Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Lucky Straight Punch"

From DFO World Wiki
Jump to: navigation, search
m
 
(27 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{FutureContent}}
+
{{SkillPage
[[Category:Skills]][[Category:Priest Skills]][[Category:Monk Skills]][[Category: God's Wrath]]
+
|Name={{PAGENAME}}
 +
|Video=fhaWe_aheEM
 +
|Gender=Male
 +
|Class=Priest
 +
|Type=Active
 +
|AltName=Korean: 럭키 스트레이트
 +
|Command={{Right}}+{{Z}}
 +
|PrerequisiteLevel=5
 +
|Description=
 +
Delivers powerful straight punches that hit multiple times.<br><br>
  
<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/priest_61.flv" thumb="true" width="225" height="179"/>
+
- Use with the forward key to move as you punch.<br>
 +
- Last hits inflict greater damage with a higher Critical Chance.<br>
 +
Only [[Monk]]s can use this skill in the middle of another skill/Basic Attack.<br><br>
  
== Description ==
+
'''[Special Function]'''<br>
 +
- Use with the Forward key to increase your advancing distance.
  
[[Image:LuckyStraight.gif|left]] Launches 3 fluorescent spheres with Light property around the user. It gradually spreads out in circle centering the user as a pivot point. Charging before the launch increases the size and the damage fluorescent spheres inflicts on target.
+
|Attributes=
 +
*{{SP per level|15}}
 +
*{{SkillAttribute|Master Level|50}}
 +
*{{SkillAttribute|Max Level|60}}
 +
*{{CastTime|Instant Cast}}
 +
*{{Cooldown|Dungeon=3 sec}}
 +
*{{Cancelable}} for [[Monk]]s only.
 +
*{{SkillAttribute|Hit Count|3}}
 +
|Notes=
 +
* One level is given when advancing subclasses.
 +
* Can be improved with {{IconLink|Lucky Straight Punch Upgrade}}.
 +
* Holding back as you use the skill results in a neutral Lucky Straight Punch that does not travel. Useful to ensure all 3 hits of the skill connect.
  
== Details ==
+
|SkillGrowth=
 
+
<span style="display:none">{{</span>
*Command Input: 28 + Z
+
<small>
*Casting Time: 0.5 seconds
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
*Cool Time: 2 seconds
+
{|{{SkillTableHeader}}
 
+
!Level
*Fluorescent spheres disappears upon colliding with an obstacle. Therefore, casting this skill on open field is strongly recommended.
+
!Lv Req
*Often can be utilized as an alternative barrier or a trap to inflict damage on incoming target.
+
!MP
*Only [[Elemental Master]] can learn beyond level 10
+
!1st/2nd Attack Physical Atk.
 
+
!Final Hit Physical Atk.
== Priest ==
+
!Final Hit Critical Chance
 
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|- {{Bgblue}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }}
!rowspan="2"|Lv
+
{{!}} <!--Level--> {{#var:i}}
!rowspan="2"|Lv Req
+
{{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}}
!rowspan="2"|SP
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|15|113|60}}
!rowspan="2"|MP
+
{{!}} <!--1st/2nd Attack Physical Atk.--> {{Calc|{{#var:i}}|368|2573|60}}%
!rowspan="2"|キャスト<br>タイム
+
{{!}} <!--Final Hit Physical Atk.--> {{Calc|{{#var:i}}|1105|7725|60}}%
!rowspan="2"|クール<br>タイム
+
{{!}} <!--Final Hit Critical Chance--> {{Calc|{{#var:i}}|20|101.4|60|1|1}}%
!rowspan="2"|武器物理攻撃力
+
{{!}}-
!colspan="2"|最終ヒット
+
}}
|-{{Bgblue}}
 
|武器物理攻撃力||クリティカル率
 
|- {{SkillRow}}
 
| 1||5||rowspan="10"|25||rowspan="2"|10||rowspan="13"|即時発動||rowspan="13"|3秒||90%||180%||+40.0%
 
|-{{SkillRow}}
 
| 2||7||97%||194%||+42.8%
 
|-{{SkillRow}}
 
| 3||9||rowspan="2"|11||104%||208%||+45.5%
 
|-{{SkillRow}}
 
| 4||11||111%||223%||+48.3%
 
|-{{SkillRow}}
 
| 5||13||rowspan="2"|12||118%||237%||+51.0%
 
|-{{SkillRow}}
 
| 6||15||126%||251%||+53.8%
 
|-{{SkillRow}}
 
| 7||17||rowspan="2"|13||133%||265%||+56.6%
 
|-{{SkillRow}}
 
| 8||19||140%||279%||+59.3%
 
|-{{SkillRow}}
 
| 9||21||rowspan="2"|14||147%||294%||+62.1%
 
|-{{SkillRow}}
 
| 10 (M)||23||154%||308%||+64.8%
 
|-{{SkillRow}}
 
| 11||rowspan="3"|-||rowspan="3"|-||rowspan="2"|15||%||%||+67.6%
 
|-{{SkillRow}}
 
| 12||%||%||+70.3%
 
|-{{SkillRow}}
 
| 13||16||175%||351%||+73.1%
 
 
|}
 
|}
 +
{{TableNote}}
 +
</small>
 +
<span style="display:none">}}</span>
 +
}}

Latest revision as of 19:34, 19 May 2022


Lucky Straight Punch.png Lucky Straight Punch

Active Skill
Class:

Male Priest

Command: Rightkey.png+Z.png
Prerequisite Level: 5
Prerequisite Skills: None
Alternate Names: Korean: 럭키 스트레이트

Description

Delivers powerful straight punches that hit multiple times.

- Use with the forward key to move as you punch.
- Last hits inflict greater damage with a higher Critical Chance.
Only Monks can use this skill in the middle of another skill/Basic Attack.

[Special Function]
- Use with the Forward key to increase your advancing distance.

Attributes

  • SP per level: 15
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 3 sec
  • Basic Attack Cancelable Skill for Monks only.
  • Hit Count: 3

Notes

  • One level is given when advancing subclasses.
  • Can be improved with Lucky Straight Punch Upgrade.png Lucky Straight Punch Upgrade.
  • Holding back as you use the skill results in a neutral Lucky Straight Punch that does not travel. Useful to ensure all 3 hits of the skill connect.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP 1st/2nd Attack Physical Atk. Final Hit Physical Atk. Final Hit Critical Chance
1 5 15 368% 1105% 20%
2 7 17 405% 1217% 21.4%
3 9 18 443% 1329% 22.8%
4 11 20 480% 1442% 24.1%
5 13 22 517% 1554% 25.5%
6 15 23 555% 1666% 26.9%
7 17 25 592% 1778% 28.3%
8 19 27 630% 1890% 29.7%
9 21 28 667% 2003% 31%
10 23 30 704% 2115% 32.4%
11 25 32 742% 2227% 33.8%
12 27 33 779% 2339% 35.2%
13 29 35 816% 2451% 36.6%
14 31 37 854% 2564% 37.9%
15 33 38 891% 2676% 39.3%
16 35 40 929% 2788% 40.7%
17 37 42 966% 2900% 42.1%
18 39 43 1003% 3012% 43.5%
19 41 45 1041% 3125% 44.8%
20 43 47 1078% 3237% 46.2%
21 45 48 1115% 3349% 47.6%
22 47 50 1153% 3461% 49%
23 49 52 1190% 3573% 50.4%
24 51 53 1228% 3686% 51.7%
25 53 55 1265% 3798% 53.1%
26 55 57 1302% 3910% 54.5%
27 57 58 1340% 4022% 55.9%
28 59 60 1377% 4134% 57.3%
29 61 62 1414% 4247% 58.6%
30 63 63 1452% 4359% 60%
31 65 65 1489% 4471% 61.4%
32 67 66 1527% 4583% 62.8%
33 69 68 1564% 4696% 64.1%
34 71 70 1601% 4808% 65.5%
35 73 71 1639% 4920% 66.9%
36 75 73 1676% 5032% 68.3%
37 77 75 1713% 5144% 69.7%
38 79 76 1751% 5257% 71%
39 81 78 1788% 5369% 72.4%
40 83 80 1826% 5481% 73.8%
41 85 81 1863% 5593% 75.2%
42 87 83 1900% 5705% 76.6%
43 89 85 1938% 5818% 77.9%
44 91 86 1975% 5930% 79.3%
45 93 88 2012% 6042% 80.7%
46 95 90 2050% 6154% 82.1%
47 97 91 2087% 6266% 83.5%
48 99 93 2125% 6379% 84.8%
49 101 95 2162% 6491% 86.2%
50 103 96 2199% 6603% 87.6%
51 105 98 2237% 6715% 89%
52 107 100 2274% 6827% 90.4%
53 109 101 2311% 6940% 91.7%
54 111 103 2349% 7052% 93.1%
55 113 105 2386% 7164% 94.5%
56 115 106 2424% 7276% 95.9%
57 117 108 2461% 7388% 97.3%
58 119 110 2498% 7501% 98.6%
59 121 111 2536% 7613% 100%
60 123 113 2573% 7725% 101.4%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Priest Skills
Active:Cure.png Cure Furious Grab.png Furious Grab Giant Weapon Launcher.png Giant Weapon Launcher Lucky Straight Punch.png Lucky Straight Punch Painful Rapture.png Painful Rapture Phoenix Hammer.png Phoenix Hammer Rising Emblem.png Rising Emblem Second Uppercut.png Second Uppercut Slow Heal.png Slow Heal Smasher.png Smasher
Passive:None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism