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Difference between revisions of "Aerial Fire"

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(We have this o_o)
m (Gunner(M))
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!rowspan="2"|MP
 
!rowspan="2"|MP
 
!rowspan="2"|Physical Weapon<br>Attack Strength
 
!rowspan="2"|Physical Weapon<br>Attack Strength
!colspan="5"|Maximum Number of Shots
+
!colspan="5"|Maximum Number of Bonus Shots
 
|-{{Bgblue}}
 
|-{{Bgblue}}
 
|Revolver||Autogun||Musket||Hand<br>Cannon||Bowgun
 
|Revolver||Autogun||Musket||Hand<br>Cannon||Bowgun

Revision as of 15:32, 14 June 2010


Description

Increases strength of aerial attacks and maximum number of shots in the air. Remains in the air longer on each aerial shots for accuracy.


Prerequisite

  • Character Level 10


Details

  • Command Input: Upkey.pngUpkey.png + Space
  • Casting Time: 0.4 seconds
  • Cool Time: 40 seconds


Gunner(M)

Lv Lv Req SP MP Physical Weapon
Attack Strength
Maximum Number of Bonus Shots
Revolver Autogun Musket Hand
Cannon
Bowgun
1 10 25 15 +5% 4 6 3 2 7
2 13 16 +10% 7 8
3 16 18 +15% 5 4
4 19 19 +20% 8 3 9
5 22 21 +25% 6 9 10
6 25 22 +30% 5 11
7 28 24 +35% 7 10
8 31 26 +40% 12
9 34 27 +45% 11 6 4 13
10 (M) 37 29 +50% 8 12 14
11 - - 30 +55%
12 32 +60% 9 13 15
13 33 +65% 14 7 5 16