Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Creatures"
Ultratech87 (talk | contribs) m (→Normal Creatures) |
Ultratech87 (talk | contribs) (Added info) |
||
Line 1: | Line 1: | ||
+ | ==About== | ||
+ | A Creature is a useful pet that boosts up your character’s stats, casts useful skills in battle, and loyally follows you at all times. | ||
+ | |||
+ | All pets come from Eggs. The Eggs themselves are tradable, however, once an egg has hatched, the pet is permanently bound to a character, and cannot be traded. Creatures start at Lv.1 and grow by feeding on a character’s fatigue points. The fatigue points that are consumed in the dungeons are converted into the Creature’s EXP points, essentially leveling up the creature. Remember that if the Creature’s hunger hits zero, it will become unhappy and not receive any EXP points. | ||
+ | |||
+ | Certain Creatures can evolve, which means that their name and appearance changes, and certain skills become better. Some creatures evolve automatically as they level up, while some need certain quests accomplished. In order to do so, the creature needs to reach a certain level, and complete the appropriate quest provided by Oran. | ||
+ | |||
+ | Creatures also come with a gauge that indicates how hungry it is. In dungeons, Creatures consume 1 hunger point per minute. You can no longer use your Creature once it reaches 0 hunger. In order to re-fill your Creature’s hunger gauge, either leave both your character and the Creature in-town (while online), or purchase Creature Food. Resting in town will raise 10 hunger points per hour. | ||
+ | |||
+ | The creature is also able to equip its own items just like your own character does. This creature’s equipment, called [[Artifacts]], can be obtained from dungeons, quests, or purchased from Oran. There are red, blue, and green artifacts. The red and the blue artifacts deal extra damage for Physical/Magical attacks, while green artifacts offer special options such as reducing skill cool down time or MP usage. These options will only affect Creatures. | ||
+ | |||
==Creature List== | ==Creature List== | ||
Note: All creatures give a 5% bonus to maximum MP, except Haagenti, who give a 10% bonus. | Note: All creatures give a 5% bonus to maximum MP, except Haagenti, who give a 10% bonus. |
Revision as of 15:05, 18 September 2010
About
A Creature is a useful pet that boosts up your character’s stats, casts useful skills in battle, and loyally follows you at all times.
All pets come from Eggs. The Eggs themselves are tradable, however, once an egg has hatched, the pet is permanently bound to a character, and cannot be traded. Creatures start at Lv.1 and grow by feeding on a character’s fatigue points. The fatigue points that are consumed in the dungeons are converted into the Creature’s EXP points, essentially leveling up the creature. Remember that if the Creature’s hunger hits zero, it will become unhappy and not receive any EXP points.
Certain Creatures can evolve, which means that their name and appearance changes, and certain skills become better. Some creatures evolve automatically as they level up, while some need certain quests accomplished. In order to do so, the creature needs to reach a certain level, and complete the appropriate quest provided by Oran.
Creatures also come with a gauge that indicates how hungry it is. In dungeons, Creatures consume 1 hunger point per minute. You can no longer use your Creature once it reaches 0 hunger. In order to re-fill your Creature’s hunger gauge, either leave both your character and the Creature in-town (while online), or purchase Creature Food. Resting in town will raise 10 hunger points per hour.
The creature is also able to equip its own items just like your own character does. This creature’s equipment, called Artifacts, can be obtained from dungeons, quests, or purchased from Oran. There are red, blue, and green artifacts. The red and the blue artifacts deal extra damage for Physical/Magical attacks, while green artifacts offer special options such as reducing skill cool down time or MP usage. These options will only affect Creatures.
Creature List
Note: All creatures give a 5% bonus to maximum MP, except Haagenti, who give a 10% bonus.
Normal Creatures
Rare Creatures
Note: Creature's attack power when summoned is based on Intelligence at the time of summoning.
Special Creatures
These are obtained through other methods (usually events).