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Dark Ritual

From DFO World Wiki
Revision as of 19:40, 17 May 2015 by JPTheMonkey (talk | contribs) (Skill Growth)
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Description

Dark Ritual.png Similar to Ancient Memory, consuming HP instead of MP for an INT boost. Also lowers physical attack.

Prerequisite

Level 25+ Necromancer

Details

  • Health sacrifice increase per level.
  • Boosts intelligence by a percentage of the amount of strength lost.
    • For example: If you use Dark Ritual at level 1 and have 100 strength, you lose 30 strength (30%) and gain 15 intelligence (50% of 30).
  • You will be very hard pressed to ever hit the "Max Intelligence Increase" amount. It would take 1500 strength to hit the level 20 Dark Ritual cap (1500 * 0.3 = 450 * 1.16 = 522).
  • The intelligence boost is based off of current strength when activated. This means you get a greater boost if you activate Dark Ritual while at the highest strength possible (and likewise get less buff if activated with lower strength).

Skill Growth

Level LV Req SP Req HP Consumed Strength
Decreased
Intelligence
Change Rate
Duration Max Intelligence
Increased
1 25 25 360 66% 100% 120 Seconds +6666
2 27 417 104%
3 29 474 108%
4 31 531 112%
5 33 588 116%
6 35 645 120%
7 37 702 124%
8 39 759 128%
9 41 816 132%
10 43 873 136%
11 45 927 140%
12 47 984 144%
13 49 1041 148%
14 51 1098 152%
15 53 1155 156%
16 55 1212 160%
17 57 1269 164%
18 59 1326 168%
19 61 1383 172%
20 63 1440 176%
21 65 1497 180%
22 67 1554 184%
23 69 1611 188%
24 71 1668 192%
25 73 1725 196%
26 75 1782 200%
27 77 1839 204%
28 79 1896 208%

Template:NavSkillsNecromancer