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Throw Mastery
Revision as of 09:48, 15 September 2015 by AradEditGuy (talk | contribs) (Move Notes-> Description to match in-game Desc. Update table format)
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | None |
Prerequisite Skills: | None |
Description
Increases the Attack Power of throwing weapons. Some throwing weapons that have additional affects (such as oils or flames) are not affected by Throw Mastery. Consumes a set amount of MP for each thrown weapon.
Attributes
- SP per level: 25
- MP Consumption: 1
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | Projectile Damage |
---|---|---|
1 | 10 | +10% |
2 | 13 | +20% |
3 | 16 | +30% |
4 | 19 | +40% |
5 | 22 | +50% |
6 | 25 | +60% |
7 | 28 | +70% |
8 | 31 | +80% |
9 | 34 | +90% |
10 | 37 | +100% |
11 | 40 | +110% |
[hide] General Skills | |
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Neo: Awakening: | ![]() ![]() ![]() |
[hide]General Skills | |
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Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |