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Difference between revisions of "Marksmanship"
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− | == | + | {{SkillPage |
− | * | + | |Name={{PAGENAME}} |
+ | |NameTab= | ||
+ | |NameTab2= | ||
+ | |Video= | ||
+ | |Video2= | ||
+ | |Gender=Male | ||
+ | |Class=Ranger | ||
+ | |Class2= | ||
+ | |Type=Passive | ||
+ | |Type2=2nd Awakening | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=80 | ||
+ | |PrerequisiteSkill= | ||
+ | |||
+ | |Command= | ||
+ | |Description= | ||
+ | [[File: {{PAGENAME}}.png]] | ||
+ | Makes you more proficient at aiming at the enemy’s head. Passively fire [[Headshot]] at the end of each basic attack chain. | ||
+ | |||
+ | |Attributes= | ||
+ | *{{SP per level|100}} | ||
*'''Skill Interval:''' Every 2 Levels | *'''Skill Interval:''' Every 2 Levels | ||
− | + | ||
+ | |Notes= | ||
*The [[Headshot]] fired from the end of the basic attack chain does not share a cooldown with the actual skill. | *The [[Headshot]] fired from the end of the basic attack chain does not share a cooldown with the actual skill. | ||
− | == | + | |SkillGrowth= |
+ | <span style="display:none">{{</span> | ||
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | {| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | ||
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|3||84||41%||37%||21%||27% | |3||84||41%||37%||21%||27% | ||
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+ | }} |
Revision as of 10:09, 29 August 2015
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Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
2nd Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 80 |
Prerequisite Skills: | None |
Description
Makes you more proficient at aiming at the enemy’s head. Passively fire Headshot at the end of each basic attack chain.
Attributes
- SP per level: 100
- Skill Interval: Every 2 Levels
Notes
- The Headshot fired from the end of the basic attack chain does not share a cooldown with the actual skill.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | Attack Force Upgrade | Critical Probability Increment | Penetration Increment | Western Fire Cool Time Reduction Rate |
---|---|---|---|---|---|
1 | 80 | 35% | 33% | 15% | 25% |
2 | 82 | 38% | 35% | 18% | 26% |
3 | 84 | 41% | 37% | 21% | 27% |
[hide]Male Ranger Skills | |
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Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() |
Awakening: | ![]() ![]() ![]() ![]() |
2nd Awakening: | ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |
[hide]General Skills | |
---|---|
Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |