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Difference between revisions of "Steyr AMR"
Line 19: | Line 19: | ||
*Targets will be knocked back upon explosion. | *Targets will be knocked back upon explosion. | ||
*The missile can go beyond the screen, as long as it doesn't collide with any obstacle. | *The missile can go beyond the screen, as long as it doesn't collide with any obstacle. | ||
+ | |||
+ | == Edited by... == | ||
+ | *Technical Death |
Revision as of 08:47, 18 October 2009
Contents
[hide]Description
Fires a missile that attaches itself to the target. Then, the missile blows up.
Prerequisite
- Level 20
Details
- Command Input:
+ Z
- The user is pushed backward due to recoil.
- Has slight homing property.
- First hit counts as a non-elemental physical attack, while the rest of hits count as a fire element physical attack.
- Targets will be knocked back upon explosion.
- The missile can go beyond the screen, as long as it doesn't collide with any obstacle.
Edited by...
- Technical Death