conversion in the arena is determined by the old HP rate formula which was used prior to the newly implemented Scale System.
  • Once activated, it lasts until the user dies. To deactivate the skill, use it again.
  • Mana Shield counts as a buff magic. It can be disenchanted and disappear upon using Toy of the World
  • Can be improved with Mana Shield Upgrade


Skill Growth

Level Lv Req SP MP Damage Absorption HP to MP Conversion
1 5 20 10 10% 2.5
2 8 12% 2.50
3 11 13% 2.14
4 14 15% 1.88
5 17 17% 1.67
6 20 11 18% 1.50
7 23 20% 1.36
8 26 22% 1.15
9 29 23% 1.07
10 32 25% 1.0

Template:NavSkillsMage